Reimplemented cable and parts rendering.

This commit is contained in:
Sebastian Hartte
2016-08-29 09:47:17 +02:00
parent 0b756708d4
commit 7e027da804
358 changed files with 5964 additions and 1901 deletions
@@ -0,0 +1,71 @@
package appeng.client.render.model;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.EnumFacing;
/**
* Used as the cache key for caching automatically rotated baked models.
*/
final class AutoRotatingCacheKey
{
private final IBlockState blockState;
private final EnumFacing forward;
private final EnumFacing up;
private final EnumFacing side;
AutoRotatingCacheKey( IBlockState blockState, EnumFacing forward, EnumFacing up, EnumFacing side )
{
this.blockState = blockState;
this.forward = forward;
this.up = up;
this.side = side;
}
public IBlockState getBlockState()
{
return blockState;
}
public EnumFacing getForward()
{
return forward;
}
public EnumFacing getUp()
{
return up;
}
public EnumFacing getSide()
{
return side;
}
@Override
public boolean equals( Object o )
{
if( this == o )
{
return true;
}
if( o == null || getClass() != o.getClass() )
{
return false;
}
AutoRotatingCacheKey cacheKey = (AutoRotatingCacheKey) o;
return blockState.equals( cacheKey.blockState ) && forward == cacheKey.forward && up == cacheKey.up && side == cacheKey.side;
}
@Override
public int hashCode()
{
int result = blockState.hashCode();
result = 31 * result + forward.hashCode();
result = 31 * result + up.hashCode();
result = 31 * result + ( side != null ? side.hashCode() : 0 );
return result;
}
}
@@ -0,0 +1,276 @@
package appeng.client.render.model;
import java.util.ArrayList;
import java.util.List;
import javax.vecmath.Vector3f;
import javax.vecmath.Vector4f;
import com.google.common.base.Objects;
import com.google.common.cache.CacheBuilder;
import com.google.common.cache.CacheLoader;
import com.google.common.cache.LoadingCache;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.client.renderer.block.model.ItemOverrideList;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.renderer.vertex.VertexFormatElement;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.Vec3i;
import net.minecraftforge.client.model.pipeline.IVertexConsumer;
import net.minecraftforge.client.model.pipeline.QuadGatheringTransformer;
import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
import net.minecraftforge.common.property.IExtendedBlockState;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.FacingToRotation;
public class AutoRotatingModel implements IBakedModel
{
private final IBakedModel parent;
private final LoadingCache<AutoRotatingCacheKey, List<BakedQuad>> quadCache;
public AutoRotatingModel( IBakedModel parent )
{
this.parent = parent;
// 6 (DUNSWE) * 6 (DUNSWE) * 7 (DUNSWE + null) = 252
this.quadCache = CacheBuilder.newBuilder().maximumSize( 252 ).build( new CacheLoader<AutoRotatingCacheKey, List<BakedQuad>>()
{
@Override
public List<BakedQuad> load( AutoRotatingCacheKey key ) throws Exception
{
return getRotatedModel( key.getBlockState(), key.getSide(), key.getForward(), key.getUp() );
}
} );
}
private List<BakedQuad> getRotatedModel( IBlockState state, EnumFacing side, EnumFacing forward, EnumFacing up )
{
FacingToRotation f2r = FacingToRotation.get( forward, up );
List<BakedQuad> original = AutoRotatingModel.this.parent.getQuads( state, f2r.resultingRotate( side ), 0 );
List<BakedQuad> rotated = new ArrayList<>( original.size() );
for( BakedQuad quad : original )
{
VertexFormat format = quad.getFormat();
UnpackedBakedQuad.Builder builder = new UnpackedBakedQuad.Builder( format );
VertexRotator rot = new VertexRotator( f2r, quad.getFace() );
rot.setParent( builder );
quad.pipe( rot );
builder.setQuadOrientation( f2r.rotate( quad.getFace() ) );
BakedQuad q = builder.build();
rotated.add( q );
}
return rotated;
}
@Override
public boolean isAmbientOcclusion()
{
return parent.isAmbientOcclusion();
}
@Override
public boolean isGui3d()
{
return parent.isGui3d();
}
@Override
public boolean isBuiltInRenderer()
{
return parent.isBuiltInRenderer();
}
@Override
public TextureAtlasSprite getParticleTexture()
{
return parent.getParticleTexture();
}
@Override
public ItemCameraTransforms getItemCameraTransforms()
{
return parent.getItemCameraTransforms();
}
@Override
public ItemOverrideList getOverrides()
{
return parent.getOverrides();
}
@Override
public List<BakedQuad> getQuads( IBlockState state, EnumFacing side, long rand )
{
if( !( state instanceof IExtendedBlockState ) )
{
return parent.getQuads( state, side, rand );
}
