fluid terminal
This commit is contained in:
@@ -0,0 +1,518 @@
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package appeng.fluids.container;
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import appeng.api.AEApi;
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import appeng.api.config.*;
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import appeng.api.implementations.guiobjects.IPortableCell;
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import appeng.api.networking.IGridHost;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.energy.IEnergySource;
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import appeng.api.networking.security.IActionHost;
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import appeng.api.networking.security.IActionSource;
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import appeng.api.networking.storage.IBaseMonitor;
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import appeng.api.storage.IMEMonitor;
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import appeng.api.storage.IMEMonitorHandlerReceiver;
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import appeng.api.storage.ITerminalHost;
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import appeng.api.storage.channels.IFluidStorageChannel;
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import appeng.api.storage.data.IAEFluidStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.AEPartLocation;
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import appeng.api.util.IConfigManager;
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import appeng.api.util.IConfigurableObject;
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import appeng.container.AEBaseContainer;
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import appeng.container.guisync.GuiSync;
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import appeng.container.interfaces.IInventorySlotAware;
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import appeng.container.slot.AppEngSlot;
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import appeng.container.slot.SlotPlayerHotBar;
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import appeng.container.slot.SlotPlayerInv;
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import appeng.core.AEConfig;
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import appeng.core.AELog;
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import appeng.core.localization.PlayerMessages;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketMEFluidInventoryUpdate;
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import appeng.core.sync.packets.PacketTargetFluidStack;
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import appeng.core.sync.packets.PacketValueConfig;
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import appeng.fluids.util.AEFluidStack;
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import appeng.helpers.InventoryAction;
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import appeng.helpers.WirelessTerminalGuiObject;
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import appeng.util.ConfigManager;
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import appeng.util.IConfigManagerHost;
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import appeng.util.Platform;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.IContainerListener;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidUtil;
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import net.minecraftforge.fluids.capability.IFluidHandlerItem;
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import javax.annotation.Nonnull;
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import java.io.IOException;
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import java.nio.BufferOverflowException;
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public class ContainerMEPortableFluidCell extends AEBaseContainer implements IConfigManagerHost, IConfigurableObject, IMEMonitorHandlerReceiver<IAEFluidStack> {
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private final WirelessTerminalGuiObject wirelessTerminalGUIObject;
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private final IConfigManager clientCM;
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private final IMEMonitor<IAEFluidStack> monitor;
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private final IItemList<IAEFluidStack> fluids = AEApi.instance().storage().getStorageChannel(IFluidStorageChannel.class).createList();
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@GuiSync(99)
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public boolean hasPower = false;
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private final ITerminalHost terminal;
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private IConfigManager serverCM;
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private IConfigManagerHost gui;
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private IGridNode networkNode;
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// Holds the fluid the client wishes to extract, or null for insert
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private IAEFluidStack clientRequestedTargetFluid = null;
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private double powerMultiplier = 0.5;
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protected final IPortableCell civ;
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private int ticks = 0;
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private final int slot;
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public ContainerMEPortableFluidCell(final InventoryPlayer ip, final IPortableCell monitorable) {
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this(ip, monitorable, null, true);
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}
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public ContainerMEPortableFluidCell(final InventoryPlayer ip, final IPortableCell monitorable, WirelessTerminalGuiObject iGuiItemObject) {
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this(ip, monitorable, iGuiItemObject, true);
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}
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public ContainerMEPortableFluidCell(InventoryPlayer ip, IPortableCell monitorable, WirelessTerminalGuiObject iGuiItemObject, boolean bindInventory) {
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super(ip, monitorable);
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this.terminal = monitorable;
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this.wirelessTerminalGUIObject = (WirelessTerminalGuiObject) monitorable;
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this.clientCM = new ConfigManager(this);
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this.clientCM.registerSetting(Settings.SORT_BY, SortOrder.NAME);
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this.clientCM.registerSetting(Settings.SORT_DIRECTION, SortDir.ASCENDING);
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this.clientCM.registerSetting(Settings.VIEW_MODE, ViewItems.ALL);
