Slight clean up for the PartType enumeration. Extracted reflection logic for finding part models into a separate class. Removed unnecessary fields and clarified constructor argument.
This commit is contained in:
@@ -41,7 +41,6 @@ import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
@@ -106,11 +105,6 @@ public abstract class AEBasePart implements IPart, IGridProxyable, IActionHost,
|
||||
return ItemMultiPart.instance.getTypeByStack( is );
|
||||
}
|
||||
|
||||
public ResourceLocation getDefaultModelLocation()
|
||||
{
|
||||
return getType().getModel();
|
||||
}
|
||||
|
||||
@Override
|
||||
public IGridNode getGridNode( final AEPartLocation dir )
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user