Moving code around
This commit is contained in:
@@ -1,226 +0,0 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
||||
package appeng.block;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.sound.BlockSoundGroup;
|
||||
import net.minecraft.block.Material;
|
||||
import net.minecraft.block.MaterialColor;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.registry.Registry;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.WorldAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
|
||||
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.api.util.IOrientableBlock;
|
||||
import appeng.helpers.AEGlassMaterial;
|
||||
import appeng.util.Platform;
|
||||
|
||||
public abstract class AEBaseBlock extends Block {
|
||||
|
||||
private boolean isInventory = false;
|
||||
|
||||
protected AEBaseBlock(final Settings props) {
|
||||
super(props);
|
||||
}
|
||||
|
||||
/**
|
||||
* Utility function to create block properties with some sensible defaults for
|
||||
* AE blocks.
|
||||
*/
|
||||
public static FabricBlockSettings defaultProps(Material material) {
|
||||
return defaultProps(material, material.getColor());
|
||||
}
|
||||
|
||||
/**
|
||||
* Utility function to create block properties with some sensible defaults for
|
||||
* AE blocks.
|
||||
*/
|
||||
public static FabricBlockSettings defaultProps(Material material, MaterialColor color) {
|
||||
return FabricBlockSettings.of(material, color)
|
||||
// These values previousls were encoded in AEBaseBlock
|
||||
.strength(2.2f, 11.f)
|
||||
.breakByTool(FabricToolTags.PICKAXES, 0)
|
||||
.sounds(getDefaultSoundByMaterial(material));
|
||||
}
|
||||
|
||||
private static BlockSoundGroup getDefaultSoundByMaterial(Material mat) {
|
||||
if (mat == AEGlassMaterial.INSTANCE || mat == Material.GLASS) {
|
||||
return BlockSoundGroup.GLASS;
|
||||
} else if (mat == Material.STONE) {
|
||||
return BlockSoundGroup.STONE;
|
||||
} else if (mat == Material.WOOD) {
|
||||
return BlockSoundGroup.WOOD;
|
||||
} else {
|
||||
return BlockSoundGroup.METAL;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasComparatorOutput(BlockState state) {
|
||||
return this.isInventory();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getComparatorOutput(BlockState state, final World worldIn, final BlockPos pos) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Rotates around the given Axis (usually the current up axis).
|
||||
*/
|
||||
public boolean rotateAroundFaceAxis(WorldAccess w, BlockPos pos, Direction face) {
|
||||
final IOrientable rotatable = this.getOrientable(w, pos);
|
||||
|
||||
if (rotatable != null && rotatable.canBeRotated()) {
|
||||
if (this.hasCustomRotation()) {
|
||||
this.customRotateBlock(rotatable, face);
|
||||
return true;
|
||||
} else {
|
||||
Direction forward = rotatable.getForward();
|
||||
Direction up = rotatable.getUp();
|
||||
|
||||
for (int rs = 0; rs < 4; rs++) {
|
||||
forward = Platform.rotateAround(forward, face);
|
||||
up = Platform.rotateAround(up, face);
|
||||
|
||||
if (this.isValidOrientation(w, pos, forward, up)) {
|
||||
rotatable.setOrientation(forward, up);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public ActionResult onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand,
|
||||
final @Nullable ItemStack heldItem, final BlockHitResult hit) {
|
||||
return ActionResult.PASS;
|
||||
}
|
||||
|
||||
public final Direction mapRotation(final IOrientable ori, final Direction dir) {
|
||||
// case DOWN: return bottomIcon;
|
||||
// case UP: return blockIcon;
|
||||
// case NORTH: return northIcon;
|
||||
// case SOUTH: return southIcon;
|
||||
// case WEST: return sideIcon;
|
||||
// case EAST: return sideIcon;
|
||||
|
||||
final Direction forward = ori.getForward();
|
||||
final Direction up = ori.getUp();
|
||||
|
||||
if (forward == null || up == null) {
|
||||
return dir;
|
||||
}
|
||||
|
||||
final int west_x = forward.getOffsetY() * up.getOffsetZ() - forward.getOffsetZ() * up.getOffsetY();
|
||||
final int west_y = forward.getOffsetZ() * up.getOffsetX() - forward.getOffsetX() * up.getOffsetZ();
|
||||
final int west_z = forward.getOffsetX() * up.getOffsetY() - forward.getOffsetY() * up.getOffsetX();
|
||||
|
||||
Direction west = null;
|
||||
for (final Direction dx : Direction.values()) {
|
||||
if (dx.getOffsetX() == west_x && dx.getOffsetY() == west_y && dx.getOffsetZ() == west_z) {
|
||||
west = dx;
|
||||
}
|
||||
}
|
||||
|
||||
if (west == null) {
|
||||
return dir;
|
||||
}
|
||||
|
||||
if (dir == forward) {
|
||||
return Direction.SOUTH;
|
||||
}
|
||||
if (dir == forward.getOpposite()) {
|
||||
return Direction.NORTH;
|
||||
}
|
||||
|
||||
if (dir == up) {
|
||||
return Direction.UP;
|
||||
}
|
||||
if (dir == up.getOpposite()) {
|
||||
return Direction.DOWN;
|
||||
}
|
||||
|
||||
if (dir == west) {
|
||||
return Direction.WEST;
|
||||
}
|
||||
if (dir == west.getOpposite()) {
|
||||
return Direction.EAST;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
Identifier id = Registry.BLOCK.getId(this);
|
||||
String regName = id == Registry.BLOCK.getDefaultId() ? "unregistered" : id.getPath();
|
||||
return this.getClass().getSimpleName() + "[" + regName + "]";
|
||||
}
|
||||
|
||||
protected String getUnlocalizedName(final ItemStack is) {
|
||||
return this.getTranslationKey();
|
||||
}
|
||||
|
||||
protected boolean hasCustomRotation() {
|
||||
return false;
|
||||
}
|
||||
|
||||