IExtendedBlockState extState = (IExtendedBlockState) state;
EnumFacing forward = extState.getValue( AEBaseTileBlock.FORWARD );
EnumFacing up = extState.getValue( AEBaseTileBlock.UP );
if( forward == null || up == null )
{
return parent.getQuads( state, side, rand );
}
// The model has other properties than just forward/up, so it would cause our cache to inadvertendly also cache these
// additional states, possibly leading to huge isseus if the other extended state properties do not implement equals/hashCode correctly
if( extState.getUnlistedProperties().size() != 2 )
{
return getRotatedModel( extState, side, forward, up );
}
AutoRotatingCacheKey key = new AutoRotatingCacheKey( extState.getClean(), forward, up, side );
return quadCache.getUnchecked( key );
}
public static class VertexRotator extends QuadGatheringTransformer
{
private final FacingToRotation f2r;
private final EnumFacing face;
public VertexRotator( FacingToRotation f2r, EnumFacing face )
{
this.f2r = f2r;
this.face = face;
}
@Override
public void setParent( IVertexConsumer parent )
{
super.setParent( parent );
if( Objects.equal( getVertexFormat(), parent.getVertexFormat() ) )
{
return;
}
setVertexFormat( parent.getVertexFormat() );
}
@Override
protected void processQuad()
{
VertexFormat format = parent.getVertexFormat();
int count = format.getElementCount();
for( int v = 0; v < 4; v++ )
{
for( int e = 0; e < count; e++ )
{
VertexFormatElement element = format.getElement( e );
if( element.getUsage() == VertexFormatElement.EnumUsage.POSITION )
{
parent.put( e, transform( quadData[e][v] ) );
}
else if( element.getUsage() == VertexFormatElement.EnumUsage.NORMAL )
{
parent.put( e, transformNormal( quadData[e][v] ) );
}
else
{
parent.put( e, quadData[e][v] );
}
}
}
}
private float[] transform( float[] fs )
{
switch( fs.length )
{
case 3:
Vector3f vec = new Vector3f( fs[0], fs[1], fs[2] );
vec.x -= 0.5f;
vec.y -= 0.5f;
vec.z -= 0.5f;
f2r.getMat().transform( vec );
vec.x += 0.5f;
vec.y += 0.5f;
vec.z += 0.5f;
return new float[] {
vec.x,
vec.y,
vec.z
};
case 4:
Vector4f vecc = new Vector4f( fs[0], fs[1], fs[2], fs[3] );
vecc.x -= 0.5f;
vecc.y -= 0.5f;
vecc.z -= 0.5f;
f2r.getMat().transform( vecc );
vecc.x += 0.5f;
vecc.y += 0.5f;
vecc.z += 0.5f;
return new float[] {
vecc.x,
vecc.y,
vecc.z,
vecc.w
};
default:
return fs;
}
}
private float[] transformNormal( float[] fs )
{
switch( fs.length )
{
case 3:
Vec3i vec = f2r.rotate( face ).getDirectionVec();
return new float[] {
vec.getX(),
vec.getY(),
vec.getZ()
};
case 4:
Vector4f veccc = new Vector4f( fs[0], fs[1], fs[2], fs[3] );
Vec3i vecc = f2r.rotate( face ).getDirectionVec();
return new float[] {
vecc.getX(),
vecc.getY(),
vecc.getZ(),
veccc.w
};
default:
return fs;
}
}
public void setQuadTint( int tint )
{
parent.setQuadTint( tint );
}
@Override
public void setQuadOrientation( EnumFacing orientation )
{
parent.setQuadOrientation( orientation );
}
@Override
public void setApplyDiffuseLighting( boolean diffuse )
{
parent.setApplyDiffuseLighting( diffuse );
}
@Override
public void setTexture( TextureAtlasSprite texture )
{
parent.setTexture( texture );
}
}
}
@@ -1,96 +0,0 @@
package appeng.client.render.model;
import java.util.List;
import com.google.common.cache.CacheBuilder;
import com.google.common.cache.CacheLoader;
import com.google.common.cache.LoadingCache;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.client.renderer.block.model.ItemOverrideList;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.EnumFacing;
import appeng.api.client.BakingPipeline;
import appeng.client.render.model.pipeline.DoubleFacingQuadRotator;
import appeng.client.render.model.pipeline.ParentQuads;
import appeng.client.render.model.pipeline.TypeTransformer;
public class CachingRotatingBakedModel implements IBakedModel
{
private static final BakingPipeline<Void, BakedQuad> pipeline = new BakingPipeline<>( new ParentQuads(), TypeTransformer.quads2vecs, new DoubleFacingQuadRotator(), TypeTransformer.vecs2quads );
private final IBakedModel parent;
private final LoadingCache<Pair<IBlockState, EnumFacing>, List<BakedQuad>> quadCache;
public CachingRotatingBakedModel( IBakedModel parent )
{
this.parent = parent;
// 6 (DUNSWE) * 6 (DUNSWE) * 7 (DUNSWE + null) = 252
this.quadCache = CacheBuilder.newBuilder().maximumSize( 252 ).build( new CacheLoader<Pair<IBlockState, EnumFacing>, List<BakedQuad>>(){
@Override
public List<BakedQuad> load( Pair<IBlockState, EnumFacing> key ) throws Exception
{
return pipeline.pipe( null, parent, key.getLeft(), key.getRight(), 0 );
}
} );
}
@Override