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if (Platform.isServer()) {
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this.serverCM = terminal.getConfigManager();
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this.monitor = terminal.getInventory(AEApi.instance().storage().getStorageChannel(IFluidStorageChannel.class));
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if (this.monitor != null) {
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this.monitor.addListener(this, null);
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this.setPowerSource((IEnergySource) terminal);
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if (terminal instanceof IGridHost || terminal instanceof IActionHost) {
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final IGridNode node;
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if (terminal instanceof IGridHost) {
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node = ((IGridHost) terminal).getGridNode(AEPartLocation.INTERNAL);
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} else {
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node = ((IActionHost) terminal).getActionableNode();
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}
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if (node != null) {
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this.networkNode = node;
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}
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}
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}
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} else {
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this.monitor = null;
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}
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if (monitorable instanceof IInventorySlotAware) {
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final int slotIndex = ((IInventorySlotAware) monitorable).getInventorySlot();
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this.lockPlayerInventorySlot(slotIndex);
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this.slot = slotIndex;
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} else {
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this.slot = -1;
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this.lockPlayerInventorySlot(ip.currentItem);
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}
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this.civ = monitorable;
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if (bindInventory) {
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this.bindPlayerInventory(ip, 0, 140);
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}
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hasPower = this.civ.extractAEPower(this.getPowerMultiplier(), Actionable.SIMULATE, PowerMultiplier.CONFIG) > 0.001;
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}
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@Override
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public void detectAndSendChanges() {
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final ItemStack currentItem = this.slot < 0 ? this.getPlayerInv().getCurrentItem() : this.getPlayerInv().getStackInSlot(this.slot);
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if (this.civ == null || currentItem.isEmpty()) {
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this.setValidContainer(false);
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} else if (this.civ != null && !this.civ.getItemStack().isEmpty() && currentItem != this.civ.getItemStack()) {
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if (ItemStack.areItemsEqual(this.civ.getItemStack(), currentItem)) {
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this.getPlayerInv().setInventorySlotContents(this.getPlayerInv().currentItem, this.civ.getItemStack());
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} else {
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this.setValidContainer(false);
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}
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}
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// drain 1 ae t
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this.ticks++;
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if (this.ticks > 10) {
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double power = this.civ.extractAEPower(this.getPowerMultiplier() * this.ticks, Actionable.MODULATE, PowerMultiplier.CONFIG);
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this.ticks = 0;
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this.hasPower = power > 0.001;
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}
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if (!this.wirelessTerminalGUIObject.rangeCheck()) {
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if (Platform.isServer() && this.isValidContainer()) {
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this.getPlayerInv().player.sendMessage(PlayerMessages.OutOfRange.get());
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}
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this.setValidContainer(false);
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} else {
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this.setPowerMultiplier(AEConfig.instance().wireless_getDrainRate(this.wirelessTerminalGUIObject.getRange()));
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}
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if (Platform.isServer()) {
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if (this.monitor != this.terminal.getInventory(AEApi.instance().storage().getStorageChannel(IFluidStorageChannel.class))) {
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this.setValidContainer(false);
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}
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for (final Settings set : this.serverCM.getSettings()) {
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final Enum<?> sideLocal = this.serverCM.getSetting(set);
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final Enum<?> sideRemote = this.clientCM.getSetting(set);
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if (sideLocal != sideRemote) {
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this.clientCM.putSetting(set, sideLocal);
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for (final IContainerListener crafter : this.listeners) {
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if (crafter instanceof EntityPlayerMP) {
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try {
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NetworkHandler.instance().sendTo(new PacketValueConfig(set.name(), sideLocal.name()), (EntityPlayerMP) crafter);
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} catch (final IOException e) {
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AELog.debug(e);
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}
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}
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}
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}