protected void customRotateBlock(final IOrientable rotatable, final Direction axis) {
|
||||
|
||||
}
|
||||
|
||||
protected IOrientable getOrientable(final BlockView w, final BlockPos pos) {
|
||||
if (this instanceof IOrientableBlock) {
|
||||
IOrientableBlock orientable = (IOrientableBlock) this;
|
||||
return orientable.getOrientable(w, pos);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
protected boolean isValidOrientation(final WorldAccess w, final BlockPos pos, final Direction forward,
|
||||
final Direction up) {
|
||||
return true;
|
||||
}
|
||||
|
||||
protected boolean isInventory() {
|
||||
return this.isInventory;
|
||||
}
|
||||
|
||||
protected void setInventory(final boolean isInventory) {
|
||||
this.isInventory = isInventory;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,155 +0,0 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
||||
package appeng.block;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.item.TooltipContext;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.world.World;
|
||||
import net.fabricmc.api.Environment;
|
||||
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.api.util.IOrientableBlock;
|
||||
import appeng.block.misc.LightDetectorBlock;
|
||||
import appeng.block.misc.SkyCompassBlock;
|
||||
import appeng.block.networking.WirelessBlock;
|
||||
import appeng.me.helpers.IGridProxyable;
|
||||
import appeng.tile.AEBaseBlockEntity;
|
||||
|
||||
public class AEBaseBlockItem extends BlockItem {
|
||||
|
||||
private final AEBaseBlock blockType;
|
||||
|
||||
public AEBaseBlockItem(final Block id, Settings props) {
|
||||
super(id, props);
|
||||
this.blockType = (AEBaseBlock) id;
|
||||
}
|
||||
|
||||
@Override
|
||||
@Environment(EnvType.CLIENT)
|
||||
public final void appendTooltip(final ItemStack itemStack, final World world, final List<Text> toolTip,
|
||||
final TooltipContext advancedTooltips) {
|
||||
this.addCheckedInformation(itemStack, world, toolTip, advancedTooltips);
|
||||
}
|
||||
|
||||
@Environment(EnvType.CLIENT)
|
||||
public void addCheckedInformation(final ItemStack itemStack, final World world, final List<Text> toolTip,
|
||||
final TooltipContext advancedTooltips) {
|
||||
this.blockType.buildTooltip(itemStack, world, toolTip, advancedTooltips);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTranslationKey(final ItemStack is) {
|
||||
return this.blockType.getTranslationKey();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult place(ItemPlacementContext context) {
|
||||
|
||||
Direction up = null;
|
||||
Direction forward = null;
|
||||
|
||||
Direction side = context.getSide();
|
||||
PlayerEntity player = context.getPlayer();
|
||||
|
||||
if (this.blockType instanceof AEBaseTileBlock) {
|
||||
if (this.blockType instanceof LightDetectorBlock) {
|
||||
up = side;
|
||||
if (up == Direction.UP || up == Direction.DOWN) {
|
||||
forward = Direction.SOUTH;
|
||||
} else {
|
||||
forward = Direction.UP;
|
||||
}
|
||||
} else if (this.blockType instanceof WirelessBlock || this.blockType instanceof SkyCompassBlock) {
|
||||
forward = side;
|
||||
if (forward == Direction.UP || forward == Direction.DOWN) {
|
||||
up = Direction.SOUTH;
|
||||
} else {
|
||||
up = Direction.UP;
|
||||
}
|
||||
} else {
|
||||
up = Direction.UP;
|
||||
forward = context.getPlayerFacing().getOpposite();
|
||||
|
||||
if (player != null) {
|
||||
if (player.pitch > 65) {
|
||||
up = forward.getOpposite();
|
||||
forward = Direction.UP;
|
||||
} else if (player.pitch < -65) {
|
||||
up = forward.getOpposite();
|
||||
forward = Direction.DOWN;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
IOrientable ori = null;
|
||||
if (this.blockType instanceof IOrientableBlock) {
|
||||
ori = ((IOrientableBlock) this.blockType).getOrientable(context.getWorld(), context.getBlockPos());
|
||||
up = side;
|
||||
forward = Direction.SOUTH;
|
||||
if (up.getOffsetY() == 0) {
|
||||
forward = Direction.UP;
|
||||
}
|
||||
}
|
||||
|
||||
if (!this.blockType.isValidOrientation(context.getWorld(), context.getBlockPos(), forward, up)) {
|
||||
return ActionResult.FAIL;
|
||||
}
|
||||
|
||||
ActionResult result = super.place(context);
|
||||
if (result != ActionResult.SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if (this.blockType instanceof AEBaseTileBlock && !(this.blockType instanceof LightDetectorBlock)) {
|
||||
final AEBaseBlockEntity tile = ((AEBaseTileBlock<?>) this.blockType).getBlockEntity(context.getWorld(),
|
||||
context.getBlockPos());
|
||||
ori = tile;
|
||||
|
||||
if (tile == null) {
|
||||
return ActionResult.SUCCESS;
|
||||
}
|
||||
|
||||
if (ori.canBeRotated() && !this.blockType.hasCustomRotation()) {
|
||||
ori.setOrientation(forward, up);
|
||||
}
|
||||
|
||||
if (tile instanceof IGridProxyable) {
|
||||
((IGridProxyable) tile).getProxy().setOwner(player);
|
||||
}
|
||||
|
||||
tile.onPlacement(context);
|
||||
} else if (this.blockType instanceof IOrientableBlock) {
|
||||
ori.setOrientation(forward, up);
|
||||
}
|
||||
|
||||
return ActionResult.SUCCESS;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,153 +0,0 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
||||
package appeng.block;
|
||||
|
||||
import appeng.api.AEApi;
|
||||
import appeng.api.config.AccessRestriction;
|
||||
import appeng.api.config.Actionable;
|
||||
import appeng.api.config.PowerUnits;
|
||||
import appeng.api.definitions.IBlockDefinition;
|
||||