public boolean isAmbientOcclusion()
{
return parent.isAmbientOcclusion();
}
@Override
public boolean isGui3d()
{
return parent.isGui3d();
}
@Override
public boolean isBuiltInRenderer()
{
return parent.isBuiltInRenderer();
}
@Override
public TextureAtlasSprite getParticleTexture()
{
return parent.getParticleTexture();
}
@Override
public ItemCameraTransforms getItemCameraTransforms()
{
return parent.getItemCameraTransforms();
}
@Override
public ItemOverrideList getOverrides()
{
return parent.getOverrides();
}
@Override
public List<BakedQuad> getQuads( IBlockState state, EnumFacing side, long rand )
{
if( state == null )
{
return parent.getQuads( state, side, rand );
}
return quadCache.getUnchecked( new ImmutablePair<IBlockState, EnumFacing>( state, side ) );
}
}
@@ -1,119 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
public class ModelCompass extends ModelBase
{
private final ModelRenderer Ring1;
private final ModelRenderer Ring2;
private final ModelRenderer Ring3;
private final ModelRenderer Ring4;
private final ModelRenderer Middle;
private final ModelRenderer Base;
private final ModelRenderer Pointer;
public ModelCompass()
{
this.textureWidth = 16;
this.textureHeight = 8;
this.Ring1 = new ModelRenderer( this, 0, 0 );
this.Ring1.addBox( 0F, 0F, 0F, 4, 1, 1 );
this.Ring1.setRotationPoint( -2F, 22F, 2F );
this.Ring1.setTextureSize( 16, 8 );
this.Ring1.mirror = true;
this.setRotation( this.Ring1, 0F, 0F, 0F );
this.Ring2 = new ModelRenderer( this, 0, 0 );
this.Ring2.addBox( 0F, 0F, 0F, 1, 1, 4 );
this.Ring2.setRotationPoint( -3F, 22F, -2F );
this.Ring2.setTextureSize( 16, 8 );
this.Ring2.mirror = true;
this.setRotation( this.Ring2, 0F, 0F, 0F );
this.Ring3 = new ModelRenderer( this, 0, 0 );
this.Ring3.addBox( 0F, 0F, 0F, 4, 1, 1 );
this.Ring3.setRotationPoint( -2F, 22F, -3F );
this.Ring3.setTextureSize( 16, 8 );
this.Ring3.mirror = true;
this.setRotation( this.Ring3, 0F, 0F, 0F );
this.Ring4 = new ModelRenderer( this, 0, 0 );
this.Ring4.addBox( 0F, 0F, 0F, 1, 1, 4 );
this.Ring4.setRotationPoint( 2F, 22F, -2F );
this.Ring4.setTextureSize( 16, 8 );
this.Ring4.mirror = true;
this.setRotation( this.Ring4, 0F, 0F, 0F );
this.Middle = new ModelRenderer( this, 0, 0 );
this.Middle.addBox( 0F, 0F, 0F, 1, 1, 1 );
this.Middle.setRotationPoint( -0.5333334F, 22F, -0.5333334F );
this.Middle.setTextureSize( 16, 8 );
this.Middle.mirror = true;
this.setRotation( this.Middle, 0F, 0F, 0F );
this.Pointer = new ModelRenderer( this, 0, 0 );
this.Pointer.setTextureOffset( 0, 5 );
this.Pointer.addBox( -0.5F, 0F, 0F, 1, 1, 2 );
this.Pointer.setRotationPoint( 0.5F, 22.5F, 0.5F );
this.Pointer.setTextureSize( 16, 8 );
this.Pointer.mirror = true;
this.Pointer.offsetZ = -0.034f;
this.Pointer.offsetX = -0.034f;
this.setRotation( this.Pointer, 0F, 0F, 0F );
this.Base = new ModelRenderer( this, 0, 0 );
this.Base.addBox( 0F, 0F, 0F, 4, 1, 4 );
this.Base.setRotationPoint( -2F, 23F, -2F );
this.Base.setTextureSize( 16, 8 );
this.Base.mirror = true;
this.setRotation( this.Base, 0F, 0F, 0F );
}
private void setRotation( final ModelRenderer model, final float x, final float y, final float z )
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void renderAll( final float rad )
{
this.setRotation( this.Pointer, 0F, 0F, 0F );
this.Pointer.rotateAngleY = rad;
this.Base.render( 0.0625F );
this.Middle.render( 0.0625F );
this.Pointer.render( 0.0625F );
this.Ring1.render( 0.0625F );
this.Ring2.render( 0.0625F );
this.Ring3.render( 0.0625F );
this.Ring4.render( 0.0625F );
}
}
@@ -1,119 +0,0 @@
package appeng.client.render.model;
import java.util.HashMap;
import java.util.Map;
import com.google.common.base.Function;
import com.google.common.base.Optional;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.client.resources.IResourceManagerReloadListener;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.IModel;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.common.model.IModelState;
public enum ModelsCache implements IResourceManagerReloadListener
{
INSTANCE;
public static final IModelState DEFAULTMODELSTATE = opt -> Optional.absent();
public static final VertexFormat DEFAULTVERTEXFORMAT = DefaultVertexFormats.BLOCK;
public static final Function<ResourceLocation, TextureAtlasSprite> DEFAULTTEXTUREGETTER = texture -> Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite( texture.toString() );
private final Map<ResourceLocation, IModel> cache = new HashMap<>();
private final Map<ResourceLocation, IBakedModel> bakedCache = new HashMap<>();
