Remove redundant type casts
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@@ -67,8 +67,7 @@ public class RenderBlockCrank extends BaseBlockRender<BlockCrank, TileCrank>
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@Override
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public void renderTile( BlockCrank blk, TileCrank tile, Tessellator tess, double x, double y, double z, float f, RenderBlocks renderBlocks )
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{
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TileCrank tc = (TileCrank) tile;
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if( tc.getUp() == null || tc.getUp() == ForgeDirection.UNKNOWN )
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if( tile.getUp() == null || tile.getUp() == ForgeDirection.UNKNOWN )
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{
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return;
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}
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@@ -90,21 +89,21 @@ public class RenderBlockCrank extends BaseBlockRender<BlockCrank, TileCrank>
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this.applyTESRRotation( x, y, z, tile.getForward(), tile.getUp() );
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GL11.glTranslated( 0.5, 0, 0.5 );
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GL11.glRotatef( tc.visibleRotation, 0, 1, 0 );
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GL11.glRotatef( tile.visibleRotation, 0, 1, 0 );
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GL11.glTranslated( -0.5, 0, -0.5 );
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tess.setTranslation( -tc.xCoord, -tc.yCoord, -tc.zCoord );
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tess.setTranslation( -tile.xCoord, -tile.yCoord, -tile.zCoord );
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tess.startDrawingQuads();
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renderBlocks.renderAllFaces = true;
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renderBlocks.blockAccess = tc.getWorldObj();
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renderBlocks.blockAccess = tile.getWorldObj();
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renderBlocks.setRenderBounds( 0.5D - 0.05, 0.5D - 0.5, 0.5D - 0.05, 0.5D + 0.05, 0.5D + 0.1, 0.5D + 0.05 );
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renderBlocks.renderStandardBlock( blk, tc.xCoord, tc.yCoord, tc.zCoord );
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renderBlocks.renderStandardBlock( blk, tile.xCoord, tile.yCoord, tile.zCoord );
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renderBlocks.setRenderBounds( 0.70D - 0.15, 0.55D - 0.05, 0.5D - 0.05, 0.70D + 0.15, 0.55D + 0.05, 0.5D + 0.05 );
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renderBlocks.renderStandardBlock( blk, tc.xCoord, tc.yCoord, tc.zCoord );
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renderBlocks.renderStandardBlock( blk, tile.xCoord, tile.yCoord, tile.zCoord );
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tess.draw();
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tess.setTranslation( 0, 0, 0 );
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