import appeng.api.implementations.items.IAEItemPowerStorage;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.core.localization.GuiText;
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.fabricmc.fabric.api.object.builder.v1.client.model.FabricModelPredicateProviderRegistry;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.item.TooltipContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.text.MessageFormat;
|
||||
import java.util.List;
|
||||
|
||||
public class AEBaseBlockItemChargeable extends AEBaseBlockItem implements IAEItemPowerStorage {
|
||||
|
||||
public AEBaseBlockItemChargeable(Block id, Settings props) {
|
||||
super(id, props);
|
||||
|
||||
FabricModelPredicateProviderRegistry.register(
|
||||
this,
|
||||
new Identifier(AppEng.MOD_ID, "fill_level"),
|
||||
(is, world, entity) -> {
|
||||
double curPower = getAECurrentPower(is);
|
||||
double maxPower = getAEMaxPower(is);
|
||||
|
||||
return (int) Math.round(100 * curPower / maxPower);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
@Environment(EnvType.CLIENT)
|
||||
public void addCheckedInformation(final ItemStack stack, final World world, final List<Text> lines,
|
||||
final TooltipContext advancedTooltips) {
|
||||
double internalCurrentPower = 0;
|
||||
final double internalMaxPower = this.getMaxEnergyCapacity();
|
||||
|
||||
if (internalMaxPower > 0) {
|
||||
final CompoundTag tag = stack.getTag();
|
||||
if (tag != null) {
|
||||
internalCurrentPower = tag.getDouble("internalCurrentPower");
|
||||
}
|
||||
|
||||
final double percent = internalCurrentPower / internalMaxPower;
|
||||
|
||||
lines.add(GuiText.StoredEnergy.textComponent()
|
||||
.copy()
|
||||
.append(':' + MessageFormat.format(" {0,number,#} ", internalCurrentPower))
|
||||
.append(new TranslatableText(PowerUnits.AE.unlocalizedName))
|
||||
.append(" - " + MessageFormat.format("{0,number,#.##%}", percent)));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public double injectAEPower(final ItemStack is, double amount, Actionable mode) {
|
||||
final double internalCurrentPower = this.getInternal(is);
|
||||
final double internalMaxPower = this.getAEMaxPower(is);
|
||||
final double required = internalMaxPower - internalCurrentPower;
|
||||
final double overflow = Math.max(0, amount - required);
|
||||
|
||||
if (mode == Actionable.MODULATE) {
|
||||
final double toAdd = Math.min(required, amount);
|
||||
final double newPowerStored = internalCurrentPower + toAdd;
|
||||
|
||||
this.setInternal(is, newPowerStored);
|
||||
}
|
||||
|
||||
return overflow;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double extractAEPower(final ItemStack is, double amount, Actionable mode) {
|
||||
final double internalCurrentPower = this.getInternal(is);
|
||||
final double fulfillable = Math.min(amount, internalCurrentPower);
|
||||
|
||||
if (mode == Actionable.MODULATE) {
|
||||
final double newPowerStored = internalCurrentPower - fulfillable;
|
||||
|
||||
this.setInternal(is, newPowerStored);
|
||||
}
|
||||
|
||||
return fulfillable;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getAEMaxPower(final ItemStack is) {
|
||||
return this.getMaxEnergyCapacity();
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getAECurrentPower(final ItemStack is) {
|
||||
return this.getInternal(is);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AccessRestriction getPowerFlow(final ItemStack is) {
|
||||
return AccessRestriction.WRITE;
|
||||
}
|
||||
|
||||
private double getMaxEnergyCapacity() {
|
||||
final Block blockID = Block.getBlockFromItem(this);
|
||||
final IBlockDefinition energyCell = AEApi.instance().definitions().blocks().energyCell();
|
||||
|
||||
return energyCell.maybeBlock().map(block -> {
|
||||
if (blockID == block) {
|
||||
return 200000;
|
||||
} else {
|
||||
return 8 * 200000;
|
||||
}
|
||||
}).orElse(0);
|
||||
}
|
||||
|
||||
private double getInternal(final ItemStack is) {
|
||||
final CompoundTag nbt = is.getOrCreateTag();
|
||||
return nbt.getDouble("internalCurrentPower");
|
||||
}
|
||||
|
||||
private void setInternal(final ItemStack is, final double amt) {
|
||||
final CompoundTag nbt = is.getOrCreateTag();
|
||||
nbt.putDouble("internalCurrentPower", amt);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,302 +0,0 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
||||
package appeng.block;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import alexiil.mc.lib.attributes.item.FixedItemInv;
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockEntityProvider;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import appeng.api.implementations.items.IMemoryCard;
|
||||
import appeng.api.implementations.items.MemoryCardMessages;
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.block.networking.CableBusBlock;
|
||||
import appeng.tile.AEBaseInvBlockEntity;
|
||||
import appeng.tile.AEBaseBlockEntity;
|
||||
import appeng.tile.networking.CableBusBlockEntity;
|
||||
import appeng.tile.storage.SkyChestBlockEntity;
|
||||
import appeng.util.Platform;
|
||||
import appeng.util.SettingsFrom;
|
||||
|
||||
public abstract class AEBaseTileBlock<T extends AEBaseBlockEntity> extends AEBaseBlock implements BlockEntityProvider {
|
||||
|
||||
@Nonnull
|
||||
private Class<T> blockEntityClass;
|
||||
@Nonnull
|
||||
private Supplier<T> tileEntityFactory;
|
||||
|
||||
public AEBaseTileBlock(final Settings props) {
|
||||
super(props);
|
||||
}
|
||||
|
||||
// TODO : Was this change needed?