public IModel getOrLoadModel( ResourceLocation location )
{
IModel model = cache.get( location );
if( model == null )
{
try
{
model = ModelLoaderRegistry.getModel( location );
}
catch( Exception e )
{
// TODO 1.10.2-R - log this in pretty way
e.printStackTrace();
model = ModelLoaderRegistry.getMissingModel();
}
cache.put( location, model );
}
return model;
}
public IBakedModel getModel( ResourceLocation key )
{
return bakedCache.get( key );
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location, IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> textureGetter )
{
IBakedModel model = getModel( key );
if( model == null )
{
model = getOrLoadModel( location ).bake( state, format, textureGetter );
bakedCache.put( key, model );
}
return model;
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location, IModelState state, VertexFormat format )
{
return getOrLoadModel( key, location, state, format, DEFAULTTEXTUREGETTER );
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location, IModelState state, Function<ResourceLocation, TextureAtlasSprite> textureGetter )
{
return getOrLoadModel( key, location, state, DEFAULTVERTEXFORMAT, textureGetter );
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> textureGetter )
{
return getOrLoadModel( key, location, DEFAULTMODELSTATE, format, textureGetter );
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location, IModelState state )
{
return getOrLoadModel( key, location, state, DEFAULTVERTEXFORMAT, DEFAULTTEXTUREGETTER );
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location, VertexFormat format )
{
return getOrLoadModel( key, location, DEFAULTMODELSTATE, format, DEFAULTTEXTUREGETTER );
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location, Function<ResourceLocation, TextureAtlasSprite> textureGetter )
{
return getOrLoadModel( key, location, DEFAULTMODELSTATE, DEFAULTVERTEXFORMAT, textureGetter );
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location )
{
return getOrLoadModel( key, location, DEFAULTMODELSTATE, DEFAULTVERTEXFORMAT, DEFAULTTEXTUREGETTER );
}
public IBakedModel getOrLoadBakedModel( ResourceLocation location )
{
return getOrLoadModel( location, location, DEFAULTMODELSTATE, DEFAULTVERTEXFORMAT, DEFAULTTEXTUREGETTER );
}
@Override
public void onResourceManagerReload( IResourceManager resourceManager )
{
cache.clear();
bakedCache.clear();
}
}
@@ -27,7 +27,7 @@ import com.google.common.collect.Lists;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.Vec3d;
// TODO: Investigate use of CubeBuilder instead
final class RenderHelper
{
@@ -1,72 +0,0 @@
package appeng.client.render.model.pipeline;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.client.renderer.block.model.ItemOverrideList;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.EnumFacing;
import appeng.api.client.BakingPipeline;
import appeng.api.client.BakingPipelineElement;
public class BakingPipelineBakedModel extends BakingPipeline implements IBakedModel
{
private final IBakedModel parent;
public BakingPipelineBakedModel( IBakedModel parent, BakingPipelineElement<?, ?>... pipeline )
{
super( pipeline );
this.parent = parent;
}
@Override
public List<BakedQuad> getQuads( IBlockState state, EnumFacing side, long rand )
{
return pipe( new ArrayList(), parent, state, side, rand );
}
@Override
public boolean isAmbientOcclusion()
{
return parent.isAmbientOcclusion();
}
@Override
public boolean isGui3d()
{
return parent.isGui3d();
}
@Override
public boolean isBuiltInRenderer()
{
return parent.isBuiltInRenderer();
}
@Override
public TextureAtlasSprite getParticleTexture()
{
return parent.getParticleTexture();
}
@Override
public ItemCameraTransforms getItemCameraTransforms()
{
return parent.getItemCameraTransforms();
}
@Override
public ItemOverrideList getOverrides()
{
return parent.getOverrides();
}
}
@@ -1,117 +0,0 @@
package appeng.client.render.model.pipeline;
import java.util.ArrayList;
import java.util.List;
import javax.vecmath.Vector3f;
import javax.vecmath.Vector4f;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.vertex.VertexFormatElement;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.property.IExtendedBlockState;
import appeng.api.client.BakingPipelineElement;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.FacingToRotation;
public class DoubleFacingQuadRotator implements BakingPipelineElement<QuadVertexData, QuadVertexData>
{
@Override
public List<QuadVertexData> pipe( List<QuadVertexData> elements, IBakedModel parent, IBlockState state, EnumFacing side, long rand )
{
