Added spotless back and reformatted

This commit is contained in:
Sebastian Hartte
2020-07-27 20:07:27 +02:00
parent 49296915c9
commit 780f68952b
593 changed files with 4192 additions and 3969 deletions
@@ -18,9 +18,10 @@
package appeng.crafting;
import appeng.api.storage.data.IAEItemStack;
import net.minecraft.util.registry.Registry;
import appeng.api.storage.data.IAEItemStack;
public class CraftBranchFailure extends Exception {
private static final long serialVersionUID = 654603652836724823L;
@@ -18,7 +18,14 @@
package appeng.crafting;
import appeng.core.Api;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
import net.minecraft.inventory.CraftingInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import appeng.api.config.Actionable;
import appeng.api.networking.crafting.ICraftingGrid;
import appeng.api.networking.crafting.ICraftingPatternDetails;
@@ -30,13 +37,6 @@ import appeng.container.ContainerNull;
import appeng.core.Api;
import appeng.me.cluster.implementations.CraftingCPUCluster;
import appeng.util.Platform;
import net.minecraft.inventory.CraftingInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
public class CraftingTreeProcess {
@@ -71,8 +71,9 @@ public class CraftingTreeProcess {
}
// FIXME FABRIC Hooks don't exist
// FIXME FABRIC BasicEventHooks.firePlayerCraftingEvent((PlayerEntity) FakePlayer.getOrCreate((ServerWorld) world),
// FIXME FABRIC details.getOutput(ic, world), ic);
// FIXME FABRIC BasicEventHooks.firePlayerCraftingEvent((PlayerEntity)
// FakePlayer.getOrCreate((ServerWorld) world),
// FIXME FABRIC details.getOutput(ic, world), ic);
for (int x = 0; x < ic.size(); x++) {
final ItemStack g = ic.getStack(x);
@@ -173,8 +174,9 @@ public class CraftingTreeProcess {
}
// FIXME FABRIC Hook doesn't exist
// FIXME FABRIC BasicEventHooks.firePlayerCraftingEvent((PlayerEntity) FakePlayer.getOrCreate((ServerWorld) this.world),
// FIXME FABRIC this.details.getOutput(ic, this.world), ic);
// FIXME FABRIC BasicEventHooks.firePlayerCraftingEvent((PlayerEntity)
// FakePlayer.getOrCreate((ServerWorld) this.world),
// FIXME FABRIC this.details.getOutput(ic, this.world), ic);
for (int x = 0; x < ic.size(); x++) {
ItemStack is = ic.getStack(x);