Added spotless back and reformatted

This commit is contained in:
Sebastian Hartte
2020-07-27 20:07:27 +02:00
parent 49296915c9
commit 780f68952b
593 changed files with 4192 additions and 3969 deletions
@@ -28,11 +28,11 @@ import java.util.function.Function;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.math.Direction;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
@@ -216,7 +216,7 @@ class CableBuilder {
}
public void addConstrainedGlassConnection(Direction facing, AEColor cableColor, int distanceFromEdge,
QuadEmitter emitter) {
QuadEmitter emitter) {
// Glass connections reach only 6 voxels from the edge
if (distanceFromEdge >= 6) {
@@ -307,7 +307,7 @@ class CableBuilder {
}
public void addConstrainedCoveredConnection(Direction facing, AEColor cableColor, int distanceFromEdge,
QuadEmitter emitter) {
QuadEmitter emitter) {
// The core of a covered cable reaches up to 5 voxels from the block edge, so
// drawing a connection can only occur from there onwards
if (distanceFromEdge >= 5) {
@@ -374,8 +374,7 @@ class CableBuilder {
addCoveredCableSizedCube(facing, cubeBuilder);
}
public void addStraightSmartConnection(Direction facing, AEColor cableColor, int channels,
QuadEmitter emitter) {
public void addStraightSmartConnection(Direction facing, AEColor cableColor, int channels, QuadEmitter emitter) {
CubeBuilder cubeBuilder = new CubeBuilder(emitter);
Sprite texture = this.connectionTextures.get(AECableType.SMART).get(cableColor);
@@ -401,7 +400,7 @@ class CableBuilder {
}
public void addConstrainedSmartConnection(Direction facing, AEColor cableColor, int distanceFromEdge, int channels,
QuadEmitter emitter) {
QuadEmitter emitter) {
// Same as with covered cables, the smart cable's core extends up to 5 voxels
// away from the edge.
// Drawing a connection to any point before that point is fruitless
@@ -515,7 +514,7 @@ class CableBuilder {
}
public void addStraightDenseSmartConnection(Direction facing, AEColor cableColor, int channels,
QuadEmitter emitter) {
QuadEmitter emitter) {
CubeBuilder cubeBuilder = new CubeBuilder(emitter);
Sprite texture = this.connectionTextures.get(AECableType.DENSE_SMART).get(cableColor);
@@ -18,10 +18,18 @@
package appeng.client.render.cablebus;
import appeng.api.parts.IDynamicPartBakedModel;
import appeng.api.parts.IPartModel;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Random;
import java.util.function.Supplier;
import javax.annotation.Nullable;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.renderer.v1.Renderer;
@@ -45,16 +53,10 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Random;
import java.util.function.Supplier;
import appeng.api.parts.IDynamicPartBakedModel;
import appeng.api.parts.IPartModel;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
@Environment(EnvType.CLIENT)
public class CableBusBakedModel implements BakedModel, FabricBakedModel {
@@ -72,8 +74,8 @@ public class CableBusBakedModel implements BakedModel, FabricBakedModel {
private final Sprite particleTexture;
CableBusBakedModel(CableBuilder cableBuilder, FacadeBuilder facadeBuilder,
Map<Identifier, BakedModel> partModels, Sprite particleTexture) {
CableBusBakedModel(CableBuilder cableBuilder, FacadeBuilder facadeBuilder, Map<Identifier, BakedModel> partModels,
Sprite particleTexture) {
this.cableBuilder = cableBuilder;
this.facadeBuilder = facadeBuilder;
this.partModels = partModels;
@@ -97,7 +99,8 @@ public class CableBusBakedModel implements BakedModel, FabricBakedModel {
}
@Override
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos,
Supplier<Random> randomSupplier, RenderContext context) {
CableBusRenderState renderState = getRenderState(blockView, pos);
@@ -131,8 +134,7 @@ public class CableBusBakedModel implements BakedModel, FabricBakedModel {
if (bakedModel instanceof IDynamicPartBakedModel) {
((IDynamicPartBakedModel) bakedModel).emitQuads(blockView, state, pos, randomSupplier, context,
facing, partModelData);
}
else if (bakedModel instanceof FabricBakedModel) {
} else if (bakedModel instanceof FabricBakedModel) {
((FabricBakedModel) bakedModel).emitBlockQuads(blockView, state, pos, randomSupplier, context);
} else {
context.fallbackConsumer().accept(bakedModel);
@@ -253,8 +255,7 @@ public class CableBusBakedModel implements BakedModel, FabricBakedModel {
