Added spotless back and reformatted
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@@ -18,12 +18,10 @@
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package appeng.entity;
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import appeng.core.Api;
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import appeng.api.features.AEFeature;
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import appeng.core.AEConfig;
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import appeng.core.sync.packets.ICustomEntity;
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import appeng.core.sync.packets.SpawnEntityPacket;
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import appeng.util.Platform;
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import java.util.List;
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import javax.annotation.Nullable;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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@@ -40,8 +38,12 @@ import net.minecraft.util.math.Box;
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import net.minecraft.world.World;
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import net.minecraft.world.explosion.Explosion;
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import javax.annotation.Nullable;
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import java.util.List;
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import appeng.api.features.AEFeature;
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import appeng.core.AEConfig;
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import appeng.core.Api;
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import appeng.core.sync.packets.ICustomEntity;
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import appeng.core.sync.packets.SpawnEntityPacket;
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import appeng.util.Platform;
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public final class TinyTNTPrimedEntity extends TntEntity implements ICustomEntity {
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@@ -55,7 +57,7 @@ public final class TinyTNTPrimedEntity extends TntEntity implements ICustomEntit
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}
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public TinyTNTPrimedEntity(final World world, final double x, final double y, final double z,
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final LivingEntity igniter) {
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final LivingEntity igniter) {
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super(TYPE, world);
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this.updatePosition(x, y, z);
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double d = world.random.nextDouble() * 6.2831854820251465D;
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@@ -101,8 +103,7 @@ public final class TinyTNTPrimedEntity extends TntEntity implements ICustomEntit
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if (this.isSubmergedInWater() && Platform.isServer()) // put out the fuse.
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{
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Api.instance().definitions().blocks().tinyTNT().maybeStack(1).ifPresent(tntStack -> {
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final ItemEntity item = new ItemEntity(this.world, this.getX(), this.getY(), this.getZ(),
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tntStack);
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final ItemEntity item = new ItemEntity(this.world, this.getX(), this.getY(), this.getZ(), tntStack);
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item.setVelocity(this.getVelocity());
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item.prevX = this.prevX;
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@@ -114,8 +115,7 @@ public final class TinyTNTPrimedEntity extends TntEntity implements ICustomEntit
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});
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}
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this.world.addParticle(ParticleTypes.SMOKE, this.getX(), this.getY(), this.getZ(), 0.0D, 0.0D,
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0.0D);
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this.world.addParticle(ParticleTypes.SMOKE, this.getX(), this.getY(), this.getZ(), 0.0D, 0.0D, 0.0D);
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}
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this.setFuse(this.getFuse() - 1);
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}
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@@ -129,11 +129,11 @@ public final class TinyTNTPrimedEntity extends TntEntity implements ICustomEntit
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return;
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}
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final Explosion ex = new Explosion(this.world, this, this.getX(), this.getY(), this.getZ(), 0.2f,
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false, Explosion.DestructionType.BREAK);
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final Explosion ex = new Explosion(this.world, this, this.getX(), this.getY(), this.getZ(), 0.2f, false,
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Explosion.DestructionType.BREAK);
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final Box area = new Box(this.getX() - 1.5, this.getY() - 1.5f, this.getZ() - 1.5,
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this.getX() + 1.5, this.getY() + 1.5, this.getZ() + 1.5);
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final Box area = new Box(this.getX() - 1.5, this.getY() - 1.5f, this.getZ() - 1.5, this.getX() + 1.5,
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this.getY() + 1.5, this.getZ() + 1.5);
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final List<Entity> list = this.world.getEntities(this, area);
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for (final Entity e : list) {
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@@ -152,8 +152,7 @@ public final class TinyTNTPrimedEntity extends TntEntity implements ICustomEntit
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final Block block = state.getBlock();
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if (block != null && !state.isAir()) {
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float strength = (float) (2.3f
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- (((x + 0.5f) - this.getX()) * ((x + 0.5f) - this.getX())
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float strength = (float) (2.3f - (((x + 0.5f) - this.getX()) * ((x + 0.5f) - this.getX())
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+ ((y + 0.5f) - this.getY()) * ((y + 0.5f) - this.getY())
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+ ((z + 0.5f) - this.getZ()) * ((z + 0.5f) - this.getZ())));
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