API compiles

This commit is contained in:
Sebastian Hartte
2020-06-27 18:09:44 +02:00
parent ba71a82288
commit 80fbb58d4f
572 changed files with 2995 additions and 3037 deletions
@@ -21,7 +21,7 @@ package appeng.client.gui.implementations;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.text.Text;
import net.minecraftforge.fml.client.gui.GuiUtils;
import appeng.client.gui.AEBaseScreen;
@@ -36,7 +36,7 @@ public class VibrationChamberScreen extends AEBaseScreen<VibrationChamberContain
private ProgressBar pb;
public VibrationChamberScreen(VibrationChamberContainer container, PlayerInventory playerInventory,
ITextComponent title) {
Text title) {
super(container, playerInventory, title);
this.ySize = 166;
}