Added spotless back and reformatted

This commit is contained in:
Sebastian Hartte
2020-07-27 20:07:27 +02:00
parent 49296915c9
commit 780f68952b
593 changed files with 4192 additions and 3969 deletions
@@ -1,26 +1,27 @@
package appeng.client.render.tesr;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import com.google.common.collect.ImmutableList;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.render.item.ItemRenderer;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.render.item.ItemRenderer;
import net.minecraft.item.BlockItem;
import net.minecraft.util.math.Quaternion;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.Direction;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Quaternion;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import appeng.api.features.InscriberProcessType;
import appeng.client.render.FacingToRotation;
@@ -39,9 +40,7 @@ public final class InscriberTESR extends BlockEntityRenderer<InscriberBlockEntit
private static final SpriteIdentifier TEXTURE_INSIDE = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEX,
new Identifier(AppEng.MOD_ID, "block/inscriber_inside"));
public static final ImmutableList<SpriteIdentifier> SPRITES = ImmutableList.of(
TEXTURE_INSIDE
);
public static final ImmutableList<SpriteIdentifier> SPRITES = ImmutableList.of(TEXTURE_INSIDE);
public InscriberTESR(BlockEntityRenderDispatcher rendererDispatcherIn) {
super(rendererDispatcherIn);
@@ -49,7 +48,7 @@ public final class InscriberTESR extends BlockEntityRenderer<InscriberBlockEntit
@Override
public void render(InscriberBlockEntity tile, float partialTicks, MatrixStack ms, VertexConsumerProvider buffers,
int combinedLight, int combinedOverlay) {
int combinedLight, int combinedOverlay) {
// render inscriber
@@ -176,8 +175,8 @@ public final class InscriberTESR extends BlockEntityRenderer<InscriberBlockEntit
ms.pop();
}
private static void addVertex(VertexConsumer vb, MatrixStack ms, Sprite sprite, float x, float y,
float z, double texU, double texV, int overlayUV, int lightmapUV, Direction front) {
private static void addVertex(VertexConsumer vb, MatrixStack ms, Sprite sprite, float x, float y, float z,
double texU, double texV, int overlayUV, int lightmapUV, Direction front) {
vb.vertex(ms.peek().getModel(), x, y, z);
vb.color(1.0f, 1.0f, 1.0f, 1.0f);
vb.texture(sprite.getFrameU(texU), sprite.getFrameV(texV));
@@ -205,8 +204,7 @@ public final class InscriberTESR extends BlockEntityRenderer<InscriberBlockEntit
ms.scale(0.5f, 0.5f, 0.5f);
}
itemRenderer.renderItem(stack, ModelTransformation.Mode.FIXED, combinedLight, combinedOverlay, ms,
buffers);
itemRenderer.renderItem(stack, ModelTransformation.Mode.FIXED, combinedLight, combinedOverlay, ms, buffers);
ms.pop();
}
}