if( state != null )
{
IExtendedBlockState extState = (IExtendedBlockState) state;
EnumFacing forward = extState.getValue( AEBaseTileBlock.FORWARD );
if( forward == null )
{
forward = EnumFacing.NORTH;
}
EnumFacing up = extState.getValue( AEBaseTileBlock.UP );
if( up == null )
{
up = EnumFacing.UP;
}
final FacingToRotation f2r = FacingToRotation.get( forward, up );
List<QuadVertexData> rotated = new ArrayList<>();
for( QuadVertexData data : elements )
{
data.setFace( f2r.rotate( data.getFace() ) );
float[][][] qd = data.getData();
for( int v = 0; v < 4; v++ )
{
for( int e = 0; e < data.getFormat().getElementCount(); e++ )
{
VertexFormatElement element = data.getFormat().getElement( e );
if( element.getUsage() == VertexFormatElement.EnumUsage.POSITION )
{
qd[v][e] = transform( f2r, qd[v][e] );
}
else if( element.getUsage() == VertexFormatElement.EnumUsage.NORMAL )
{
qd[v][e] = transformNormal( f2r, qd[v][e] );
}
}
}
rotated.add( new QuadVertexData( data.getFormat(), qd, data.getTintIndex(), data.getFace(), data.getSprite(), data.shouldApplyDiffuseLighting() ) );
}
return rotated;
}
return elements;
}
private float[] transform( FacingToRotation f2r, float[] fs )
{
switch( fs.length )
{
case 3:
Vector3f vec = new Vector3f( fs[0], fs[1], fs[2] );
vec.x -= 0.5f;
vec.y -= 0.5f;
vec.z -= 0.5f;
f2r.getMat().transform( vec );
vec.x += 0.5f;
vec.y += 0.5f;
vec.z += 0.5f;
return new float[] { vec.x, vec.y, vec.z };
case 4:
Vector4f vecc = new Vector4f( fs[0], fs[1], fs[2], fs[3] );
vecc.x -= 0.5f;
vecc.y -= 0.5f;
vecc.z -= 0.5f;
f2r.getMat().transform( vecc );
vecc.x += 0.5f;
vecc.y += 0.5f;
vecc.z += 0.5f;
return new float[] { vecc.x, vecc.y, vecc.z, vecc.w };
default:
return fs;
}
}
private float[] transformNormal( FacingToRotation f2r, float[] fs )
{
switch( fs.length )
{
case 3:
Vector3f vec = new Vector3f( fs[0], fs[1], fs[2] );
f2r.getMat().transform( vec );
return new float[] { vec.x, vec.y, vec.z };
case 4:
Vector4f vecc = new Vector4f( fs[0], fs[1], fs[2], fs[3] );
f2r.getMat().transform( vecc );
return new float[] { vecc.x, vecc.y, vecc.z, vecc.w };
default:
return fs;
}
}
}
@@ -1,39 +0,0 @@
package appeng.client.render.model.pipeline;
import java.util.List;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.model.TRSRTransformation;
public class FacingQuadRotator extends MatVecApplicator
{
private EnumFacing override;
public FacingQuadRotator( EnumFacing override )
{
super( TRSRTransformation.getMatrix( override ) );
this.override = override;
}
public FacingQuadRotator()
{
this.override = null;
}
@Override
public List<QuadVertexData> pipe( List<QuadVertexData> elements, IBakedModel parent, IBlockState state, EnumFacing side, long rand )
{
if( override == null )
{
setMatrix( TRSRTransformation.getMatrix( side ) );
}
return super.pipe( elements, parent, state, side, rand );
}
}
@@ -1,141 +0,0 @@
package appeng.client.render.model.pipeline;
import java.util.ArrayList;
import java.util.List;
import javax.vecmath.Matrix4f;
import javax.vecmath.Vector3f;
import javax.vecmath.Vector4f;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.vertex.VertexFormatElement;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.model.TRSRTransformation;
import appeng.api.client.BakingPipelineElement;
public class MatVecApplicator implements BakingPipelineElement<QuadVertexData, QuadVertexData>
{
private Matrix4f matrix;
private boolean forceTranslate;
public MatVecApplicator( Matrix4f matrix, boolean forceTranslate )
{
this.matrix = matrix;
this.forceTranslate = forceTranslate;
}
public MatVecApplicator( Matrix4f matrix )
{
this( matrix, false );
}
public MatVecApplicator()
{
this( new Matrix4f() );
}
public Matrix4f getMatrix()
{
return matrix;
}
public void setMatrix( Matrix4f matrix )
{
this.matrix = matrix;
}
public boolean forceTranslate()
{
return forceTranslate;
}
public void setForceTranslate( boolean forceTranslate )
{
this.forceTranslate = forceTranslate;
}
@Override
public List<QuadVertexData> pipe( List<QuadVertexData> elements, IBakedModel parent, IBlockState state, EnumFacing side, long rand )
{
List<QuadVertexData> rotated = new ArrayList();
for( QuadVertexData data : elements )
{
float[][][] qd = data.getData();
data.setFace( side != null ? TRSRTransformation.rotate( matrix, side ) : side );
for( int v = 0; v < 4; v++ )
{
for( int e = 0; e < data.getFormat().getElementCount(); e++ )
{
VertexFormatElement element = data.getFormat().getElement( e );
if( element.getUsage() == VertexFormatElement.EnumUsage.POSITION )
{
qd[v][e] = transform( qd[v][e] );