switch (cableType) {
case GLASS:
this.cableBuilder.addGlassConnection(facing, cableColor, connectionType, cableBusAdjacent,
emitter);
this.cableBuilder.addGlassConnection(facing, cableColor, connectionType, cableBusAdjacent, emitter);
break;
case COVERED:
this.cableBuilder.addCoveredConnection(facing, cableColor, connectionType, cableBusAdjacent,
@@ -323,7 +324,6 @@ public class CableBusBakedModel implements BakedModel, FabricBakedModel {
return particleTexture instanceof MissingSprite;
}
@Override
public boolean useAmbientOcclusion() {
return true;
@@ -1,11 +1,11 @@
package appeng.client.render.cablebus;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.particle.ParticleTextureSheet;
import net.minecraft.client.particle.SpriteBillboardParticle;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.world.ClientWorld;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
// Derived from Vanilla's BreakingParticle, but allows
// a texture to be specified directly rather than via an itemstack
@@ -16,7 +16,7 @@ public class CableBusBreakingParticle extends SpriteBillboardParticle {
private final float field_217572_F;
public CableBusBreakingParticle(ClientWorld world, double x, double y, double z, double speedX, double speedY,
double speedZ, Sprite sprite) {
double speedZ, Sprite sprite) {
super(world, x, y, z, speedX, speedY, speedZ);
this.setSprite(sprite);
this.gravityStrength = 1.0F;
@@ -18,11 +18,15 @@
package appeng.client.render.cablebus;
import appeng.api.util.AEColor;
import appeng.client.render.BasicUnbakedModel;
import appeng.core.AELog;
import appeng.core.features.registries.PartModels;
import java.util.Collection;
import java.util.Map;
import java.util.function.Function;
import java.util.stream.Stream;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableMap;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.model.BakedModel;
@@ -32,11 +36,10 @@ import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.util.Identifier;
import javax.annotation.Nullable;
import java.util.Collection;
import java.util.Map;
import java.util.function.Function;
import java.util.stream.Stream;
import appeng.api.util.AEColor;
import appeng.client.render.BasicUnbakedModel;
import appeng.core.AELog;
import appeng.core.features.registries.PartModels;
/**
* The built-in model for the cable bus block.
@@ -63,7 +66,8 @@ public class CableBusModel implements BasicUnbakedModel {
@Nullable
@Override
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter, ModelBakeSettings rotationContainer, Identifier modelId) {
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter,
ModelBakeSettings rotationContainer, Identifier modelId) {
Map<Identifier, BakedModel> partModels = this.loadPartModels(loader, rotationContainer);
CableBuilder cableBuilder = new CableBuilder(textureGetter);
@@ -77,9 +81,7 @@ public class CableBusModel implements BasicUnbakedModel {
return new CableBusBakedModel(cableBuilder, facadeBuilder, partModels, particleTexture);
}
private Map<Identifier, BakedModel> loadPartModels(ModelLoader loader,
ModelBakeSettings rotationContainer) {
private Map<Identifier, BakedModel> loadPartModels(ModelLoader loader, ModelBakeSettings rotationContainer) {
ImmutableMap.Builder<Identifier, BakedModel> result = ImmutableMap.builder();
for (Identifier location : this.partModels.getModels()) {
@@ -1,13 +1,14 @@
package appeng.client.render.cablebus;
import appeng.core.AppEng;
import appeng.core.features.registries.PartModels;
import net.fabricmc.fabric.api.client.model.ModelProviderContext;
import net.fabricmc.fabric.api.client.model.ModelProviderException;
import net.fabricmc.fabric.api.client.model.ModelResourceProvider;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.util.Identifier;
import appeng.core.AppEng;
import appeng.core.features.registries.PartModels;
public class CableBusModelLoader implements ModelResourceProvider {
private static final Identifier CABLE_BUS_MODEL = AppEng.makeId("block/cable_bus");
@@ -19,7 +20,8 @@ public class CableBusModelLoader implements ModelResourceProvider {
}
@Override
public UnbakedModel loadModelResource(Identifier resourceId, ModelProviderContext context) throws ModelProviderException {
