Reimplemented cable and parts rendering.

This commit is contained in:
Sebastian Hartte
2016-08-29 09:47:17 +02:00
parent 0b756708d4
commit 7e027da804
358 changed files with 5964 additions and 1901 deletions
@@ -26,6 +26,7 @@ import net.minecraft.block.state.IBlockState;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.util.FakePlayer;
@@ -34,11 +35,20 @@ import net.minecraftforge.common.util.FakePlayerFactory;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartHost;
import appeng.api.util.AEPartLocation;
import appeng.items.parts.PartModels;
public class PartIdentityAnnihilationPlane extends PartAnnihilationPlane
{
private static final PlaneModels MODELS = new PlaneModels( "part/identity_annihilation_plane_", "part/identity_annihilation_plane_on_" );
@PartModels
public static List<ResourceLocation> getModels()
{
return MODELS.getModels();
}
private static final float SILK_TOUCH_FACTOR = 16;
public PartIdentityAnnihilationPlane( final ItemStack is )
@@ -93,4 +103,11 @@ public class PartIdentityAnnihilationPlane extends PartAnnihilationPlane
return super.obtainBlockDrops( w, pos );
}
}
@Override
public List<ResourceLocation> getStaticModels()
{
return MODELS.getModel( getConnections(), isPowered(), isActive() );
}
}