Added spotless back and reformatted

This commit is contained in:
Sebastian Hartte
2020-07-27 20:07:27 +02:00
parent 49296915c9
commit 780f68952b
593 changed files with 4192 additions and 3969 deletions
@@ -18,8 +18,12 @@
package appeng.client.render;
import appeng.client.render.cablebus.FacadeBuilder;
import appeng.core.AppEng;
import java.util.Collection;
import java.util.Collections;
import java.util.function.Function;
import javax.annotation.Nullable;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
@@ -27,10 +31,8 @@ import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.util.Identifier;
import javax.annotation.Nullable;
import java.util.Collection;
import java.util.Collections;
import java.util.function.Function;
import appeng.client.render.cablebus.FacadeBuilder;
import appeng.core.AppEng;
/**
* The model class for facades. Since facades wrap existing models, they don't
@@ -43,7 +45,8 @@ public class FacadeItemModel implements BasicUnbakedModel {
@Nullable
@Override
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter, ModelBakeSettings rotationContainer, Identifier modelId) {
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter,
ModelBakeSettings rotationContainer, Identifier modelId) {
BakedModel bakedBaseModel = loader.bake(MODEL_BASE, rotationContainer);
FacadeBuilder facadeBuilder = new FacadeBuilder(loader);