public UnbakedModel loadModelResource(Identifier resourceId, ModelProviderContext context)
throws ModelProviderException {
if (CABLE_BUS_MODEL.equals(resourceId)) {
CableBusBakedModel.clearCache();
return new CableBusModel(partModels);
@@ -25,9 +25,9 @@ import java.util.EnumSet;
import java.util.List;
import java.util.Objects;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import appeng.api.parts.IPartModel;
@@ -23,8 +23,8 @@ import java.util.Map;
import com.google.common.collect.ImmutableMap;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.util.Identifier;
import appeng.api.util.AECableType;
@@ -26,8 +26,8 @@ import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
import net.minecraft.client.render.*;
import net.minecraft.client.util.math.Vector4f;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.math.Vector4f;
import net.minecraft.util.math.Direction;
/**
@@ -87,8 +87,7 @@ public class CubeBuilder {
Sprite texture = this.textures.get(face);
QuadEmitter emitter = this.emitter;
emitter.colorIndex(-1)
.nominalFace(face);
emitter.colorIndex(-1).nominalFace(face);
UvVector uv = new UvVector();
@@ -155,8 +154,8 @@ public class CubeBuilder {
this.vertexIndex = 0;
}
private UvVector getDefaultUv(Direction face, Sprite texture, float x1, float y1, float z1, float x2,
float y2, float z2) {
private UvVector getDefaultUv(Direction face, Sprite texture, float x1, float y1, float z1, float x2, float y2,
float z2) {
UvVector uv = new UvVector();
@@ -202,8 +201,8 @@ public class CubeBuilder {
return uv;
}
private UvVector getStandardUv(Direction face, Sprite texture, float x1, float y1, float z1, float x2,
float y2, float z2) {
private UvVector getStandardUv(Direction face, Sprite texture, float x1, float y1, float z1, float x2, float y2,
float z2) {
UvVector uv = new UvVector();
switch (face) {
case DOWN:
@@ -376,8 +375,7 @@ public class CubeBuilder {
}
}
public void setTextures(Sprite up, Sprite down, Sprite north,
Sprite south, Sprite east, Sprite west) {
public void setTextures(Sprite up, Sprite down, Sprite north, Sprite south, Sprite east, Sprite west) {
this.textures.put(Direction.UP, up);
this.textures.put(Direction.DOWN, down);
this.textures.put(Direction.NORTH, north);
@@ -23,8 +23,8 @@ import javax.annotation.Nullable;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.fluid.FluidState;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import net.minecraft.world.chunk.light.LightingProvider;
import net.minecraft.world.level.ColorResolver;
@@ -18,15 +18,19 @@
package appeng.client.render.cablebus;
import appeng.api.util.AEAxisAlignedBB;
import appeng.core.Api;
import appeng.mixins.MinecraftClientAccessor;
import appeng.parts.misc.CableAnchorPart;
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadClamper;
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadCornerKicker;
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadFaceStripper;
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadReInterpolator;
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadTinter;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Random;
import java.util.Set;
import java.util.function.Function;
import java.util.function.Supplier;
import javax.annotation.Nullable;
import net.fabricmc.fabric.api.renderer.v1.Renderer;
import net.fabricmc.fabric.api.renderer.v1.RendererAccess;
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
@@ -51,17 +55,15 @@ import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Direction.Axis;
import net.minecraft.world.BlockRenderView;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Random;
import java.util.Set;
import java.util.function.Function;
import java.util.function.Supplier;
import appeng.api.util.AEAxisAlignedBB;
import appeng.core.Api;
import appeng.mixins.MinecraftClientAccessor;
import appeng.parts.misc.CableAnchorPart;
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadClamper;
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadCornerKicker;
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadFaceStripper;
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadReInterpolator;
import appeng.thirdparty.codechicken.lib.model.pipeline.transformers.QuadTinter;
/**
* The FacadeBuilder builds for facades..
