Added spotless back and reformatted

This commit is contained in:
Sebastian Hartte
2020-07-27 20:07:27 +02:00
parent 49296915c9
commit 780f68952b
593 changed files with 4192 additions and 3969 deletions
@@ -18,7 +18,31 @@
package appeng.parts.automation;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.Entity;
import net.minecraft.entity.ItemEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.*;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import appeng.api.config.*;
import appeng.api.networking.events.MENetworkCellArrayUpdate;
import appeng.api.networking.events.MENetworkChannelsChanged;
@@ -47,27 +71,6 @@ import appeng.util.Platform;
import appeng.util.inv.InvOperation;
import appeng.util.prioritylist.FuzzyPriorityList;
import appeng.util.prioritylist.PrecisePriorityList;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.Entity;
import net.minecraft.entity.ItemEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.*;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
public class FormationPlanePart extends AbstractFormationPlanePart<IAEItemStack> {
@@ -124,7 +127,7 @@ public class FormationPlanePart extends AbstractFormationPlanePart<IAEItemStack>
@Override
public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
final ItemStack removedStack, final ItemStack newStack) {
final ItemStack removedStack, final ItemStack newStack) {
super.onChangeInventory(inv, slot, mc, removedStack, newStack);
if (inv == this.Config) {
@@ -205,8 +208,8 @@ public class FormationPlanePart extends AbstractFormationPlanePart<IAEItemStack>
final BlockPos placePos = te.getPos().offset(side.getFacing());
if (w.getBlockState(placePos).getMaterial().isReplaceable()) {
if (placeBlock == YesNo.YES && (i instanceof BlockItem
|| i instanceof FireworkChargeItem || i instanceof FireworkItem || i instanceof IPartItem)) {
if (placeBlock == YesNo.YES && (i instanceof BlockItem || i instanceof FireworkChargeItem
|| i instanceof FireworkItem || i instanceof IPartItem)) {
final PlayerEntity player = FakePlayer.getOrCreate((ServerWorld) w);
Platform.configurePlayer(player, side, this.getTile());
Hand hand = player.getActiveHand();
@@ -225,8 +228,9 @@ public class FormationPlanePart extends AbstractFormationPlanePart<IAEItemStack>
// Up or Down, Attempt 1??
if (side.xOffset == 0 && side.zOffset == 0) {
Worked = i.useOnBlock(new AutomaticItemPlacementContext(w, placePos.offset(side.getFacing()),
lookDirection, is, side.getFacing())) == ActionResult.SUCCESS;
Worked = i
.useOnBlock(new AutomaticItemPlacementContext(w, placePos.offset(side.getFacing()),
lookDirection, is, side.getFacing())) == ActionResult.SUCCESS;
}
// Up or Down, Attempt 2??
@@ -282,12 +286,12 @@ public class FormationPlanePart extends AbstractFormationPlanePart<IAEItemStack>
// FIXME FABRIC No custom item entity support
// FIXME FABRIC if (is.getItem().hasCustomEntity(is)) {
// FIXME FABRIC result = is.getItem().createEntity(w, ei, is);
// FIXME FABRIC if (result != null) {
// FIXME FABRIC ei.remove();
// FIXME FABRIC } else {
// FIXME FABRIC result = ei;
// FIXME FABRIC }
// FIXME FABRIC result = is.getItem().createEntity(w, ei, is);
// FIXME FABRIC if (result != null) {
// FIXME FABRIC ei.remove();
// FIXME FABRIC } else {
// FIXME FABRIC result = ei;
// FIXME FABRIC }
// FIXME FABRIC }
if (!w.spawnEntity(result)) {