Added spotless back and reformatted
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@@ -18,12 +18,10 @@
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package appeng.container;
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import appeng.api.parts.IPartHost;
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import appeng.api.util.AEPartLocation;
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import appeng.api.util.DimensionalCoord;
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import appeng.parts.AEBasePart;
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import com.google.common.base.Preconditions;
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import io.netty.handler.codec.DecoderException;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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@@ -35,6 +33,11 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.World;
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import appeng.api.parts.IPartHost;
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import appeng.api.util.AEPartLocation;
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import appeng.api.util.DimensionalCoord;
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import appeng.parts.AEBasePart;
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/**
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* Describes how a container the player has opened was originally located. This
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* can be one of three ways:
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@@ -198,8 +201,8 @@ public final class ContainerLocator {
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case 0:
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return new ContainerLocator(Type.PLAYER_INVENTORY, buf.readInt(), (Identifier) null, null, null);
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case 1:
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return new ContainerLocator(Type.PLAYER_INVENTORY_WITH_BLOCK_CONTEXT, buf.readInt(), buf.readIdentifier(),
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buf.readBlockPos(), AEPartLocation.values()[buf.readByte()]);
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return new ContainerLocator(Type.PLAYER_INVENTORY_WITH_BLOCK_CONTEXT, buf.readInt(),
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buf.readIdentifier(), buf.readBlockPos(), AEPartLocation.values()[buf.readByte()]);
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case 2:
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return new ContainerLocator(Type.BLOCK, -1, buf.readIdentifier(), buf.readBlockPos(), null);
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case 3:
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