Added spotless back and reformatted

This commit is contained in:
Sebastian Hartte
2020-07-27 20:07:27 +02:00
parent 49296915c9
commit 780f68952b
593 changed files with 4192 additions and 3969 deletions
@@ -1,10 +1,17 @@
package appeng.block.qnb;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.core.Api;
import appeng.core.AppEng;
import java.util.EnumSet;
import java.util.List;
import java.util.Random;
import java.util.Set;
import java.util.function.Function;
import java.util.function.Supplier;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableList;
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel;
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
@@ -24,13 +31,9 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import javax.annotation.Nullable;
import java.util.EnumSet;
import java.util.List;
import java.util.Random;
import java.util.Set;
import java.util.function.Function;
import java.util.function.Supplier;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.core.Api;
import appeng.core.AppEng;
class QnbFormedBakedModel implements BakedModel, FabricBakedModel {
@@ -40,12 +43,12 @@ class QnbFormedBakedModel implements BakedModel, FabricBakedModel {
new Identifier(AppEng.MOD_ID, "block/quantum_ring"));
private static final SpriteIdentifier TEXTURE_RING_LIGHT = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEX,
new Identifier(AppEng.MOD_ID, "block/quantum_ring_light"));
private static final SpriteIdentifier TEXTURE_RING_LIGHT_CORNER = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEX,
new Identifier(AppEng.MOD_ID, "block/quantum_ring_light_corner"));
private static final SpriteIdentifier TEXTURE_RING_LIGHT_CORNER = new SpriteIdentifier(
SpriteAtlasTexture.BLOCK_ATLAS_TEX, new Identifier(AppEng.MOD_ID, "block/quantum_ring_light_corner"));
private static final SpriteIdentifier TEXTURE_CABLE_GLASS = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEX,
new Identifier(AppEng.MOD_ID, "part/cable/glass/transparent"));
private static final SpriteIdentifier TEXTURE_COVERED_CABLE = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEX,
new Identifier(AppEng.MOD_ID, "part/cable/covered/transparent"));
private static final SpriteIdentifier TEXTURE_COVERED_CABLE = new SpriteIdentifier(
SpriteAtlasTexture.BLOCK_ATLAS_TEX, new Identifier(AppEng.MOD_ID, "part/cable/covered/transparent"));
private static final float DEFAULT_RENDER_MIN = 2.0f;
private static final float DEFAULT_RENDER_MAX = 14.0f;
@@ -89,7 +92,8 @@ class QnbFormedBakedModel implements BakedModel, FabricBakedModel {
}
@Override
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos,
Supplier<Random> randomSupplier, RenderContext context) {
QnbFormedState formedState = getState(blockView, pos);
if (formedState == null) {
@@ -185,7 +189,7 @@ class QnbFormedBakedModel implements BakedModel, FabricBakedModel {
}
private void renderCableAt(CubeBuilder builder, float thickness, Sprite texture, float pull,
Set<Direction> connections) {
Set<Direction> connections) {
builder.setTexture(texture);
if (connections.contains(Direction.WEST)) {