Add fluid level emitter (#3588)

Fixes #3571
This commit is contained in:
fscan
2018-07-04 19:56:47 +02:00
committed by GitHub
parent 2182b6e37c
commit 7cd8b72bb7
16 changed files with 788 additions and 19 deletions
@@ -0,0 +1,216 @@
package appeng.fluids.client.gui;
import java.io.IOException;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.entity.player.InventoryPlayer;
import appeng.api.config.RedstoneMode;
import appeng.api.config.Settings;
import appeng.client.gui.implementations.GuiUpgradeable;
import appeng.client.gui.widgets.GuiImgButton;
import appeng.client.gui.widgets.GuiNumberBox;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.core.localization.GuiText;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketValueConfig;
import appeng.fluids.client.gui.widgets.GuiFluidSlot;
import appeng.fluids.container.ContainerFluidLevelEmitter;
import appeng.fluids.parts.PartFluidLevelEmitter;
public class GuiFluidLevelEmitter extends GuiUpgradeable
{
private final PartFluidLevelEmitter levelEmitter;
private GuiNumberBox level;
private GuiButton plus1;
private GuiButton plus10;
private GuiButton plus100;
private GuiButton plus1000;
private GuiButton minus1;
private GuiButton minus10;
private GuiButton minus100;
private GuiButton minus1000;
public GuiFluidLevelEmitter( final InventoryPlayer inventoryPlayer, final PartFluidLevelEmitter te )
{
super( new ContainerFluidLevelEmitter( inventoryPlayer, te ) );
this.levelEmitter = te;
}
@Override
public void initGui()
{
super.initGui();
this.level = new GuiNumberBox( this.fontRenderer, this.guiLeft + 24, this.guiTop + 43, 79, this.fontRenderer.FONT_HEIGHT, Long.class );
this.level.setEnableBackgroundDrawing( false );
this.level.setMaxStringLength( 16 );
this.level.setTextColor( 0xFFFFFF );
this.level.setVisible( true );
this.level.setFocused( true );
( (ContainerFluidLevelEmitter) this.inventorySlots ).setTextField( this.level );
final int y = 40;
final int x = 80 + 44;
this.guiSlots.add( new GuiFluidSlot( this.levelEmitter.getConfig(), 0, 0, x, y ) );
}
@Override
protected void addButtons()
{
this.redstoneMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 28, Settings.REDSTONE_EMITTER, RedstoneMode.LOW_SIGNAL );
final int a = AEConfig.instance().levelByMillyBuckets( 0 );
final int b = AEConfig.instance().levelByMillyBuckets( 1 );
final int c = AEConfig.instance().levelByMillyBuckets( 2 );
final int d = AEConfig.instance().levelByMillyBuckets( 3 );
this.buttonList.add( this.plus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 17, 22, 20, "+" + a ) );
this.buttonList.add( this.plus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 17, 28, 20, "+" + b ) );
this.buttonList.add( this.plus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 17, 32, 20, "+" + c ) );
this.buttonList.add( this.plus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 17, 38, 20, "+" + d ) );
this.buttonList.add( this.minus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 59, 22, 20, "-" + a ) );
this.buttonList.add( this.minus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 59, 28, 20, "-" + b ) );
this.buttonList.add( this.minus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 59, 32, 20, "-" + c ) );
this.buttonList.add( this.minus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 59, 38, 20, "-" + d ) );
this.buttonList.add( this.redstoneMode );
}
@Override
public void drawBG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
super.drawBG( offsetX, offsetY, mouseX, mouseY );
this.level.drawTextBox();
}
@Override
protected boolean drawUpgrades()
{
return false;
}
@Override
protected String getBackground()
{
return "guis/lvlemitter.png";
}
@Override
protected GuiText getName()
{
return GuiText.FluidLevelEmitter;
}
@Override
protected void handleButtonVisibility()
{
}
@Override
protected void actionPerformed( final GuiButton btn ) throws IOException
{
super.actionPerformed( btn );
final boolean isPlus = btn == this.plus1 || btn == this.plus10 || btn == this.plus100 || btn == this.plus1000;
final boolean isMinus = btn == this.minus1 || btn == this.minus10 || btn == this.minus100 || btn == this.minus1000;
if( isPlus || isMinus )
{
this.addQty( this.getQty( btn ) );
}
}
private void addQty( final long i )
{
try
{
String Out = this.level.getText();
boolean Fixed = false;
while( Out.startsWith( "0" ) && Out.length() > 1 )
{
Out = Out.substring( 1 );
Fixed = true;
}
if( Fixed )
{
this.level.setText( Out );
}
if( Out.isEmpty() )
{
Out = "0";
}
long result = Long.parseLong( Out );
result += i;
if( result < 0 )
{
result = 0;
}
this.level.setText( Out = Long.toString( result ) );
NetworkHandler.instance().sendToServer( new PacketValueConfig( "FluidLevelEmitter.Value", Out ) );
}
catch( final NumberFormatException e )
{
// nope..
this.level.setText( "0" );
}
catch( final IOException e )
{
AELog.debug( e );
}
}
@Override
protected void keyTyped( final char character, final int key ) throws IOException
{
if( !this.checkHotbarKeys( key ) )
{
if( ( key == 211 || key == 205 || key == 203 || key == 14 || Character.isDigit( character ) ) && this.level.textboxKeyTyped( character, key ) )
{
try
{
String Out = this.level.getText();
boolean Fixed = false;
while( Out.startsWith( "0" ) && Out.length() > 1 )
{
Out = Out.substring( 1 );
Fixed = true;
}
if( Fixed )
{
this.level.setText( Out );
}
if( Out.isEmpty() )
{
Out = "0";
}
NetworkHandler.instance().sendToServer( new PacketValueConfig( "FluidLevelEmitter.Value", Out ) );
}
catch( final IOException e )
{
AELog.debug( e );
}
}
else
{
super.keyTyped( character, key );
}
}
}
}