|
||||
public void setTileEntity(final Class<T> tileEntityClass, Supplier<T> factory) {
|
||||
this.blockEntityClass = tileEntityClass;
|
||||
this.tileEntityFactory = factory;
|
||||
this.setInventory(AEBaseInvBlockEntity.class.isAssignableFrom(tileEntityClass));
|
||||
}
|
||||
|
||||
public Class<T> getBlockEntityClass() {
|
||||
return this.blockEntityClass;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public T getBlockEntity(final BlockView w, final int x, final int y, final int z) {
|
||||
return this.getBlockEntity(w, new BlockPos(x, y, z));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public T getBlockEntity(final BlockView w, final BlockPos pos) {
|
||||
|
||||
final BlockEntity te = w.getBlockEntity(pos);
|
||||
// FIXME: This gets called as part of building the block state cache
|
||||
if (this.blockEntityClass != null && this.blockEntityClass.isInstance(te)) {
|
||||
return this.blockEntityClass.cast(te);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockEntity createBlockEntity(BlockView world) {
|
||||
return this.tileEntityFactory.get();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStateReplaced(BlockState state, World w, BlockPos pos, BlockState newState, boolean isMoving) {
|
||||
if (newState.getBlock() == state.getBlock()) {
|
||||
return; // Just a block state change
|
||||
}
|
||||
|
||||
final AEBaseBlockEntity te = this.getBlockEntity(w, pos);
|
||||
if (te != null) {
|
||||
final ArrayList<ItemStack> drops = new ArrayList<>();
|
||||
if (te.dropItems()) {
|
||||
te.getDrops(w, pos, drops);
|
||||
} else {
|
||||
te.getNoDrops(w, pos, drops);
|
||||
}
|
||||
|
||||
// Cry ;_; ...
|
||||
Platform.spawnDrops(w, pos, drops);
|
||||
}
|
||||
|
||||
// super will remove the TE, as it is not an instance of BlockContainer
|
||||
super.onStateReplaced(state, w, pos, newState, isMoving);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getComparatorOutput(BlockState state, final World w, final BlockPos pos) {
|
||||
final BlockEntity te = this.getBlockEntity(w, pos);
|
||||
if (te instanceof AEBaseInvBlockEntity) {
|
||||
AEBaseInvBlockEntity invTile = (AEBaseInvBlockEntity) te;
|
||||
if (invTile.getInternalInventory().getSlotCount() > 0) {
|
||||
return getRedstoneFromFixedItemInv(invTile.getInternalInventory());
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate redstone output level.
|
||||
* 0 if completely empty, 1 if _any_ item is present, up to 15 if all slots are full.
|
||||
*/
|
||||
private int getRedstoneFromFixedItemInv(FixedItemInv inv) {
|
||||
boolean foundAnything = false; // ANY slots non-empty?