}
else if( element.getUsage() == VertexFormatElement.EnumUsage.NORMAL )
{
qd[v][e] = transformNormal( qd[v][e] );
}
}
}
rotated.add( new QuadVertexData( data.getFormat(), qd, data.getTintIndex(), data.getFace(), data.getSprite(), data.shouldApplyDiffuseLighting() ) );
}
return rotated;
}
private float[] transform( float[] fs )
{
switch( fs.length )
{
case 3:
Vector4f vec = new Vector4f( fs[0], fs[1], fs[2], forceTranslate ? 1 : 0 );
vec.x -= 0.5f;
vec.y -= 0.5f;
vec.z -= 0.5f;
this.matrix.transform( vec );
vec.x += 0.5f;
vec.y += 0.5f;
vec.z += 0.5f;
return new float[] { vec.x, vec.y, vec.z };
case 4:
Vector4f vecc = new Vector4f( fs[0], fs[1], fs[2], forceTranslate ? 1 : fs[3] );
vecc.x -= 0.5f;
vecc.y -= 0.5f;
vecc.z -= 0.5f;
this.matrix.transform( vecc );
vecc.x += 0.5f;
vecc.y += 0.5f;
vecc.z += 0.5f;
return new float[] { vecc.x, vecc.y, vecc.z, vecc.w };
default:
return fs;
}
}
private float[] transformNormal( float[] fs )
{
switch( fs.length )
{
case 3:
Vector3f vec = new Vector3f( fs[0], fs[1], fs[2] );
this.matrix.transform( vec );
vec.normalize();
return new float[] { vec.x, vec.y, vec.z };
case 4:
Vector4f vecc = new Vector4f( fs[0], fs[1], fs[2], fs[3] );
this.matrix.transform( vecc );
vecc.normalize();
return new float[] { vecc.x, vecc.y, vecc.z, vecc.w };
default:
return fs;
}
}
}
@@ -1,37 +0,0 @@
package appeng.client.render.model.pipeline;
import java.util.ArrayList;
import java.util.List;
import com.google.common.collect.ImmutableList;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.util.EnumFacing;
import appeng.api.client.BakingPipelineElement;
public class Merge<F, T> implements BakingPipelineElement<F, T>
{
private final ImmutableList<BakingPipelineElement<?, ?>> pipeline;
public Merge( BakingPipelineElement<?, ?>... pipeline )
{
this.pipeline = ImmutableList.copyOf( pipeline );
}
@Override
public List pipe( List elements, IBakedModel parent, IBlockState state, EnumFacing side, long rand )
{
for( BakingPipelineElement<?, ?> element : pipeline )
{
elements.addAll( element.pipe( new ArrayList<>(), parent, state, side, rand ) );
}
return elements;
}
}
@@ -1,21 +0,0 @@
package appeng.client.render.model.pipeline;
import java.util.List;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.util.EnumFacing;
import appeng.api.client.BakingPipelineElement;
public class ParentQuads implements BakingPipelineElement<Void, BakedQuad>
{
@Override
public List<BakedQuad> pipe( List<Void> elements, IBakedModel parent, IBlockState state, EnumFacing side, long rand )
{
return parent.getQuads( state, side, rand );
}
}
@@ -1,121 +0,0 @@
package appeng.client.render.model.pipeline;
import java.lang.reflect.Field;
import com.google.common.base.Throwables;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
import net.minecraftforge.fml.relauncher.ReflectionHelper;
public final class QuadVertexData
{
private static final Field unpackedData = ReflectionHelper.findField( UnpackedBakedQuad.class, "unpackedData" );
private static float[][][] unpackedData( UnpackedBakedQuad quad )
{
try
{
return (float[][][]) unpackedData.get( quad );
}
catch( Exception e )
{
throw Throwables.propagate( e );
}
}
private VertexFormat format;
private float[][][] data;
private int tintIndex;
private EnumFacing face;
private TextureAtlasSprite sprite;
protected boolean applyDiffuseLighting;
public QuadVertexData( VertexFormat format, float[][][] data, int tintIndex, EnumFacing face, TextureAtlasSprite sprite, boolean applyDiffuseLighting )
{
this.format = format;
this.data = data;
this.tintIndex = tintIndex;
this.face = face;
this.sprite = sprite;
this.applyDiffuseLighting = applyDiffuseLighting;
}
public QuadVertexData( UnpackedBakedQuad quad )
{
this( quad.getFormat(), unpackedData( quad ), quad.getTintIndex(), quad.getFace(), quad.getSprite(), quad.shouldApplyDiffuseLighting() );
}
public UnpackedBakedQuad toQuad()
{
return new UnpackedBakedQuad( data, tintIndex, face, sprite, applyDiffuseLighting, format );
}
public VertexFormat getFormat()
{
return format;
}
public void setFormat( VertexFormat format )
{
this.format = format;
}
public float[][][] getData()
{
return data;
}
public void setData( float[][][] data )
{
this.data = data;
}
public int getTintIndex()
{
return tintIndex;
}
public void setTintIndex( int tintIndex )
{
this.tintIndex = tintIndex;
}
public EnumFacing getFace()
{
return face;
}
public void setFace( EnumFacing face )
{
this.face = face;
}
public TextureAtlasSprite getSprite()
{
return sprite;
}
public void setSprite( TextureAtlasSprite sprite )
