API compiles

This commit is contained in:
Sebastian Hartte
2020-06-27 18:09:44 +02:00
parent ba71a82288
commit 80fbb58d4f
572 changed files with 2995 additions and 3037 deletions
@@ -27,7 +27,7 @@ import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import net.minecraft.world.server.ServerWorld;
import net.minecraft.server.world.ServerWorld;
public final class BlockToolDispenseItemBehavior extends DefaultDispenseItemBehavior {
@@ -26,7 +26,7 @@ import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import net.minecraft.world.server.ServerWorld;
import net.minecraft.server.world.ServerWorld;
import appeng.api.util.AEPartLocation;
import appeng.items.tools.powered.MatterCannonItem;
+3 -3
View File
@@ -34,7 +34,7 @@ import com.google.common.base.Stopwatch;
import com.google.common.collect.LinkedListMultimap;
import com.google.common.collect.Multimap;
import net.minecraft.world.IWorld;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.World;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.TickEvent.Phase;
@@ -61,7 +61,7 @@ public class TickHandler {
public static final TickHandler INSTANCE = new TickHandler();
private final Queue<IWorldCallable<?>> serverQueue = new ArrayDeque<>();
private final Multimap<World, CraftingJob> craftingJobs = LinkedListMultimap.create();
private final WeakHashMap<IWorld, Queue<IWorldCallable<?>>> callQueue = new WeakHashMap<>();
private final WeakHashMap<WorldAccess, Queue<IWorldCallable<?>>> callQueue = new WeakHashMap<>();
private final HandlerRep server = new HandlerRep();
private final HandlerRep client = new HandlerRep();
private final HashMap<Integer, PlayerColor> cliPlayerColors = new HashMap<>();
@@ -75,7 +75,7 @@ public class TickHandler {
return this.cliPlayerColors;
}
public void addCallable(final IWorld w, final IWorldCallable<?> c) {
public void addCallable(final WorldAccess w, final IWorldCallable<?> c) {
if (w == null) {
this.serverQueue.add(c);
} else {