Reimplemented cable and parts rendering.
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@@ -20,6 +20,10 @@ package appeng.parts.reporting;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import appeng.core.AppEng;
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import appeng.items.parts.PartModels;
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/**
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@@ -36,6 +40,18 @@ import net.minecraft.item.ItemStack;
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public abstract class AbstractPartDisplay extends AbstractPartReporting
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{
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// The base chassis of all display parts
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@PartModels
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protected static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "part/display_base" );
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// Models that contain the status indicator light
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@PartModels
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protected static final ResourceLocation MODEL_STATUS_OFF = new ResourceLocation( AppEng.MOD_ID, "part/display_status_off" );
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@PartModels
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protected static final ResourceLocation MODEL_STATUS_ON = new ResourceLocation( AppEng.MOD_ID, "part/display_status_on" );
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@PartModels
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protected static final ResourceLocation MODEL_STATUS_HAS_CHANNEL = new ResourceLocation( AppEng.MOD_ID, "part/display_status_has_channel" );
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public AbstractPartDisplay( final ItemStack is )
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{
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super( is, true );
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