Moving code around

This commit is contained in:
Sebastian Hartte
2020-06-28 00:48:21 +02:00
parent 37ce6b262e
commit 7f049e099d
30 changed files with 2 additions and 2 deletions
@@ -1,37 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.bootstrap;
import appeng.tile.AEBaseBlockEntity;
/**
* A callback that allows the rendering of a block entity to be customized. Sadly
* this class is required and no lambdas can be used due to them not being able
* to be annotated with @OnlyIn(CLIENT).
*/
public interface TileEntityRenderingCustomizer<T extends AEBaseBlockEntity> {
/**
* Declared as a default method because we will carve out the implementations that
* override this method on the Server side.
*/
default void customize(TileEntityRendering<T> rendering) {
}
}