{
this.sprite = sprite;
}
public boolean shouldApplyDiffuseLighting()
{
return applyDiffuseLighting;
}
public void setApplyDiffuseLighting( boolean applyDiffuseLighting )
{
this.applyDiffuseLighting = applyDiffuseLighting;
}
}
@@ -1,71 +0,0 @@
package appeng.client.render.model.pipeline;
import java.util.List;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import appeng.api.client.BakingPipelineElement;
public class StatePosRecolorator implements BakingPipelineElement<QuadVertexData, QuadVertexData>
{
private IBlockAccess blockAccess;
private BlockPos pos;
private IBlockState state;
public StatePosRecolorator( IBlockAccess blockAccess, BlockPos pos, IBlockState state )
{
this.blockAccess = blockAccess;
this.pos = pos;
this.state = state;
}
public IBlockAccess getBlockAccess()
{
return blockAccess;
}
public void setBlockAccess( IBlockAccess blockAccess )
{
this.blockAccess = blockAccess;
}
public BlockPos getPos()
{
return pos;
}
public void setPos( BlockPos pos )
{
this.pos = pos;
}
public IBlockState getState()
{
return state;
}
public void setState( IBlockState state )
{
this.state = state;
}
@Override
public List<QuadVertexData> pipe( List<QuadVertexData> elements, IBakedModel parent, IBlockState state, EnumFacing side, long rand )
{
for( QuadVertexData data : elements )
{
data.setTintIndex( Minecraft.getMinecraft().getBlockColors().colorMultiplier( this.state, blockAccess, this.pos, data.getTintIndex() ) );
}
return elements;
}
}
@@ -1,45 +0,0 @@
package appeng.client.render.model.pipeline;
import java.util.List;
import java.util.function.Function;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.util.EnumFacing;
import appeng.api.client.BakingPipelineElement;
public class TintIndexModifier implements BakingPipelineElement<QuadVertexData, QuadVertexData>
{
private Function<Integer, Integer> tintTransformer;
public TintIndexModifier( Function<Integer, Integer> tintTransformer )
{
this.tintTransformer = tintTransformer;
}
public Function<Integer, Integer> getTintTransformer()
{
return tintTransformer;
}
public void setTintTransformer( Function<Integer, Integer> tintTransformer )
{
this.tintTransformer = tintTransformer;
}
@Override
public List<QuadVertexData> pipe( List<QuadVertexData> elements, IBakedModel parent, IBlockState state, EnumFacing side, long rand )
{
for( QuadVertexData quad : elements )
{
quad.setTintIndex( tintTransformer.apply( quad.getTintIndex() ) );
}
return elements;
}
}
@@ -1,62 +0,0 @@
package appeng.client.render.model.pipeline;
import java.util.ArrayList;
import java.util.List;
import com.google.common.collect.Lists;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.client.model.pipeline.LightUtil;
import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
import appeng.api.client.BakingPipelineElement;
public class TypeTransformer
{
public static final BakingPipelineElement<BakedQuad, QuadVertexData> quads2vecs = new BakingPipelineElement<BakedQuad, QuadVertexData>(){
@Override
public List<QuadVertexData> pipe( List<BakedQuad> elements, IBakedModel parent, IBlockState state, EnumFacing side, long rand )
{
return Lists.transform( elements != null ? elements : new ArrayList<>(), ( quad ) -> {
if( quad instanceof UnpackedBakedQuad )
{
return new QuadVertexData( (UnpackedBakedQuad) quad );
}
else
{
int[] qdata = quad.getVertexData();
float[][][] data = new float[4][quad.getFormat().getElementCount()][4];
for( int v = 0; v < data.length; v++ )
{
float[][] vd = data[v];
for( int e = 0; e < vd.length; e++ )
{
LightUtil.unpack( qdata, vd[e], quad.getFormat(), v, e );
}
}
return new QuadVertexData( quad.getFormat(), data, quad.getTintIndex(), quad.getFace(), quad.getSprite(), quad.shouldApplyDiffuseLighting() );
}
} );
}
};
public static final BakingPipelineElement<QuadVertexData, BakedQuad> vecs2quads = new BakingPipelineElement<QuadVertexData, BakedQuad>(){
@Override
public List<BakedQuad> pipe( List<QuadVertexData> elements, IBakedModel parent, IBlockState state, EnumFacing side, long rand )
{
return Lists.transform( elements != null ? elements : new ArrayList<>(), data -> data.toQuad() );
}
};
}
@@ -1,53 +0,0 @@
package appeng.client.render.model.pipeline.cable;
import java.util.List;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.property.IExtendedBlockState;
import appeng.api.client.BakingPipeline;
import appeng.api.client.BakingPipelineElement;
import appeng.api.implementations.parts.IPartCable;
import appeng.api.parts.IPart;
import appeng.api.util.AEPartLocation;