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}
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if (!this.fluids.isEmpty()) {
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try {
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final IItemList<IAEFluidStack> monitorCache = this.monitor.getStorageList();
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final PacketMEFluidInventoryUpdate piu = new PacketMEFluidInventoryUpdate();
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for (final IAEFluidStack is : this.fluids) {
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final IAEFluidStack send = monitorCache.findPrecise(is);
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if (send == null) {
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is.setStackSize(0);
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piu.appendFluid(is);
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} else {
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piu.appendFluid(send);
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}
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}
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if (!piu.isEmpty()) {
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this.fluids.resetStatus();
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for (final Object c : this.listeners) {
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if (c instanceof EntityPlayer) {
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NetworkHandler.instance().sendTo(piu, (EntityPlayerMP) c);
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}
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}
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}
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} catch (final IOException e) {
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AELog.debug(e);
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}
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}
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//this.updatePowerStatus();
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}
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super.detectAndSendChanges();
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}
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@Override
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public ItemStack transferStackInSlot(final EntityPlayer p, final int idx) {
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if (Platform.isClient()) {
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return ItemStack.EMPTY;
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}
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EntityPlayerMP player = (EntityPlayerMP) p;
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if (this.inventorySlots.get(idx) instanceof SlotPlayerInv || this.inventorySlots.get(idx) instanceof SlotPlayerHotBar) {
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final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get(idx); // require AE SLots!
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ItemStack itemStack = clickSlot.getStack();
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ItemStack copy = itemStack.copy();
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copy.setCount(1);
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IFluidHandlerItem fh = FluidUtil.getFluidHandler(copy);
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if (fh == null) {
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// only fluid handlers items
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return ItemStack.EMPTY;
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}
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int heldAmount = itemStack.getCount();
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for (int i = 0; i < heldAmount; i++) {
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copy = itemStack.copy();
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copy.setCount(1);
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fh = FluidUtil.getFluidHandler(copy);
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final FluidStack extract = fh.drain(Integer.MAX_VALUE, false);
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if (extract == null || extract.amount < 1) {
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return ItemStack.EMPTY;
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}
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// Check if we can push into the system
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final IAEFluidStack notStorable = Platform.poweredInsert(this.getPowerSource(), this.monitor, AEFluidStack.fromFluidStack(extract), this.getActionSource(), Actionable.SIMULATE);
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if (notStorable != null && notStorable.getStackSize() > 0) {
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final int toStore = (int) (extract.amount - notStorable.getStackSize());
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final FluidStack storable = fh.drain(toStore, false);
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if (storable == null || storable.amount == 0) {
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return ItemStack.EMPTY;
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} else {
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extract.amount = storable.amount;
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}
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}
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// Actually drain
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final FluidStack drained = fh.drain(extract, true);
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extract.amount = drained.amount;
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final IAEFluidStack notInserted = Platform.poweredInsert(this.getPowerSource(), this.monitor, AEFluidStack.fromFluidStack(extract), this.getActionSource());
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if (notInserted != null && notInserted.getStackSize() > 0) {
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IAEFluidStack spill = this.monitor.injectItems(notInserted, Actionable.MODULATE, this.getActionSource());
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if (spill != null && spill.getStackSize() > 0) {
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fh.fill(spill.getFluidStack(), true);
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}
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}
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if (notInserted == null || notInserted.getStackSize() == 0) {
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if (!player.inventory.addItemStackToInventory(fh.getContainer())) {
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player.dropItem(fh.getContainer(), false);
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}
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clickSlot.decrStackSize(1);
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}
