API compiles

This commit is contained in:
Sebastian Hartte
2020-06-27 18:09:44 +02:00
parent ba71a82288
commit 80fbb58d4f
572 changed files with 2995 additions and 3037 deletions
@@ -33,10 +33,10 @@ import com.google.common.collect.ImmutableList;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.Vector4f;
import net.minecraft.client.renderer.model.BakedQuad;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.ItemCameraTransforms;
import net.minecraft.client.renderer.model.ItemOverrideList;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.IBakedModel;
import net.minecraft.client.render.model.ItemCameraTransforms;
import net.minecraft.client.render.model.ItemOverrideList;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.renderer.vertex.VertexFormatElement;
@@ -106,7 +106,7 @@ public class AutoRotatingBakedModel implements IBakedModel {
// the normal back to a byte-based format, which then re-applies Forge's own bug
// when piping it
// to the AO lighter, thus fixing our problem.
BakedQuad packedQuad = new BakedQuad(unpackedQuad.getVertexData(), quad.getTintIndex(),
BakedQuad packedQuad = new BakedQuad(unpackedQuad.getVertexData(), quad.getColorIndex(),
unpackedQuad.getFace(), quad.func_187508_a(), quad.shouldApplyDiffuseLighting());
rotated.add(packedQuad);
}