API compiles

This commit is contained in:
Sebastian Hartte
2020-06-27 18:09:44 +02:00
parent ba71a82288
commit 80fbb58d4f
572 changed files with 2995 additions and 3037 deletions
@@ -14,14 +14,14 @@ import com.google.common.collect.ImmutableList;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.model.BakedQuad;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.ItemOverrideList;
import net.minecraft.client.renderer.model.Material;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.IBakedModel;
import net.minecraft.client.render.model.ItemOverrideList;
import net.minecraft.client.render.model.Material;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.data.IDynamicBakedModel;
import net.minecraftforge.client.model.data.IModelData;
@@ -33,17 +33,17 @@ import appeng.tile.qnb.QuantumBridgeTileEntity;
class QnbFormedBakedModel implements IDynamicBakedModel {
private static final Material TEXTURE_LINK = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
new ResourceLocation(AppEng.MOD_ID, "block/quantum_link"));
new Identifier(AppEng.MOD_ID, "block/quantum_link"));
private static final Material TEXTURE_RING = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
new ResourceLocation(AppEng.MOD_ID, "block/quantum_ring"));
new Identifier(AppEng.MOD_ID, "block/quantum_ring"));
private static final Material TEXTURE_RING_LIGHT = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
new ResourceLocation(AppEng.MOD_ID, "block/quantum_ring_light"));
new Identifier(AppEng.MOD_ID, "block/quantum_ring_light"));
private static final Material TEXTURE_RING_LIGHT_CORNER = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
new ResourceLocation(AppEng.MOD_ID, "block/quantum_ring_light_corner"));
new Identifier(AppEng.MOD_ID, "block/quantum_ring_light_corner"));
private static final Material TEXTURE_CABLE_GLASS = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
new ResourceLocation(AppEng.MOD_ID, "parts/cable/glass/transparent"));
new Identifier(AppEng.MOD_ID, "parts/cable/glass/transparent"));
private static final Material TEXTURE_COVERED_CABLE = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
new ResourceLocation(AppEng.MOD_ID, "parts/cable/covered/transparent"));
new Identifier(AppEng.MOD_ID, "parts/cable/covered/transparent"));
private static final float DEFAULT_RENDER_MIN = 2.0f;
private static final float DEFAULT_RENDER_MAX = 14.0f;