Added spotless back and reformatted
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@@ -1,26 +1,27 @@
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package appeng.client.render.tesr;
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import alexiil.mc.lib.attributes.item.FixedItemInv;
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import com.google.common.collect.ImmutableList;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.client.render.VertexConsumer;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
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import net.minecraft.client.render.block.entity.BlockEntityRenderer;
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import net.minecraft.client.render.item.ItemRenderer;
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import net.minecraft.client.render.model.json.ModelTransformation;
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import net.minecraft.client.texture.Sprite;
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import net.minecraft.client.texture.SpriteAtlasTexture;
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import net.minecraft.client.util.SpriteIdentifier;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.client.render.item.ItemRenderer;
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import net.minecraft.item.BlockItem;
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import net.minecraft.util.math.Quaternion;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.client.render.block.entity.BlockEntityRenderer;
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import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Quaternion;
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import alexiil.mc.lib.attributes.item.FixedItemInv;
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import appeng.api.features.InscriberProcessType;
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import appeng.client.render.FacingToRotation;
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@@ -39,9 +40,7 @@ public final class InscriberTESR extends BlockEntityRenderer<InscriberBlockEntit
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private static final SpriteIdentifier TEXTURE_INSIDE = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEX,
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new Identifier(AppEng.MOD_ID, "block/inscriber_inside"));
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public static final ImmutableList<SpriteIdentifier> SPRITES = ImmutableList.of(
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TEXTURE_INSIDE
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);
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public static final ImmutableList<SpriteIdentifier> SPRITES = ImmutableList.of(TEXTURE_INSIDE);
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public InscriberTESR(BlockEntityRenderDispatcher rendererDispatcherIn) {
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super(rendererDispatcherIn);
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@@ -49,7 +48,7 @@ public final class InscriberTESR extends BlockEntityRenderer<InscriberBlockEntit
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@Override
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public void render(InscriberBlockEntity tile, float partialTicks, MatrixStack ms, VertexConsumerProvider buffers,
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int combinedLight, int combinedOverlay) {
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int combinedLight, int combinedOverlay) {
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// render inscriber
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@@ -176,8 +175,8 @@ public final class InscriberTESR extends BlockEntityRenderer<InscriberBlockEntit
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ms.pop();
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}
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private static void addVertex(VertexConsumer vb, MatrixStack ms, Sprite sprite, float x, float y,
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float z, double texU, double texV, int overlayUV, int lightmapUV, Direction front) {
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private static void addVertex(VertexConsumer vb, MatrixStack ms, Sprite sprite, float x, float y, float z,
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double texU, double texV, int overlayUV, int lightmapUV, Direction front) {
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vb.vertex(ms.peek().getModel(), x, y, z);
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vb.color(1.0f, 1.0f, 1.0f, 1.0f);
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vb.texture(sprite.getFrameU(texU), sprite.getFrameV(texV));
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@@ -205,8 +204,7 @@ public final class InscriberTESR extends BlockEntityRenderer<InscriberBlockEntit
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ms.scale(0.5f, 0.5f, 0.5f);
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}
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itemRenderer.renderItem(stack, ModelTransformation.Mode.FIXED, combinedLight, combinedOverlay, ms,
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buffers);
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itemRenderer.renderItem(stack, ModelTransformation.Mode.FIXED, combinedLight, combinedOverlay, ms, buffers);
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ms.pop();
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}
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}
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