Added spotless back and reformatted

This commit is contained in:
Sebastian Hartte
2020-07-27 20:07:27 +02:00
parent 49296915c9
commit 780f68952b
593 changed files with 4192 additions and 3969 deletions
+36 -30
View File
@@ -18,19 +18,20 @@
package appeng.core;
import appeng.api.config.*;
import appeng.api.features.AEFeature;
import appeng.core.config.*;
import appeng.client.gui.NumberEntryType;
import appeng.core.settings.TickRates;
import appeng.util.EnumCycler;
import net.minecraft.world.dimension.DimensionType;
import java.io.File;
import java.util.*;
import java.util.function.DoubleSupplier;
import java.util.stream.Collectors;
import net.minecraft.world.dimension.DimensionType;
import appeng.api.config.*;
import appeng.api.features.AEFeature;
import appeng.client.gui.NumberEntryType;
import appeng.core.config.*;
import appeng.core.settings.TickRates;
import appeng.util.EnumCycler;
public final class AEConfig {
public final ClientConfig clientConfig;
@@ -51,7 +52,8 @@ public final class AEConfig {
syncCommonConfig();
}
private static ConfigFileManager createConfigFileManager(ConfigSection commonRoot, File configDir, String filename) {
private static ConfigFileManager createConfigFileManager(ConfigSection commonRoot, File configDir,
String filename) {
File configFile = new File(configDir, filename);
ConfigFileManager result = new ConfigFileManager(commonRoot, configFile);
if (!configFile.exists()) {
@@ -95,7 +97,7 @@ public final class AEConfig {
private final int[] craftByStacks = new int[4];
private final int[] priorityByStacks = new int[4];
private final int[] levelByStacks = new int[4];
private final int[] levelByMillibuckets = {10, 100, 1000, 10000};
private final int[] levelByMillibuckets = { 10, 100, 1000, 10000 };
// Spatial IO/Dimension
private double spatialPowerExponent;
@@ -178,7 +180,8 @@ public final class AEConfig {
for (final AEFeature feature : AEFeature.values()) {
if (feature.isVisible() && feature.isConfig()) {
if (commonConfig.enabledFeatures.containsKey(feature) && commonConfig.enabledFeatures.get(feature).get()) {
if (commonConfig.enabledFeatures.containsKey(feature)
&& commonConfig.enabledFeatures.get(feature).get()) {
this.featureFlags.add(feature);
}
} else {
@@ -381,7 +384,7 @@ public final class AEConfig {
public final EnumOption<PowerUnits> selectedPowerUnit;
// GUI Buttons
private static final int[] BTN_BY_STACK_DEFAULTS = {1, 10, 100, 1000};
private static final int[] BTN_BY_STACK_DEFAULTS = { 1, 10, 100, 1000 };
public final List<IntegerOption> craftByStacks;
public final List<IntegerOption> priorityByStacks;
public final List<IntegerOption> levelByStacks;
@@ -393,8 +396,7 @@ public final class AEConfig {
public ClientConfig(ConfigSection root) {
ConfigSection client = root.subsection("client");
this.disableColoredCableRecipesInJEI = client.addBoolean("disableColoredCableRecipesInJEI",
true);
this.disableColoredCableRecipesInJEI = client.addBoolean("disableColoredCableRecipesInJEI", true);
this.enableEffects = client.addBoolean("enableEffects", true);
this.useLargeFonts = client.addBoolean("useTerminalUseLargeFont", false);
this.useColoredCraftingStatus = client.addBoolean("useColoredCraftingStatus", true);
@@ -408,17 +410,17 @@ public final class AEConfig {
int defaultValue = BTN_BY_STACK_DEFAULTS[btnNum];
final int buttonCap = (int) (Math.pow(10, btnNum + 1) - 1);
this.craftByStacks.add(client
.addInt("craftByStacks" + btnNum, defaultValue, 1, buttonCap, "Controls buttons on Crafting Screen"));
this.priorityByStacks.add(client
.addInt("priorityByStacks" + btnNum, defaultValue, 1, buttonCap, "Controls buttons on Priority Screen"));
this.levelByStacks.add(client
.addInt("levelByStacks" + btnNum, defaultValue, 1, buttonCap, "Controls buttons on Level Emitter Screen"));
this.craftByStacks.add(client.addInt("craftByStacks" + btnNum, defaultValue, 1, buttonCap,
"Controls buttons on Crafting Screen"));
this.priorityByStacks.add(client.addInt("priorityByStacks" + btnNum, defaultValue, 1, buttonCap,
"Controls buttons on Priority Screen"));
