Added spotless back and reformatted
This commit is contained in:
@@ -18,25 +18,11 @@
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package appeng.block.networking;
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import appeng.api.parts.IFacadeContainer;
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import appeng.api.parts.IFacadePart;
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import appeng.api.parts.PartItemStack;
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import appeng.api.parts.SelectedPart;
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import appeng.api.util.AEColor;
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import appeng.api.util.AEPartLocation;
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import appeng.block.AEBaseTileBlock;
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import appeng.client.render.cablebus.CableBusBakedModel;
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import appeng.client.render.cablebus.CableBusBreakingParticle;
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import appeng.client.render.cablebus.CableBusRenderState;
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import appeng.core.AppEng;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.ClickPacket;
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import appeng.helpers.AEMaterials;
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import appeng.integration.abstraction.IAEFacade;
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import appeng.parts.ICableBusContainer;
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import appeng.parts.NullCableBusContainer;
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import appeng.tile.networking.CableBusBlockEntity;
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import appeng.util.Platform;
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import java.util.List;
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import java.util.Random;
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import javax.annotation.Nullable;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.event.client.player.ClientPickBlockGatherCallback;
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@@ -70,19 +56,32 @@ import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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import javax.annotation.Nullable;
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import java.util.List;
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import java.util.Random;
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import appeng.api.parts.IFacadeContainer;
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import appeng.api.parts.IFacadePart;
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import appeng.api.parts.PartItemStack;
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import appeng.api.parts.SelectedPart;
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import appeng.api.util.AEColor;
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import appeng.api.util.AEPartLocation;
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import appeng.block.AEBaseTileBlock;
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import appeng.client.render.cablebus.CableBusBakedModel;
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import appeng.client.render.cablebus.CableBusBreakingParticle;
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import appeng.client.render.cablebus.CableBusRenderState;
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import appeng.core.AppEng;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.ClickPacket;
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import appeng.helpers.AEMaterials;
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import appeng.integration.abstraction.IAEFacade;
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import appeng.parts.ICableBusContainer;
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import appeng.parts.NullCableBusContainer;
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import appeng.tile.networking.CableBusBlockEntity;
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import appeng.util.Platform;
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public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implements IAEFacade {
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private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer();
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public CableBusBlock() {
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super(defaultProps(AEMaterials.GLASS)
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.nonOpaque()
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.dropsNothing()
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.dynamicBounds());
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super(defaultProps(AEMaterials.GLASS).nonOpaque().dropsNothing().dynamicBounds());
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}
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static {
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@@ -92,8 +91,7 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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BlockState blockState = player.world.getBlockState(((BlockHitResult) result).getBlockPos());
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if (blockState.getBlock() instanceof CableBusBlock) {
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CableBusBlock cableBus = (CableBusBlock) blockState.getBlock();
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return cableBus.getPickBlock(blockState,
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result, player.world, blockResult.getBlockPos(), player);
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return cableBus.getPickBlock(blockState, result, player.world, blockResult.getBlockPos(), player);
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}
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}
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return ItemStack.EMPTY;
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@@ -112,7 +110,8 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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}
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@Override
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public int getWeakRedstonePower(final BlockState state, final BlockView w, final BlockPos pos, final Direction side) {
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public int getWeakRedstonePower(final BlockState state, final BlockView w, final BlockPos pos,
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final Direction side) {
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return this.cb(w, pos).isProvidingWeakPower(side.getOpposite()); // TODO:
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// IS
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// OPPOSITE!?
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@@ -144,21 +143,18 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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// FIXME FABRIC return this.cb(world, pos).getLightValue();
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// FIXME FABRIC }
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// FIXME: Must hook isClimbing ourselves
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// FIXME FABRIC @Override
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// FIXME FABRIC public boolean isLadder(BlockState state, WorldView world, BlockPos pos, LivingEntity entity) {
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// FIXME FABRIC return this.cb(world, pos).isLadder(entity);
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// FIXME FABRIC }
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@Override
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public boolean canReplace(BlockState state, ItemPlacementContext context) {
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// FIXME: Potentially check the fluid one too
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return super.canReplace(state, context) && this.cb(context.getWorld(), context.getBlockPos()).isEmpty();
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}
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// FIXME FABRIC Hook does not exist
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// FIXME FABRIC @Override
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// FIXME FABRIC public boolean removedByPlayer(BlockState state, World world, BlockPos pos, PlayerEntity player,
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@@ -185,7 +181,7 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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// FIXME FABRIC }
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public ItemStack getPickBlock(BlockState state, HitResult target, BlockView world, BlockPos pos,
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PlayerEntity player) {
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PlayerEntity player) {
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final Vec3d v3 = target.getPos().subtract(pos.getX(), pos.getY(), pos.getZ());
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final SelectedPart sp = this.cb(world, pos).selectPart(v3);
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@@ -198,11 +194,11 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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return ItemStack.EMPTY;
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}
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// FIXME FABRIC MIXIN net.minecraft.client.particle.ParticleManager.addBlockBreakingParticles
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// FIXME FABRIC MIXIN
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// net.minecraft.client.particle.ParticleManager.addBlockBreakingParticles
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@Environment(EnvType.CLIENT)
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public boolean addHitEffects(final BlockState state, final World world, final HitResult target,
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final ParticleManager effectRenderer) {
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final ParticleManager effectRenderer) {
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// Half the particle rate. Since we're spawning concentrated on a specific spot,
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// our particle effect otherwise looks too strong
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@@ -218,8 +214,7 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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ICableBusContainer cb = this.cb(world, blockPos);
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// Our built-in model has the actual baked sprites we need
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BakedModel model = MinecraftClient.getInstance().getBlockRenderManager()
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.getModel(this.getDefaultState());
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BakedModel model = MinecraftClient.getInstance().getBlockRenderManager().getModel(this.getDefaultState());
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// We cannot add the effect if we don't have the model
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if (!(model instanceof CableBusBakedModel)) {
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@@ -238,21 +233,20 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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double z = target.getPos().z;
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// FIXME: Check how this looks, probably like shit, maybe provide parts the
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// ability to supply particle textures???
