API compiles

This commit is contained in:
Sebastian Hartte
2020-06-27 18:09:44 +02:00
parent ba71a82288
commit 80fbb58d4f
572 changed files with 2995 additions and 3037 deletions
@@ -18,20 +18,20 @@
package appeng.client.render.tesr;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.util.math.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.Atlases;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.Quaternion;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.render.model.IBakedModel;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import appeng.client.render.FacingToRotation;
import appeng.tile.grindstone.CrankTileEntity;
@@ -40,7 +40,7 @@ import appeng.tile.grindstone.CrankTileEntity;
* This FastTESR only handles the animated model of the turning crank. When the
* crank is at rest, it is rendered using a normal model.
*/
@OnlyIn(Dist.CLIENT)
@Environment(EnvType.CLIENT)
public class CrankTESR extends TileEntityRenderer<CrankTileEntity> {
public CrankTESR(TileEntityRendererDispatcher rendererDispatcherIn) {
@@ -48,7 +48,7 @@ public class CrankTESR extends TileEntityRenderer<CrankTileEntity> {
}
@Override
public void render(CrankTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers,
public void render(CrankTileEntity te, float partialTicks, MatrixStack ms, VertexConsumerProvider buffers,
int combinedLightIn, int combinedOverlayIn) {
// Apply GL transformations relative to the center of the block: 1) TE rotation