API compiles

This commit is contained in:
Sebastian Hartte
2020-06-27 18:09:44 +02:00
parent ba71a82288
commit 80fbb58d4f
572 changed files with 2995 additions and 3037 deletions
@@ -18,13 +18,13 @@
package appeng.client.render;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.Vector3f;
import net.minecraft.client.renderer.model.ItemCameraTransforms;
import net.minecraft.client.render.model.ItemCameraTransforms;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.Direction;
@@ -81,8 +81,8 @@ public class TesrRenderHelper {
/**
* Render an item in 2D.
*/
public static void renderItem2d(MatrixStack matrixStack, IRenderTypeBuffer buffers, ItemStack itemStack,
float scale, int combinedLightIn, int combinedOverlayIn) {
public static void renderItem2d(MatrixStack matrixStack, VertexConsumerProvider buffers, ItemStack itemStack,
float scale, int combinedLightIn, int combinedOverlayIn) {
if (!itemStack.isEmpty()) {
matrixStack.push();
// Push it out of the block face a bit to avoid z-fighting
@@ -110,7 +110,7 @@ public class TesrRenderHelper {
* @param combinedLightIn
* @param combinedOverlayIn
*/
public static void renderItem2dWithAmount(MatrixStack matrixStack, IRenderTypeBuffer buffers,
public static void renderItem2dWithAmount(MatrixStack matrixStack, VertexConsumerProvider buffers,
IAEItemStack itemStack, float itemScale, float spacing, int combinedLightIn, int combinedOverlayIn) {
final ItemStack renderStack = itemStack.asItemStackRepresentation();