|
||||
float fillRatio = 0;
|
||||
|
||||
for (int i = 0; i < inv.getSlotCount(); ++i)
|
||||
{
|
||||
ItemStack stack = inv.getInvStack(i);
|
||||
if (stack.isEmpty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int slotMaxCount = inv.getMaxAmount(i, stack);
|
||||
fillRatio += stack.getCount() / (float)Math.min(slotMaxCount, stack.getMaxCount());
|
||||
foundAnything = true;
|
||||
}
|
||||
|
||||
// Average the ratio across all slots
|
||||
fillRatio /= inv.getSlotCount();
|
||||
|
||||
// Always return at least non-zero if _any_ slots are non-empty
|
||||
return (foundAnything ? 1 : 0) + MathHelper.floor(fillRatio * 14.0f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data) {
|
||||
super.onSyncedBlockEvent(state, world, pos, type, data);
|
||||
final BlockEntity tileentity = world.getBlockEntity(pos);
|
||||
return tileentity != null && tileentity.onSyncedBlockEvent(type, data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlaced(final World w, final BlockPos pos, final BlockState state, final LivingEntity placer,
|
||||
final ItemStack is) {
|
||||
// Inherit the item stack's display name, but only if it's a user defined string
|
||||
// rather
|
||||
// than a translation component, since our custom naming cannot handle
|
||||
// untranslated
|
||||
// I18N strings and we would translate it using the server's locale :-(
|
||||
AEBaseBlockEntity te = this.getBlockEntity(w, pos);
|
||||
if (te != null && is.hasCustomName()) {
|
||||
Text displayName = is.getName();
|
||||
if (displayName instanceof LiteralText) {
|
||||
te.setName(((LiteralText) displayName).getRawString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player,
|
||||
Hand hand, BlockHitResult hit) {
|
||||
ItemStack heldItem;
|
||||
if (player != null && !player.getStackInHand(hand).isEmpty()) {
|
||||
heldItem = player.getStackInHand(hand);
|
||||
|
||||
if (Platform.isWrench(player, heldItem, pos) && player.isInSneakingPose()) {
|
||||
final BlockState blockState = world.getBlockState(pos);
|
||||
final Block block = blockState.getBlock();
|
||||
|
||||
final AEBaseBlockEntity tile = this.getBlockEntity(world, pos);
|
||||
|
||||
if (tile == null) {
|
||||
return ActionResult.FAIL;
|
||||
}
|
||||
|
||||
if (tile instanceof CableBusBlockEntity || tile instanceof SkyChestBlockEntity) {
|
||||
return ActionResult.FAIL;
|
||||
}
|
||||
|
||||
final ItemStack[] itemDropCandidates = Platform.getBlockDrops(world, pos);
|
||||
final ItemStack op = new ItemStack(this);
|
||||
|
||||
for (final ItemStack ol : itemDropCandidates) {
|
||||
if (Platform.itemComparisons().isEqualItemType(ol, op)) {
|
||||
final CompoundTag tag = tile.downloadSettings(SettingsFrom.DISMANTLE_ITEM);
|
||||
if (tag != null) {
|
||||
ol.setTag(tag);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
block.onBreak(world, pos, blockState, player);
|
||||
boolean bl = world.removeBlock(pos, false);
|
||||
if (bl) {
|
||||
block.onBroken(world, pos, blockState);
|
||||
final List<ItemStack> itemsToDrop = Lists.newArrayList(itemDropCandidates);
|
||||
Platform.spawnDrops(world, pos, itemsToDrop);
|
||||
}
|
||||
|
||||
return ActionResult.FAIL;
|
||||
}
|
||||
|
||||
if (heldItem.getItem() instanceof IMemoryCard && !(this instanceof CableBusBlock)) {
|
||||
final IMemoryCard memoryCard = (IMemoryCard) heldItem.getItem();
|
||||
final AEBaseBlockEntity tileEntity = this.getBlockEntity(world, pos);
|
||||
|
||||
if (tileEntity == null) {
|
||||
return ActionResult.FAIL;
|
||||
}
|
||||
|
||||
final String name = this.getTranslationKey();
|
||||
|
||||
if (player.isInSneakingPose()) {
|
||||
final CompoundTag data = tileEntity.downloadSettings(SettingsFrom.MEMORY_CARD);
|
||||
if (data != null) {
|
||||
memoryCard.setMemoryCardContents(heldItem, name, data);
|
||||
memoryCard.notifyUser(player, MemoryCardMessages.SETTINGS_SAVED);
|
||||
}
|
||||
} else {
|
||||
final String savedName = memoryCard.getSettingsName(heldItem);
|
||||
final CompoundTag data = memoryCard.getData(heldItem);
|
||||
|
||||
if (this.getTranslationKey().equals(savedName)) {
|
||||
tileEntity.uploadSettings(SettingsFrom.MEMORY_CARD, data);
|
||||
memoryCard.notifyUser(player, MemoryCardMessages.SETTINGS_LOADED);
|
||||
} else {
|
||||
memoryCard.notifyUser(player, MemoryCardMessages.INVALID_MACHINE);
|
||||
}
|
||||
}
|
||||
|
||||
return ActionResult.SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
return this.onActivated(world, pos, player, hand, player.getStackInHand(hand), hit);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IOrientable getOrientable(final BlockView w, final BlockPos pos) {
|
||||
return this.getBlockEntity(w, pos);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the BlockState based on the given BlockState while considering the
|
||||
* state of the given TileEntity.
|
||||
*
|
||||
* If the given TileEntity is not of the right type for this block, the state is
|
||||
* returned unchanged, this is also the case if the given block state does not
|
||||
* belong to this block.
|
||||
*/
|
||||
public final BlockState getBlockEntityBlockState(BlockState current, BlockEntity te) {
|
||||
if (current.getBlock() != this || !blockEntityClass.isInstance(te)) {
|
||||
return current;
|
||||
}
|
||||
|
||||
return updateBlockStateFromTileEntity(current, blockEntityClass.cast(te));
|
||||
}
|
||||
|
||||
/**
|
||||
* Reimplement this in subclasses to allow tile-entities to update the state of
|
||||
* their block when their own state changes.
|
||||
*
|
||||
* It is guaranteed that te is not-null and the block of the given block state
|
||||
* is this exact block instance.
