Added spotless back and reformatted

This commit is contained in:
Sebastian Hartte
2020-07-27 20:07:27 +02:00
parent 49296915c9
commit 780f68952b
593 changed files with 4192 additions and 3969 deletions
@@ -40,7 +40,6 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.tile.crafting.CraftingCubeModelData;
import appeng.util.Platform;
@@ -71,7 +70,8 @@ abstract class CraftingCubeBakedModel implements BakedModel, FabricBakedModel {
}
@Override
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos,
Supplier<Random> randomSupplier, RenderContext context) {
CraftingCubeModelData modelData = getModelData(blockView, pos);
EnumSet<Direction> connections = modelData.getConnections();
@@ -275,8 +275,8 @@ abstract class CraftingCubeBakedModel implements BakedModel, FabricBakedModel {
return null;
}
protected abstract void addInnerCube(Direction facing, BlockState state, CraftingCubeModelData modelData, CubeBuilder builder,
float x1, float y1, float z1, float x2, float y2, float z2);
protected abstract void addInnerCube(Direction facing, BlockState state, CraftingCubeModelData modelData,
CubeBuilder builder, float x1, float y1, float z1, float x2, float y2, float z2);
@Override
public boolean useAmbientOcclusion() {
@@ -18,9 +18,11 @@
package appeng.client.render.crafting;
import appeng.block.crafting.AbstractCraftingUnitBlock;
import appeng.client.render.BasicUnbakedModel;
import appeng.core.AppEng;
import java.util.function.Function;
import java.util.stream.Stream;
import javax.annotation.Nullable;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
@@ -29,9 +31,9 @@ import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.util.Identifier;
import javax.annotation.Nullable;
import java.util.function.Function;
import java.util.stream.Stream;
import appeng.block.crafting.AbstractCraftingUnitBlock;
import appeng.client.render.BasicUnbakedModel;
import appeng.core.AppEng;
/**
* The built-in model for the connected texture crafting cube.
@@ -68,7 +70,8 @@ public class CraftingCubeModel implements BasicUnbakedModel {
@Nullable
@Override
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter, ModelBakeSettings rotationContainer, Identifier modelId) {
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter,
ModelBakeSettings rotationContainer, Identifier modelId) {
// Retrieve our textures and pass them on to the baked model
Sprite ringCorner = textureGetter.apply(RING_CORNER);
Sprite ringSideHor = textureGetter.apply(RING_SIDE_HOR);
@@ -94,7 +97,7 @@ public class CraftingCubeModel implements BasicUnbakedModel {
}
private static Sprite getLightTexture(Function<SpriteIdentifier, Sprite> textureGetter,
AbstractCraftingUnitBlock.CraftingUnitType type) {
AbstractCraftingUnitBlock.CraftingUnitType type) {
switch (type) {
case ACCELERATOR:
return textureGetter.apply(ACCELERATOR_LIGHT);
@@ -18,9 +18,9 @@
package appeng.client.render.crafting;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.RenderLayer;
import net.fabricmc.api.EnvType;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
@@ -18,14 +18,13 @@
package appeng.client.render.crafting;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.util.math.Direction;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Direction;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.render.TesrRenderHelper;
@@ -43,7 +42,7 @@ public class CraftingMonitorTESR extends BlockEntityRenderer<CraftingMonitorBloc
@Override
public void render(CraftingMonitorBlockEntity te, float partialTicks, MatrixStack matrixStack,
VertexConsumerProvider buffers, int combinedLight, int combinedOverlay) {
VertexConsumerProvider buffers, int combinedLight, int combinedOverlay) {
Direction facing = te.getForward();
@@ -18,14 +18,13 @@
package appeng.client.render.crafting;
import appeng.tile.crafting.CraftingCubeModelData;
import net.minecraft.block.BlockState;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.math.Direction;