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}
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this.detectAndSendChanges();
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return ItemStack.EMPTY;
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}
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return super.transferStackInSlot(p, idx);
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}
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@Override
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public void doAction(EntityPlayerMP player, InventoryAction action, int slot, long id) {
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if (action != InventoryAction.FILL_ITEM && action != InventoryAction.EMPTY_ITEM) {
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super.doAction(player, action, slot, id);
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return;
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}
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final ItemStack held = player.inventory.getItemStack();
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ItemStack heldCopy = held.copy();
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heldCopy.setCount(1);
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IFluidHandlerItem fh = FluidUtil.getFluidHandler(heldCopy);
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if (fh == null) {
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// only fluid handlers items
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return;
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}
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if (action == InventoryAction.FILL_ITEM && this.clientRequestedTargetFluid != null) {
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final IAEFluidStack stack = this.clientRequestedTargetFluid.copy();
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// Check how much we can store in the item
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stack.setStackSize(Integer.MAX_VALUE);
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int amountAllowed = fh.fill(stack.getFluidStack(), false);
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int heldAmount = held.getCount();
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for (int i = 0; i < heldAmount; i++) {
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ItemStack copiedFluidContainer = held.copy();
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copiedFluidContainer.setCount(1);
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fh = FluidUtil.getFluidHandler(copiedFluidContainer);
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// Check if we can pull out of the system
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final IAEFluidStack canPull = Platform.poweredExtraction(this.getPowerSource(), this.monitor, stack.setStackSize(amountAllowed), this.getActionSource(), Actionable.SIMULATE);
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if (canPull == null || canPull.getStackSize() < 1) {
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return;
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}
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// How much could fit into the container
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final int canFill = fh.fill(canPull.getFluidStack(), false);
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if (canFill == 0) {
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return;
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}
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// Now actually pull out of the system
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final IAEFluidStack pulled = Platform.poweredExtraction(this.getPowerSource(), this.monitor, stack.setStackSize(canFill), this.getActionSource());
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if (pulled == null || pulled.getStackSize() < 1) {
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// Something went wrong
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AELog.error("Unable to pull fluid out of the ME system even though the simulation said yes ");
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return;
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}
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// Actually fill
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final int used = fh.fill(pulled.getFluidStack(), true);
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if (used != canFill) {
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AELog.error("Fluid item [%s] reported a different possible amount than it actually accepted.", held.getDisplayName());
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}
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if (held.getCount() == 1) {
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player.inventory.setItemStack(fh.getContainer());
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} else {
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player.inventory.getItemStack().shrink(1);
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if (!player.inventory.addItemStackToInventory(fh.getContainer())) {
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player.dropItem(fh.getContainer(), false);
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}
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}
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}
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this.updateHeld(player);
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} else if (action == InventoryAction.EMPTY_ITEM) {
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int heldAmount = held.getCount();
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for (int i = 0; i < heldAmount; i++) {
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ItemStack copiedFluidContainer = held.copy();
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copiedFluidContainer.setCount(1);
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fh = FluidUtil.getFluidHandler(copiedFluidContainer);
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// See how much we can drain from the item
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final FluidStack extract = fh.drain(Integer.MAX_VALUE, false);
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if (extract == null || extract.amount < 1) {
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return;
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}
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// Check if we can push into the system
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final IAEFluidStack notStorable = Platform.poweredInsert(this.getPowerSource(), this.monitor, AEFluidStack.fromFluidStack(extract), this.getActionSource(), Actionable.SIMULATE);
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if (notStorable != null && notStorable.getStackSize() > 0) {
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final int toStore = (int) (extract.amount - notStorable.getStackSize());