|
||||
*/
|
||||
protected BlockState updateBlockStateFromTileEntity(BlockState currentState, T te) {
|
||||
return currentState;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
||||
package appeng.items;
|
||||
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.registry.Registry;
|
||||
|
||||
public abstract class AEBaseItem extends Item {
|
||||
|
||||
public AEBaseItem(Item.Settings properties) {
|
||||
super(properties);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
Identifier id = Registry.ITEM.getId(this);
|
||||
String regName = id != Registry.ITEM.getDefaultId() ? id.getPath() : "unregistered";
|
||||
return this.getClass().getSimpleName() + "[" + regName + "]";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canRepair(ItemStack stack, ItemStack ingredient) {
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,420 +0,0 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
||||
package appeng.tile;
|
||||
|
||||
import alexiil.mc.lib.attributes.item.ItemTransferable;
|
||||
import appeng.api.implementations.tiles.ISegmentedInventory;
|
||||
import appeng.api.util.ICommonTile;
|
||||
import appeng.api.util.IConfigManager;
|
||||
import appeng.api.util.IConfigurableObject;
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.client.render.model.AEModelData;
|
||||
import appeng.core.AELog;
|
||||
import appeng.core.features.IStackSrc;
|
||||
import appeng.helpers.ICustomNameObject;
|
||||
import appeng.helpers.IPriorityHost;
|
||||
import appeng.hooks.TickHandler;
|
||||
import appeng.tile.inventory.AppEngInternalAEInventory;
|
||||
import appeng.util.Platform;
|
||||
import appeng.util.SettingsFrom;
|
||||
import io.netty.buffer.Unpooled;
|
||||
import net.fabricmc.fabric.api.block.entity.BlockEntityClientSerializable;
|
||||
import net.fabricmc.fabric.api.rendering.data.v1.RenderAttachmentBlockEntity;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.block.entity.BlockEntityType;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.network.PacketByteBuf;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import java.io.IOException;
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public class AEBaseBlockEntity extends BlockEntity implements IOrientable, ICommonTile, ICustomNameObject, BlockEntityClientSerializable, RenderAttachmentBlockEntity {
|
||||
|
||||
private static final ThreadLocal<WeakReference<AEBaseBlockEntity>> DROP_NO_ITEMS = new ThreadLocal<>();
|
||||
private static final Map<Class<? extends BlockEntity>, IStackSrc> ITEM_STACKS = new HashMap<>();
|
||||
private int renderFragment = 0;
|
||||
@Nullable
|
||||
private String customName;
|
||||
private Direction forward = Direction.NORTH;
|
||||
private Direction up = Direction.UP;
|
||||
private boolean markDirtyQueued = false;
|
||||
|
||||
public AEBaseBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
|
||||
super(tileEntityTypeIn);
|
||||
}
|
||||
|
||||
public static void registerTileItem(final Class<? extends BlockEntity> c, final IStackSrc wat) {
|
||||
ITEM_STACKS.put(c, wat);
|
||||
}
|
||||
|
||||
public boolean dropItems() {
|
||||
final WeakReference<AEBaseBlockEntity> what = DROP_NO_ITEMS.get();
|
||||
return what == null || what.get() != this;
|
||||
}
|
||||
|
||||
public boolean notLoaded() {
|
||||
return !this.world.isChunkLoaded(this.pos);
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
public BlockEntity getTile() {
|
||||
return this;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
protected ItemStack getItemFromTile(final Object obj) {
|
||||
final IStackSrc src = ITEM_STACKS.get(obj.getClass());
|
||||
if (src == null) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
return src.stack(1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromTag(BlockState state, final CompoundTag data) {
|
||||
super.fromTag(state, data);
|
||||
|
||||
if (data.contains("customName")) {
|
||||
this.customName = data.getString("customName");
|
||||
} else {
|
||||
this.customName = null;
|
||||
}
|
||||
|
||||
try {
|
||||
if (this.canBeRotated()) {
|
||||
this.forward = Direction.valueOf(data.getString("forward"));
|
||||
this.up = Direction.valueOf(data.getString("up"));
|
||||
}
|
||||
} catch (final IllegalArgumentException ignored) {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompoundTag toTag(final CompoundTag data) {
|
||||
super.toTag(data);
|
||||
|
||||
if (this.canBeRotated()) {
|
||||
data.putString("forward", this.getForward().name());
|
||||
data.putString("up", this.getUp().name());
|
||||
}
|
||||
|
||||
if (this.customName != null) {
|
||||
data.putString("customName", this.customName);
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
public void onReady() {
|
||||
}
|
||||
|
||||
private boolean readUpdateData(PacketByteBuf stream) {
|
||||
boolean output = false;
|
||||
|
||||
try {
|
||||
this.renderFragment = 100;
|
||||
|
||||
output = this.readFromStream(stream);
|
||||
|
||||
if ((this.renderFragment & 1) == 1) {
|
||||
output = true;
|
||||
}
|
||||
this.renderFragment = 0;
|
||||
} catch (final Throwable t) {
|
||||
AELog.debug(t);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompoundTag toClientTag(CompoundTag data) {
|
||||
boolean finished = false;
|
||||
|
||||
final PacketByteBuf stream = new PacketByteBuf(Unpooled.buffer());
|
||||
|
||||
try {
|
||||
this.writeToStream(stream);
|
||||
if (stream.readableBytes() == 0) {
|
||||
finished = true;
|
||||
}
|
||||
} catch (final Throwable t) {
|
||||
AELog.debug(t);
|
||||
}
|
||||
if (!finished) {
|
||||
stream.capacity(stream.readableBytes());
|
||||
data.putByteArray("X", stream.array());
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles tile entites that are being received by the client as part of a full
|
||||
* chunk.
