Some performance or memory optimizations
Replaced String concat in loops with StringBuilder (performance) Replaced for with keySet + Map.get() through for with entrySet (perf) Changed inner classes to static classes, mostly struct like (memory)
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@@ -33,7 +33,7 @@ import cpw.mods.fml.relauncher.SideOnly;
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public class ItemMultiPart extends AEBaseItem implements IPartItem, IItemGroup
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{
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class PartTypeIst
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static class PartTypeIst
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{
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PartType part;
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