import appeng.block.networking.BlockCableBus;
import appeng.client.render.model.pipeline.TintIndexModifier;
import appeng.parts.CableBusContainer;
public class CableAndConnections implements BakingPipelineElement<BakedQuad, BakedQuad>
{
private final BakingPipeline rotatingPipeline;
private final TintIndexModifier tintIndexModifier;
private final BakingPipeline tintIndexFixPipeline;
public CableAndConnections( BakingPipeline rotatingPipeline, TintIndexModifier tintIndexModifier, BakingPipeline tintIndexFixPipeline )
{
this.rotatingPipeline = rotatingPipeline;
this.tintIndexModifier = tintIndexModifier;
this.tintIndexFixPipeline = tintIndexFixPipeline;
}
@Override
public List<BakedQuad> pipe( List<BakedQuad> elements, IBakedModel parent, IBlockState state, EnumFacing side, long rand )
{
if( state != null )
{
CableBusContainer cableBus = ( (IExtendedBlockState) state ).getValue( BlockCableBus.cableBus );
IPart part = cableBus.getPart( AEPartLocation.INTERNAL );
if( part instanceof IPartCable )
{
tintIndexModifier.setTintTransformer( tint -> ( AEPartLocation.INTERNAL.ordinal() << 2 ) | tint );
elements.addAll( tintIndexFixPipeline.pipe( ( (IPartCable) part ).getOrBakeQuads( rotatingPipeline, state, side, rand ), parent, state, side, rand ) );
}
}
return elements;
}
}
@@ -1,55 +0,0 @@
package appeng.client.render.model.pipeline.cable;
import java.util.List;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.property.IExtendedBlockState;
import appeng.api.client.BakingPipeline;
import appeng.api.client.BakingPipelineElement;
import appeng.api.parts.IFacadePart;
import appeng.api.util.AEPartLocation;
import appeng.block.networking.BlockCableBus;
import appeng.client.render.model.pipeline.TintIndexModifier;
import appeng.parts.CableBusContainer;
public class Facades implements BakingPipelineElement<BakedQuad, BakedQuad>
{
private final BakingPipeline rotatingPipeline;
private final TintIndexModifier tintIndexModifier;
private final BakingPipeline tintIndexFixPipeline;
public Facades( BakingPipeline rotatingPipeline, TintIndexModifier tintIndexModifier, BakingPipeline tintIndexFixPipeline )
{
this.rotatingPipeline = rotatingPipeline;
this.tintIndexModifier = tintIndexModifier;
this.tintIndexFixPipeline = tintIndexFixPipeline;
}
@Override
public List<BakedQuad> pipe( List<BakedQuad> elements, IBakedModel parent, IBlockState state, EnumFacing side, long rand )
{
if( state != null )
{
CableBusContainer cableBus = ( (IExtendedBlockState) state ).getValue( BlockCableBus.cableBus );
for( AEPartLocation facing : AEPartLocation.SIDE_LOCATIONS )
{
IFacadePart facade = cableBus.getFacadeContainer().getFacade( facing );
if( facade != null )
{
tintIndexModifier.setTintTransformer( tint -> ( facing.ordinal() << 2 ) | tint );
elements.addAll( tintIndexFixPipeline.pipe( facade.getOrBakeQuads( cableBus, rotatingPipeline, state, side, rand ), parent, state, side, rand ) );
}
}
}
return elements;
}
}
@@ -1,55 +0,0 @@
package appeng.client.render.model.pipeline.cable;
import java.util.List;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.property.IExtendedBlockState;
import appeng.api.client.BakingPipeline;
import appeng.api.client.BakingPipelineElement;
import appeng.api.parts.IPart;
import appeng.api.util.AEPartLocation;
import appeng.block.networking.BlockCableBus;
import appeng.client.render.model.pipeline.TintIndexModifier;
import appeng.parts.CableBusContainer;
public class Parts implements BakingPipelineElement<BakedQuad, BakedQuad>
{
private final BakingPipeline rotatingPipeline;
private final TintIndexModifier tintIndexModifier;
private final BakingPipeline tintIndexFixPipeline;
public Parts( BakingPipeline rotatingPipeline, TintIndexModifier tintIndexModifier, BakingPipeline tintIndexFixPipeline )
{
this.rotatingPipeline = rotatingPipeline;
this.tintIndexModifier = tintIndexModifier;
this.tintIndexFixPipeline = tintIndexFixPipeline;
}
@Override
public List<BakedQuad> pipe( List<BakedQuad> elements, IBakedModel parent, IBlockState state, EnumFacing side, long rand )
{
if( state != null )
{
CableBusContainer cableBus = ( (IExtendedBlockState) state ).getValue( BlockCableBus.cableBus );
for( AEPartLocation facing : AEPartLocation.SIDE_LOCATIONS )
{
IPart part = cableBus.getPart( facing );
if( part != null )
{
tintIndexModifier.setTintTransformer( tint -> ( facing.ordinal() << 2 ) | tint );
elements.addAll( tintIndexFixPipeline.pipe( part.getOrBakeQuads( rotatingPipeline, state, side, rand ), parent, state, side, rand ) );
}
}
}
return elements;
}
}