@@ -75,21 +77,15 @@ public class FacadeBuilder {
public static final double THICK_THICKNESS = 2D / 16D;
public static final double THIN_THICKNESS = 1D / 16D;
public static final Box[] THICK_FACADE_BOXES = new Box[]{
new Box(0.0, 0.0, 0.0, 1.0, THICK_THICKNESS, 1.0),
new Box(0.0, 1.0 - THICK_THICKNESS, 0.0, 1.0, 1.0, 1.0),
new Box(0.0, 0.0, 0.0, 1.0, 1.0, THICK_THICKNESS),
new Box(0.0, 0.0, 1.0 - THICK_THICKNESS, 1.0, 1.0, 1.0),
new Box(0.0, 0.0, 0.0, THICK_THICKNESS, 1.0, 1.0),
new Box(1.0 - THICK_THICKNESS, 0.0, 0.0, 1.0, 1.0, 1.0)};
public static final Box[] THICK_FACADE_BOXES = new Box[] { new Box(0.0, 0.0, 0.0, 1.0, THICK_THICKNESS, 1.0),
new Box(0.0, 1.0 - THICK_THICKNESS, 0.0, 1.0, 1.0, 1.0), new Box(0.0, 0.0, 0.0, 1.0, 1.0, THICK_THICKNESS),
new Box(0.0, 0.0, 1.0 - THICK_THICKNESS, 1.0, 1.0, 1.0), new Box(0.0, 0.0, 0.0, THICK_THICKNESS, 1.0, 1.0),
new Box(1.0 - THICK_THICKNESS, 0.0, 0.0, 1.0, 1.0, 1.0) };
public static final Box[] THIN_FACADE_BOXES = new Box[]{
new Box(0.0, 0.0, 0.0, 1.0, THIN_THICKNESS, 1.0),
new Box(0.0, 1.0 - THIN_THICKNESS, 0.0, 1.0, 1.0, 1.0),
new Box(0.0, 0.0, 0.0, 1.0, 1.0, THIN_THICKNESS),
new Box(0.0, 0.0, 1.0 - THIN_THICKNESS, 1.0, 1.0, 1.0),
new Box(0.0, 0.0, 0.0, THIN_THICKNESS, 1.0, 1.0),
new Box(1.0 - THIN_THICKNESS, 0.0, 0.0, 1.0, 1.0, 1.0)};
public static final Box[] THIN_FACADE_BOXES = new Box[] { new Box(0.0, 0.0, 0.0, 1.0, THIN_THICKNESS, 1.0),
new Box(0.0, 1.0 - THIN_THICKNESS, 0.0, 1.0, 1.0, 1.0), new Box(0.0, 0.0, 0.0, 1.0, 1.0, THIN_THICKNESS),
new Box(0.0, 0.0, 1.0 - THIN_THICKNESS, 1.0, 1.0, 1.0), new Box(0.0, 0.0, 0.0, THIN_THICKNESS, 1.0, 1.0),
new Box(1.0 - THIN_THICKNESS, 0.0, 0.0, 1.0, 1.0, 1.0) };
private final Map<Direction, Mesh> cableAnchorStilts;
@@ -98,8 +94,8 @@ public class FacadeBuilder {
}
/**
* Build a map of pre-rotated cable anchor stilts, which are the shortened cable anchors that
* will still be visible for facades attached to a cable.
* Build a map of pre-rotated cable anchor stilts, which are the shortened cable
* anchors that will still be visible for facades attached to a cable.