import appeng.block.crafting.AbstractCraftingUnitBlock;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.tile.crafting.CraftingCubeModelData;
/**
* Crafting cube baked model that adds a full-bright light texture on top of a
@@ -38,16 +37,15 @@ class LightBakedModel extends CraftingCubeBakedModel {
private final Sprite lightTexture;
LightBakedModel(Sprite ringCorner, Sprite ringHor, Sprite ringVer,
Sprite baseTexture, Sprite lightTexture) {
LightBakedModel(Sprite ringCorner, Sprite ringHor, Sprite ringVer, Sprite baseTexture, Sprite lightTexture) {
super(ringCorner, ringHor, ringVer);
this.baseTexture = baseTexture;
this.lightTexture = lightTexture;
}
@Override
protected void addInnerCube(Direction facing, BlockState state, CraftingCubeModelData modelData, CubeBuilder builder, float x1,
float y1, float z1, float x2, float y2, float z2) {
protected void addInnerCube(Direction facing, BlockState state, CraftingCubeModelData modelData,
CubeBuilder builder, float x1, float y1, float z1, float x2, float y2, float z2) {
builder.setTexture(this.baseTexture);
builder.addCube(x1, y1, z1, x2, y2, z2);
@@ -18,15 +18,14 @@
package appeng.client.render.crafting;
import appeng.tile.crafting.CraftingCubeModelData;
import net.minecraft.block.BlockState;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.math.Direction;
import appeng.api.util.AEColor;
import appeng.block.crafting.CraftingMonitorBlock;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.tile.crafting.CraftingCubeModelData;
import appeng.tile.crafting.CraftingMonitorModelData;
/**
@@ -48,9 +47,8 @@ public class MonitorBakedModel extends CraftingCubeBakedModel {
private final Sprite lightBrightTexture;
MonitorBakedModel(Sprite ringCorner, Sprite ringHor, Sprite ringVer,
Sprite chassisTexture, Sprite baseTexture, Sprite lightDarkTexture,
Sprite lightMediumTexture, Sprite lightBrightTexture) {
MonitorBakedModel(Sprite ringCorner, Sprite ringHor, Sprite ringVer, Sprite chassisTexture, Sprite baseTexture,
Sprite lightDarkTexture, Sprite lightMediumTexture, Sprite lightBrightTexture) {
super(ringCorner, ringHor, ringVer);
this.chassisTexture = chassisTexture;
this.baseTexture = baseTexture;
@@ -60,8 +58,8 @@ public class MonitorBakedModel extends CraftingCubeBakedModel {
}
@Override
protected void addInnerCube(Direction side, BlockState state, CraftingCubeModelData modelData, CubeBuilder builder, float x1,
float y1, float z1, float x2, float y2, float z2) {
protected void addInnerCube(Direction side, BlockState state, CraftingCubeModelData modelData, CubeBuilder builder,
float x1, float y1, float z1, float x2, float y2, float z2) {
Direction forward = modelData.getForward();
// For sides other than the front, use the chassis texture
@@ -18,13 +18,12 @@
package appeng.client.render.crafting;
import appeng.tile.crafting.CraftingCubeModelData;
import net.minecraft.block.BlockState;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.math.Direction;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.tile.crafting.CraftingCubeModelData;
/**
* A simple crafting unit model that uses an un-lit texture for the inner block.
@@ -33,15 +32,14 @@ class UnitBakedModel extends CraftingCubeBakedModel {
private final Sprite unitTexture;
UnitBakedModel(Sprite ringCorner, Sprite ringHor, Sprite ringVer,
Sprite unitTexture) {
UnitBakedModel(Sprite ringCorner, Sprite ringHor, Sprite ringVer, Sprite unitTexture) {
super(ringCorner, ringHor, ringVer);
this.unitTexture = unitTexture;
}
@Override
protected void addInnerCube(Direction facing, BlockState state, CraftingCubeModelData modelData, CubeBuilder builder, float x1,
float y1, float z1, float x2, float y2, float z2) {
protected void addInnerCube(Direction facing, BlockState state, CraftingCubeModelData modelData,
CubeBuilder builder, float x1, float y1, float z1, float x2, float y2, float z2) {
builder.setTexture(this.unitTexture);
builder.addCube(x1, y1, z1, x2, y2, z2);
}