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final FluidStack storable = fh.drain(toStore, false);
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if (storable == null || storable.amount == 0) {
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return;
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} else {
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extract.amount = storable.amount;
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}
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}
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// Actually drain
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final FluidStack drained = fh.drain(extract, true);
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extract.amount = drained.amount;
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final IAEFluidStack notInserted = Platform.poweredInsert(this.getPowerSource(), this.monitor, AEFluidStack.fromFluidStack(extract), this.getActionSource());
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if (notInserted != null && notInserted.getStackSize() > 0) {
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IAEFluidStack spill = this.monitor.injectItems(notInserted, Actionable.MODULATE, this.getActionSource());
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if (spill != null && spill.getStackSize() > 0) {
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fh.fill(spill.getFluidStack(), true);
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}
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}
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if (held.getCount() == 1) {
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player.inventory.setItemStack(fh.getContainer());
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} else {
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player.inventory.getItemStack().shrink(1);
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if (!player.inventory.addItemStackToInventory(fh.getContainer())) {
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player.dropItem(fh.getContainer(), false);
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}
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}
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}
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this.updateHeld(player);
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}
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}
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private double getPowerMultiplier() {
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return this.powerMultiplier;
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}
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void setPowerMultiplier(final double powerMultiplier) {
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this.powerMultiplier = powerMultiplier;
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}
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public boolean isValid(Object verificationToken) {
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return true;
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}
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@Override
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public void postChange(IBaseMonitor<IAEFluidStack> monitor, Iterable<IAEFluidStack> change, IActionSource actionSource) {
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for (final IAEFluidStack is : change) {
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this.fluids.add(is);
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}
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}
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@Override
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public void onListUpdate() {
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for (final IContainerListener c : this.listeners) {
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this.queueInventory(c);
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}
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}
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@Override
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public void addListener(IContainerListener listener) {
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super.addListener(listener);
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this.queueInventory(listener);
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}
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@Override
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public void onContainerClosed(final EntityPlayer player) {
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super.onContainerClosed(player);
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if (this.monitor != null) {
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this.monitor.removeListener(this);
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}
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}
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private void queueInventory(final IContainerListener c) {
|
||||
if (Platform.isServer() && c instanceof EntityPlayer && this.monitor != null) {
|
||||
try {
|
||||
PacketMEFluidInventoryUpdate piu = new PacketMEFluidInventoryUpdate();
|
||||
final IItemList<IAEFluidStack> monitorCache = this.monitor.getStorageList();
|
||||
|
||||
for (final IAEFluidStack send : monitorCache) {
|
||||
try {
|
||||
piu.appendFluid(send);
|
||||
} catch (final BufferOverflowException boe) {
|
||||
NetworkHandler.instance().sendTo(piu, (EntityPlayerMP) c);
|
||||
|
||||
piu = new PacketMEFluidInventoryUpdate();
|
||||
piu.appendFluid(send);
|
||||
}
|
||||
}
|
||||
|
||||
NetworkHandler.instance().sendTo(piu, (EntityPlayerMP) c);
|
||||
} catch (final IOException e) {
|
||||
AELog.debug(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public IConfigManager getConfigManager() {
|
||||
if (Platform.isServer()) {
|
||||
return this.serverCM;
|
||||
}
|
||||
return this.clientCM;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateSetting(IConfigManager manager, Enum settingName, Enum newValue) {
|
||||
if (this.getGui() != null) {
|
||||
this.getGui().updateSetting(manager, settingName, newValue);
|
||||
}
|
||||
}
|
||||
|
||||
public void setTargetStack(final IAEFluidStack stack) {
|
||||
if (Platform.isClient()) {
|
||||
if (stack == null && this.clientRequestedTargetFluid == null) {
|
||||
return;
|
||||
}
|
||||
if (stack != null && this.clientRequestedTargetFluid != null && stack.getFluidStack()
|
||||
.isFluidEqual(this.clientRequestedTargetFluid.getFluidStack())) {
|
||||
return;
|
||||
}
|
||||
NetworkHandler.instance().sendToServer(new PacketTargetFluidStack((AEFluidStack) stack));
|
||||
}
|
||||
|
||||
this.clientRequestedTargetFluid = stack == null ? null : stack.copy();
|
||||
}
|
||||
|
||||
private IConfigManagerHost getGui() {
|
||||
return this.gui;
|
||||
}
|
||||
|
||||
public boolean isPowered() {
|
||||
return this.hasPower;
|
||||
}
|
||||
|
||||
public void setGui(@Nonnull final IConfigManagerHost gui) {
|
||||
this.gui = gui;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user