|
||||
*/
|
||||
@Override
|
||||
public void fromClientTag(CompoundTag tag) {
|
||||
final PacketByteBuf stream = new PacketByteBuf(Unpooled.copiedBuffer(tag.getByteArray("X")));
|
||||
|
||||
if (this.readUpdateData(stream)) {
|
||||
this.markForUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
|
||||
if (this.canBeRotated()) {
|
||||
final Direction old_Forward = this.forward;
|
||||
final Direction old_Up = this.up;
|
||||
|
||||
final byte orientation = data.readByte();
|
||||
this.forward = Direction.values()[orientation & 0x7];
|
||||
this.up = Direction.values()[orientation >> 3];
|
||||
|
||||
return this.forward != old_Forward || this.up != old_Up;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
protected void writeToStream(final PacketByteBuf data) throws IOException {
|
||||
if (this.canBeRotated()) {
|
||||
final byte orientation = (byte) ((this.up.ordinal() << 3) | this.forward.ordinal());
|
||||
data.writeByte(orientation);
|
||||
}
|
||||
}
|
||||
|
||||
public void markForUpdate() {
|
||||
if (this.renderFragment > 0) {
|
||||
this.renderFragment |= 1;
|
||||
} else {
|
||||
// TODO: Optimize Network Load
|
||||
if (this.world != null) {
|
||||
boolean alreadyUpdated = false;
|
||||
// Let the block update it's own state with our internal state changes
|
||||
BlockState currentState = getCachedState();
|
||||
if (currentState.getBlock() instanceof AEBaseTileBlock) {
|
||||
AEBaseTileBlock<?> tileBlock = (AEBaseTileBlock<?>) currentState.getBlock();
|
||||
BlockState newState = tileBlock.getBlockEntityBlockState(currentState, this);
|
||||
if (currentState != newState) {
|
||||
AELog.blockUpdate(this.pos, currentState, newState, this);
|
||||
this.world.setBlockState(pos, newState);
|
||||
alreadyUpdated = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!alreadyUpdated) {
|
||||
this.world.updateListeners(this.pos, currentState, currentState, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* By default all blocks can have orientation, this handles saving, and loading,
|
||||
* as well as synchronization.
|
||||
*
|
||||
* @return true if tile can be rotated
|
||||
*/
|
||||
@Override
|
||||
public boolean canBeRotated() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction getForward() {
|
||||
return this.forward;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction getUp() {
|
||||
return this.up;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setOrientation(final Direction inForward, final Direction inUp) {
|
||||
this.forward = inForward;
|
||||
this.up = inUp;
|
||||
this.markForUpdate();
|
||||
Platform.notifyBlocksOfNeighbors(this.world, this.pos);
|
||||
}
|
||||
|
||||
public void onPlacement(ItemPlacementContext context) {
|
||||
ItemStack stack = context.getStack();
|
||||
if (stack.hasTag()) {
|
||||
this.uploadSettings(SettingsFrom.DISMANTLE_ITEM, stack.getTag());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* depending on the from, different settings will be accepted, don't call this
|
||||
* with null
|
||||
*
|
||||
* @param from source of settings
|
||||
* @param compound compound of source
|
||||
*/
|
||||
public void uploadSettings(final SettingsFrom from, final CompoundTag compound) {
|
||||
if (this instanceof IConfigurableObject) {
|
||||
final IConfigManager cm = ((IConfigurableObject) this).getConfigManager();
|
||||
if (cm != null) {
|
||||
cm.readFromNBT(compound);
|
||||
}
|
||||
}
|
||||
|
||||
if (this instanceof IPriorityHost) {
|
||||
final IPriorityHost pHost = (IPriorityHost) this;
|
||||
pHost.setPriority(compound.getInt("priority"));
|
||||
}
|
||||
|
||||
if (this instanceof ISegmentedInventory) {
|
||||
final ItemTransferable inv = ((ISegmentedInventory) this).getInventoryByName("config");
|
||||
if (inv instanceof AppEngInternalAEInventory) {
|
||||
final AppEngInternalAEInventory target = (AppEngInternalAEInventory) inv;
|
||||
final AppEngInternalAEInventory tmp = new AppEngInternalAEInventory(null, target.getSlots());
|
||||
tmp.readFromNBT(compound, "config");
|
||||
for (int x = 0; x < tmp.getSlots(); x++) {
|
||||
target.setStackInSlot(x, tmp.getStackInSlot(x));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* returns the contents of the block entity, into the world, defaults to dropping
|
||||
* everything in the inventory.
|
||||
*
|
||||
* @param w world
|
||||
* @param pos block position
|
||||
* @param drops drops of block entity
|
||||
*/
|
||||
@Override
|
||||
public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
|
||||
|
||||
}
|
||||
|
||||
public void getNoDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* null means nothing to store...