this.levelByStacks.add(client.addInt("levelByStacks" + btnNum, defaultValue, 1, buttonCap,
"Controls buttons on Level Emitter Screen"));
}
ConfigSection terminals = root.subsection("terminals");
this.searchTooltips = terminals
.addEnum("searchTooltips", YesNo.YES, "Should tooltips be searched. Performance impact");
this.searchTooltips = terminals.addEnum("searchTooltips", YesNo.YES,
"Should tooltips be searched. Performance impact");
this.terminalStyle = terminals.addEnum("terminalStyle", TerminalStyle.TALL);
this.terminalSearchMode = terminals.addEnum("terminalSearchMode", SearchBoxMode.AUTOSEARCH);
}
@@ -484,7 +486,8 @@ public final class AEConfig {
public CommonConfig(ConfigSection root) {
// Feature switches
ConfigSection features = root.subsection("features", "Warning: Disabling a feature may disable other features depending on it.");
ConfigSection features = root.subsection("features",
"Warning: Disabling a feature may disable other features depending on it.");
// We need to group by feature category
Map<String, List<AEFeature>> groupedFeatures = Arrays.stream(AEFeature.values())
@@ -497,13 +500,15 @@ public final class AEConfig {
ConfigSection categorySection = features.subsection(category);
for (AEFeature feature : featuresInGroup) {
if (feature.isConfig()) {
enabledFeatures.put(feature, categorySection.addBoolean(feature.key(), feature.isEnabled(), feature.comment()));
enabledFeatures.put(feature,
categorySection.addBoolean(feature.key(), feature.isEnabled(), feature.comment()));
}
}
}
ConfigSection general = root.subsection("general");
removeCrashingItemsOnLoad = general.addBoolean("removeCrashingItemsOnLoad", false, "Will auto-remove items that crash when being loaded from storage. This will destroy those items instead of crashing the game!");
removeCrashingItemsOnLoad = general.addBoolean("removeCrashingItemsOnLoad", false,
"Will auto-remove items that crash when being loaded from storage. This will destroy those items instead of crashing the game!");
ConfigSection automation = root.subsection("automation");
formationPlaneEntityLimit = automation.addInt("formationPlaneEntityLimit", 128);
@@ -511,15 +516,15 @@ public final class AEConfig {
ConfigSection craftingCPU = root.subsection("craftingCPU");
this.craftingCalculationTimePerTick = craftingCPU.addInt("craftingCalculationTimePerTick", 5);
ConfigSection spatialio = root.subsection("spatialio");
this.spatialPowerMultiplier = spatialio.addDouble("spatialPowerMultiplier", 1250.0);
this.spatialPowerExponent = spatialio.addDouble("spatialPowerExponent", 1.35);
this.spatialBlockTags = spatialio
.addBoolean("spatialBlockTags", false, "BE CAREFUL, CAN CORRUPT YOUR WORLD! Will use #spatial/whitelist as whitelist.");
this.spatialBlockTags = spatialio.addBoolean("spatialBlockTags", false,
"BE CAREFUL, CAN CORRUPT YOUR WORLD! Will use #spatial/whitelist as whitelist.");
ConfigSection grindStone = root.subsection("GrindStone");
this.oreDoublePercentage = grindStone.addDouble("oreDoublePercentage", 90.0, 0.0, 100.0, "Chance to actually get an output with stacksize > 1.");
this.oreDoublePercentage = grindStone.addDouble("oreDoublePercentage", 90.0, 0.0, 100.0,
"Chance to actually get an output with stacksize > 1.");
ConfigSection battery = root.subsection("battery");
this.wirelessTerminalBattery = battery.addInt("wirelessTerminal", 1600000);
@@ -559,7 +564,8 @@ public final class AEConfig {
condenserMatterBallsPower = Condenser.addInt("MatterBalls", 256);
condenserSingularityPower = Condenser.addInt("Singularity", 256000);
ConfigSection tickrates = root.subsection("tickRates", " Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.");
ConfigSection tickrates = root.subsection("tickRates",
" Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.");
for (TickRates tickRate : TickRates.values()) {
tickRateMin.put(tickRate, tickrates.addInt(tickRate.name() + "Min", tickRate.getDefaultMin()));
tickRateMax.put(tickRate, tickrates.addInt(tickRate.name() + "Max", tickRate.getDefaultMax()));