Added spotless back and reformatted

This commit is contained in:
Sebastian Hartte
2020-07-27 20:07:27 +02:00
parent 49296915c9
commit 780f68952b
593 changed files with 4192 additions and 3969 deletions
@@ -20,21 +20,22 @@ package appeng.container.slot;
import java.util.List;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import com.google.common.collect.ImmutableList;
import net.fabricmc.fabric.api.registry.FuelRegistry;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.item.Item;
import net.minecraft.screen.slot.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.screen.slot.Slot;
import net.minecraft.tag.ItemTags;
import net.minecraft.tag.Tag;
import net.minecraft.util.Identifier;
import net.minecraft.world.World;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import appeng.api.crafting.ICraftingHelper;
import appeng.api.definitions.IDefinitions;
import appeng.api.definitions.IItems;
@@ -60,12 +61,10 @@ import appeng.util.Platform;
*/
public class RestrictedInputSlot extends AppEngSlot {
private static final List<Identifier> METAL_INGOT_TAGS = ImmutableList.of(
new Identifier("c:copper_ingots"), new Identifier("c:tin_ingots"),
new Identifier("c:iron_ingots"), new Identifier("c:gold_ingots"),
new Identifier("c:lead_ingots"), new Identifier("c:bronze_ingots"),
new Identifier("c:brass_ingots"), new Identifier("c:nickel_ingots"),
new Identifier("c:aluminium_ingots"));
private static final List<Identifier> METAL_INGOT_TAGS = ImmutableList.of(new Identifier("c:copper_ingots"),
new Identifier("c:tin_ingots"), new Identifier("c:iron_ingots"), new Identifier("c:gold_ingots"),
new Identifier("c:lead_ingots"), new Identifier("c:bronze_ingots"), new Identifier("c:brass_ingots"),
new Identifier("c:nickel_ingots"), new Identifier("c:aluminium_ingots"));
private final PlacableItemType which;
private final PlayerInventory p;
@@ -73,7 +72,7 @@ public class RestrictedInputSlot extends AppEngSlot {
private int stackLimit = -1;
public RestrictedInputSlot(final PlacableItemType valid, final FixedItemInv i, final int slotIndex, final int x,
final int y, final PlayerInventory p) {
final int y, final PlayerInventory p) {
super(i, slotIndex, x, y);
this.which = valid;
this.setIIcon(valid.IIcon);