Added spotless back and reformatted

This commit is contained in:
Sebastian Hartte
2020-07-27 20:07:27 +02:00
parent 49296915c9
commit 780f68952b
593 changed files with 4192 additions and 3969 deletions
@@ -20,15 +20,15 @@ package appeng.client.render;
import java.util.Random;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.util.math.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.util.math.Quaternion;
import net.minecraft.client.render.Tessellator;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Quaternion;
public class SpatialSkyRender {
@@ -46,9 +46,10 @@ public class SpatialSkyRender {
return INSTANCE;
}
private static final Quaternion[] SKYBOX_SIDE_ROTATIONS = { Quaternion.IDENTITY, new Quaternion(90.0F, 0.0F, 0.0F, true),
new Quaternion(-90.0F, 0.0F, 0.0F, true), new Quaternion(180.0F, 0.0F, 0.0F, true),
new Quaternion(0.0F, 0.0F, 90.0F, true), new Quaternion(0.0F, 0.0F, -90.0F, true), };
private static final Quaternion[] SKYBOX_SIDE_ROTATIONS = { Quaternion.IDENTITY,
new Quaternion(90.0F, 0.0F, 0.0F, true), new Quaternion(-90.0F, 0.0F, 0.0F, true),
new Quaternion(180.0F, 0.0F, 0.0F, true), new Quaternion(0.0F, 0.0F, 90.0F, true),
new Quaternion(0.0F, 0.0F, -90.0F, true), };
public void render(MatrixStack matrixStack) {
final long now = System.currentTimeMillis();