|
||||
*
|
||||
* @param from source of settings
|
||||
*
|
||||
* @return compound of source
|
||||
*/
|
||||
public CompoundTag downloadSettings(final SettingsFrom from) {
|
||||
final CompoundTag output = new CompoundTag();
|
||||
|
||||
if (this.hasCustomInventoryName()) {
|
||||
final CompoundTag dsp = new CompoundTag();
|
||||
dsp.putString("Name", this.customName);
|
||||
output.put("display", dsp);
|
||||
}
|
||||
|
||||
if (this instanceof IConfigurableObject) {
|
||||
final IConfigManager cm = ((IConfigurableObject) this).getConfigManager();
|
||||
if (cm != null) {
|
||||
cm.writeToNBT(output);
|
||||
}
|
||||
}
|
||||
|
||||
if (this instanceof IPriorityHost) {
|
||||
final IPriorityHost pHost = (IPriorityHost) this;
|
||||
output.putInt("priority", pHost.getPriority());
|
||||
}
|
||||
|
||||
if (this instanceof ISegmentedInventory) {
|
||||
final ItemTransferable inv = ((ISegmentedInventory) this).getInventoryByName("config");
|
||||
if (inv instanceof AppEngInternalAEInventory) {
|
||||
((AppEngInternalAEInventory) inv).writeToNBT(output, "config");
|
||||
}
|
||||
}
|
||||
|
||||
return output.isEmpty() ? null : output;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Text getCustomInventoryName() {
|
||||
return new LiteralText(
|
||||
this.hasCustomInventoryName() ? this.customName : this.getClass().getSimpleName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomInventoryName() {
|
||||
return this.customName != null && !this.customName.isEmpty();
|
||||
}
|
||||
|
||||
public void securityBreak() {
|
||||
this.world.breakBlock(this.pos, true);
|
||||
this.disableDrops();
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if this block entity is remote (we are running on the logical client
|
||||
* side).
|
||||
*/
|
||||
public boolean isClient() {
|
||||
World world = getWorld();
|
||||
return world == null || world.isClient();
|
||||
}
|
||||
|
||||
public void disableDrops() {
|
||||
DROP_NO_ITEMS.set(new WeakReference<>(this));
|
||||
}
|
||||
|
||||
public void saveChanges() {
|
||||
if (this.world != null) {
|
||||
this.world.markDirty(this.pos, this);
|
||||
if (!this.markDirtyQueued) {
|
||||
TickHandler.INSTANCE.addCallable(null, this::markDirtyAtEndOfTick);
|
||||
this.markDirtyQueued = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Object markDirtyAtEndOfTick(final World w) {
|
||||
this.markDirty();
|
||||
this.markDirtyQueued = false;
|
||||
return null;
|
||||
}
|
||||
|
||||
public void setName(final String name) {
|
||||
this.customName = name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Object getRenderAttachmentData() {
|
||||
return new AEModelData(up, forward);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,119 +0,0 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
||||
package appeng.tile;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
import alexiil.mc.lib.attributes.item.FixedItemInv;
|
||||
import alexiil.mc.lib.attributes.item.ItemTransferable;
|
||||
import alexiil.mc.lib.attributes.item.impl.EmptyFixedItemInv;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.entity.BlockEntityType;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
|
||||
import appeng.util.helpers.ItemHandlerUtil;
|
||||
import appeng.util.inv.IAEAppEngInventory;
|
||||
import appeng.util.inv.InvOperation;
|
||||
|
||||
public abstract class AEBaseInvBlockEntity extends AEBaseBlockEntity implements IAEAppEngInventory {
|
||||
|
||||
public AEBaseInvBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
|
||||
super(tileEntityTypeIn);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromTag(BlockState state, final CompoundTag data) {
|
||||
super.fromTag(state, data);
|
||||
final ItemTransferable inv = this.getInternalInventory();
|
||||
if (inv != EmptyFixedItemInv.INSTANCE) {
|
||||
final CompoundTag opt = data.getCompound("inv");
|
||||
for (int x = 0; x < inv.getSlots(); x++) {
|
||||
final CompoundTag item = opt.getCompound("item" + x);
|
||||
ItemHandlerUtil.setStackInSlot(inv, x, ItemStack.read(item));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public abstract @Nonnull
|
||||
FixedItemInv getInternalInventory();
|
||||
|
||||
@Override
|
||||
public CompoundTag toTag(final CompoundTag data) {
|
||||
super.toTag(data);
|
||||
final FixedItemInv inv = this.getInternalInventory();
|
||||
if (inv != EmptyFixedItemInv.INSTANCE) {
|
||||
final CompoundTag opt = new CompoundTag();
|
||||
for (int x = 0; x < inv.getSlotCount(); x++) {
|
||||
final CompoundTag item = new CompoundTag();
|
||||
final ItemStack is = inv.getInvStack(x);
|
||||
if (!is.isEmpty()) {
|
||||
is.toTag(item);
|
||||
}
|
||||
opt.put("item" + x, item);
|
||||
}
|
||||
data.put("inv", opt);
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
|
||||
final ItemTransferable inv = this.getInternalInventory();
|
||||
|
||||
for (int l = 0; l < inv.getSlots(); l++) {
|
||||
final ItemStack is = inv.getStackInSlot(l);
|
||||
if (!is.isEmpty()) {
|
||||
drops.add(is);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public abstract void onChangeInventory(ItemTransferable inv, int slot, InvOperation mc, ItemStack removed,
|
||||
ItemStack added);
|
||||
|
||||
protected @Nonnull
|
||||
ItemTransferable getItemHandlerForSide(@Nonnull Direction side) {
|
||||
return this.getInternalInventory();
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
@Nonnull
|
||||
@Override
|
||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> capability, Direction facing) {
|
||||
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
|
||||
if (facing == null) {
|
||||
return (LazyOptional<T>) LazyOptional.of(this::getInternalInventory);
|
||||
} else {
|
||||
return (LazyOptional<T>) LazyOptional.of(() -> getItemHandlerForSide(facing));
|
||||
}
|
||||
}
|
||||
return super.getCapability(capability, facing);
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user