Reimplemented cable and parts rendering.
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@@ -19,6 +19,8 @@
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package appeng.parts.automation;
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import java.util.List;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableSet;
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@@ -26,6 +28,7 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.Vec3d;
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import appeng.api.config.Actionable;
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@@ -51,10 +54,12 @@ import appeng.api.storage.IMEMonitor;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.util.AECableType;
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import appeng.core.AELog;
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import appeng.core.AppEng;
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import appeng.core.settings.TickRates;
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import appeng.core.sync.GuiBridge;
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import appeng.helpers.MultiCraftingTracker;
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import appeng.helpers.Reflected;
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import appeng.items.parts.PartModels;
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import appeng.me.GridAccessException;
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import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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@@ -63,6 +68,24 @@ import appeng.util.item.AEItemStack;
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public class PartExportBus extends PartSharedItemBus implements ICraftingRequester
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{
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public static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "part/export_bus_base" );
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@PartModels
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public static final List<ResourceLocation> MODELS_OFF = ImmutableList.of(
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MODEL_BASE,
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new ResourceLocation( AppEng.MOD_ID, "part/export_bus_off" )
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);
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@PartModels
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public static final List<ResourceLocation> MODELS_ON = ImmutableList.of(
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MODEL_BASE,
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new ResourceLocation( AppEng.MOD_ID, "part/export_bus_on" )
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);
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@PartModels
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public static final List<ResourceLocation> MODELS_HAS_CHANNEL = ImmutableList.of(
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MODEL_BASE,
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new ResourceLocation( AppEng.MOD_ID, "part/export_bus_has_channel" )
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);
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private final MultiCraftingTracker craftingTracker = new MultiCraftingTracker( this, 9 );
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private final BaseActionSource mySrc;
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private long itemToSend = 1;
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@@ -337,4 +360,22 @@ public class PartExportBus extends PartSharedItemBus implements ICraftingRequest
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this.nextSlot = ( this.nextSlot + x ) % this.availableSlots();
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}
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}
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@Override
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public List<ResourceLocation> getStaticModels()
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{
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if( isActive() && isPowered() )
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{
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return MODELS_HAS_CHANNEL;
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}
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else if( isPowered() )
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{
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return MODELS_ON;
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}
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else
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{
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return MODELS_OFF;
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}
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}
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}
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