*/
private Map<Direction, Mesh> buildCableAnchorStems(ModelLoader modelLoader) {
Map<Direction, Mesh> stems = new EnumMap<>(Direction.class);
@@ -139,9 +135,8 @@ public class FacadeBuilder {
return stems;
}
public Mesh getFacadeMesh(CableBusRenderState renderState,
Supplier<Random> rand,
Function<Identifier, BakedModel> modelLookup) {
public Mesh getFacadeMesh(CableBusRenderState renderState, Supplier<Random> rand,
Function<Identifier, BakedModel> modelLookup) {
boolean transparent = Api.instance().partHelper().getCableRenderMode().transparentFacades;
Map<Direction, FacadeRenderState> facadeStates = renderState.getFacades();
List<Box> partBoxes = renderState.getBoundingBoxes();
@@ -257,7 +252,8 @@ public class FacadeBuilder {
// Prebake the color tint into the quad
if (quad.getColorIndex() != -1) {
quadTinter = new QuadTinter(blockColors.getColor(blockState, facadeAccess, pos, quad.getColorIndex()));
quadTinter = new QuadTinter(
blockColors.getColor(blockState, facadeAccess, pos, quad.getColorIndex()));
}
for (Box box : holeStrips) {
@@ -311,15 +307,15 @@ public class FacadeBuilder {
MeshBuilder meshBuilder = renderer.meshBuilder();
QuadEmitter emitter = meshBuilder.getEmitter();
BakedModel model = MinecraftClient.getInstance().getItemRenderer().getHeldItemModel(textureItem, null,
null);
BakedModel model = MinecraftClient.getInstance().getItemRenderer().getHeldItemModel(textureItem, null, null);
List<BakedQuad> modelQuads = model.getQuads(null, null, new Random());
//FIXME BakedPipeline pipeline = this.pipelines.get();
// FIXME BakedPipeline pipeline = this.pipelines.get();
//FIXME Quad collectorQuad = this.collectors.get();
// Grab pipeline elements.
// FIXME QuadClamper clamper = pipeline.getElement("clamper", QuadClamper.class);
// FIXME QuadClamper clamper = pipeline.getElement("clamper",
// QuadClamper.class);
// FIXME QuadTinter tinter = pipeline.getElement("tinter", QuadTinter.class);
QuadReInterpolator interpolator = new QuadReInterpolator();
@@ -362,15 +358,18 @@ public class FacadeBuilder {
for (BakedQuad quad : modelQuads) {
// Lookup the CachedFormat for this quads format.
// FIXME CachedFormat format = CachedFormat.lookup(VertexFormats.POSITION_COLOR_TEXTURE_LIGHT_NORMAL);
// FIXME CachedFormat format =
// CachedFormat.lookup(VertexFormats.POSITION_COLOR_TEXTURE_LIGHT_NORMAL);
// Reset the pipeline.
// FIXME pipeline.reset(format);
// Reset the collector.
//FIXME collectorQuad.reset(format);
// FIXME collectorQuad.reset(format);
// If we have a tint index, setup the tinter and enable it.
// FIXME if (quad.hasTintIndex()) {
// FIXME tinter.setTint(MinecraftClient.getInstance().getItemColors().getColor(textureItem, quad.getColorIndex()));
// FIXME pipeline.enableElement("tinter");
// FIXME
// tinter.setTint(MinecraftClient.getInstance().getItemColors().getColor(textureItem,
// quad.getColorIndex()));
// FIXME pipeline.enableElement("tinter");
// FIXME }
// Disable elements we don't need for items.
// FIXME pipeline.disableElement("face_stripper");
@@ -383,7 +382,7 @@ public class FacadeBuilder {
// FIXME quad.pipe(pipeline);
// FIXME // Check the collector for data and add the quad if there was.
