Some performance or memory optimizations
Replaced String concat in loops with StringBuilder (performance) Replaced for with keySet + Map.get() through for with entrySet (perf) Changed inner classes to static classes, mostly struct like (memory)
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@@ -4,6 +4,7 @@ import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.Hashtable;
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import java.util.Map.Entry;
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import java.util.Set;
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import appeng.api.networking.IGridNode;
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@@ -14,7 +15,7 @@ import appeng.core.AELog;
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public class NetworkEventBus
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{
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class NetworkEventDone extends Throwable
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static class NetworkEventDone extends Throwable
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{
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private static final long serialVersionUID = -3079021487019171205L;
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@@ -129,17 +130,17 @@ public class NetworkEventBus
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{
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if ( subscribers != null )
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{
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for (Class o : subscribers.keySet())
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for (Entry<Class, MENetworkEventInfo> subscriber : subscribers.entrySet())
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{
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MENetworkEventInfo target = subscribers.get( o );
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GridCacheWrapper cache = g.caches.get( o );
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MENetworkEventInfo target = subscriber.getValue();
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GridCacheWrapper cache = g.caches.get( subscriber.getKey() );
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if ( cache != null )
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{
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x++;
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target.invoke( cache.myCache, e );
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}
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for (IGridNode obj : g.getMachines( o ))
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for (IGridNode obj : g.getMachines( subscriber.getKey() ))
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{
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x++;
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target.invoke( obj.getMachine(), e );
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