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effectRenderer
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.addParticle(new CableBusBreakingParticle((ClientWorld) world, x, y, z, texture).scale(0.8F));
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effectRenderer.addParticle(new CableBusBreakingParticle((ClientWorld) world, x, y, z, texture).scale(0.8F));
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}
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return true;
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}
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// FIXME FABRIC: Mixin to net.minecraft.client.particle.ParticleManager.addBlockBreakParticles
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// FIXME FABRIC: Mixin to
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// net.minecraft.client.particle.ParticleManager.addBlockBreakParticles
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@Environment(EnvType.CLIENT)
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public boolean addDestroyEffects(BlockState state, World world, BlockPos pos, ParticleManager effectRenderer) {
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ICableBusContainer cb = this.cb(world, pos);
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// Our built-in model has the actual baked sprites we need
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BakedModel model = MinecraftClient.getInstance().getBlockRenderManager()
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.getModel(this.getDefaultState());
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BakedModel model = MinecraftClient.getInstance().getBlockRenderManager().getModel(this.getDefaultState());
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// We cannot add the effect if we dont have the model
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if (!(model instanceof CableBusBakedModel)) {
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@@ -280,8 +274,8 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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// FIXME: Check how this looks, probably like shit, maybe provide parts the
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// ability to supply particle textures???
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Particle effect = new CableBusBreakingParticle((ClientWorld) world, x, y, z, x - pos.getX() - 0.5D,
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y - pos.getY() - 0.5D, z - pos.getZ() - 0.5D, texture);
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Particle effect = new CableBusBreakingParticle((ClientWorld) world, x, y, z,
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x - pos.getX() - 0.5D, y - pos.getY() - 0.5D, z - pos.getZ() - 0.5D, texture);
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effectRenderer.addParticle(effect);
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}
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}
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@@ -293,7 +287,7 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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@Override
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public void neighborUpdate(BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos,
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boolean isMoving) {
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boolean isMoving) {
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if (Platform.isServer()) {
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this.cb(world, pos).onneighborUpdate(world, pos, fromPos);
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}
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@@ -334,7 +328,7 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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if (this.cb(worldIn, pos).clicked(player, Hand.MAIN_HAND, hitVec)) {
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NetworkHandler.instance().sendToServer(new ClickPacket(pos, brtr.getSide(), (float) hitVec.x,
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(float) hitVec.y, (float) hitVec.z, Hand.MAIN_HAND, true));
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(float) hitVec.y, (float) hitVec.z, Hand.MAIN_HAND, true));
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}
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}
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}
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@@ -347,15 +341,15 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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@Override
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public ActionResult onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand,
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final @Nullable ItemStack heldItem, final BlockHitResult hit) {
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final @Nullable ItemStack heldItem, final BlockHitResult hit) {
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// Transform from world into block space
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Vec3d hitVec = hit.getPos();
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Vec3d hitInBlock = new Vec3d(hitVec.x - pos.getX(), hitVec.y - pos.getY(), hitVec.z - pos.getZ());
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return this.cb(w, pos).activate(player, hand, hitInBlock) ? ActionResult.SUCCESS : ActionResult.PASS;
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}
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public boolean recolorBlock(final BlockView world, final BlockPos pos, final Direction side,
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final DyeColor color, final PlayerEntity who) {
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public boolean recolorBlock(final BlockView world, final BlockPos pos, final Direction side, final DyeColor color,
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final PlayerEntity who) {
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try {
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return this.cb(world, pos).recolourBlock(side, AEColor.values()[color.ordinal()], who);
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} catch (final Throwable ignored) {
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@@ -399,7 +393,8 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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return VoxelShapes.empty();
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} else {
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Entity entity = null;
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// FIXME FABRIC: even EntityShapeContext doesn't give us the actual entity we're colliding with :|
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// FIXME FABRIC: even EntityShapeContext doesn't give us the actual entity we're
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// colliding with :|
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return te.getCableBus().getCollisionShape(entity);
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}
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}
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