// FIXME if (collectorQuad.full) {
// FIXME facadeQuads.add(collectorQuad.bake());
// FIXME facadeQuads.add(collectorQuad.bake());
// FIXME }
}
return meshBuilder.build();
@@ -1,11 +1,15 @@
package appeng.client.render.cablebus;
import appeng.api.parts.IDynamicPartBakedModel;
import appeng.api.util.AEColor;
import appeng.util.Platform;
import java.util.Random;
import java.util.concurrent.ExecutionException;
import java.util.function.Supplier;
import javax.annotation.Nullable;
import com.google.common.cache.Cache;
import com.google.common.cache.CacheBuilder;
import net.fabricmc.fabric.api.renderer.v1.Renderer;
import net.fabricmc.fabric.api.renderer.v1.RendererAccess;
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
@@ -19,10 +23,9 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import javax.annotation.Nullable;
import java.util.Random;
import java.util.concurrent.ExecutionException;
import java.util.function.Supplier;
import appeng.api.parts.IDynamicPartBakedModel;
import appeng.api.util.AEColor;
import appeng.util.Platform;
public class P2PTunnelFrequencyBakedModel implements IDynamicPartBakedModel {
@@ -32,15 +35,15 @@ public class P2PTunnelFrequencyBakedModel implements IDynamicPartBakedModel {
private final static Cache<Long, Mesh> modelCache = CacheBuilder.newBuilder().maximumSize(100).build();
private static final int[][] QUAD_OFFSETS = new int[][]{{4, 10, 2}, {10, 10, 2}, {4, 4, 2}, {10, 4, 2}};
private static final int[][] QUAD_OFFSETS = new int[][] { { 4, 10, 2 }, { 10, 10, 2 }, { 4, 4, 2 }, { 10, 4, 2 } };
public P2PTunnelFrequencyBakedModel(final Sprite texture) {
this.texture = texture;
}
@Override
public void emitQuads(BlockRenderView blockView, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context,
Direction partSide, @Nullable Object modelData) {
public void emitQuads(BlockRenderView blockView, BlockState state, BlockPos pos, Supplier<Random> randomSupplier,
RenderContext context, Direction partSide, @Nullable Object modelData) {
if (!(modelData instanceof Long)) {
return;
}
@@ -1,7 +1,10 @@
package appeng.client.render.cablebus;
import appeng.client.render.BasicUnbakedModel;
import appeng.core.AppEng;
import java.util.function.Function;
import java.util.stream.Stream;
import javax.annotation.Nullable;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
@@ -10,9 +13,8 @@ import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.util.Identifier;
import javax.annotation.Nullable;
import java.util.function.Function;
import java.util.stream.Stream;
import appeng.client.render.BasicUnbakedModel;
import appeng.core.AppEng;
public class P2PTunnelFrequencyModel implements BasicUnbakedModel {
@@ -21,7 +23,8 @@ public class P2PTunnelFrequencyModel implements BasicUnbakedModel {
@Nullable
@Override
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter, ModelBakeSettings rotationContainer, Identifier modelId) {
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter,
ModelBakeSettings rotationContainer, Identifier modelId) {
final Sprite texture = textureGetter.apply(TEXTURE);
return new P2PTunnelFrequencyBakedModel(texture);
}
@@ -18,7 +18,8 @@
package appeng.client.render.cablebus;
import appeng.client.render.FacingToRotation;
import java.util.EnumMap;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
@@ -28,7 +29,7 @@ import net.minecraft.client.util.math.Vector3f;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Quaternion;
import java.util.EnumMap;
import appeng.client.render.FacingToRotation;
/**
* Assuming a default-orientation of forward=NORTH and up=UP, this class rotates
@@ -39,8 +40,8 @@ public class QuadRotator implements RenderContext.QuadTransform {
public static final RenderContext.QuadTransform NULL_TRANSFORM = quad -> true;
private static final EnumMap<FacingToRotation, RenderContext.QuadTransform> TRANSFORMS
= new EnumMap<>(FacingToRotation.class);
private static final EnumMap<FacingToRotation, RenderContext.QuadTransform> TRANSFORMS = new EnumMap<>(
FacingToRotation.class);
static {
for (FacingToRotation rotation : FacingToRotation.values()) {
@@ -23,9 +23,9 @@ import java.util.function.Function;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.util.Identifier;
import appeng.core.AppEng;