API compiles

This commit is contained in:
Sebastian Hartte
2020-06-27 18:09:44 +02:00
parent ba71a82288
commit 80fbb58d4f
572 changed files with 2995 additions and 3037 deletions
@@ -29,11 +29,11 @@ import net.minecraft.nbt.CompoundTag;
import net.minecraft.tags.BlockTags;
import net.minecraft.tags.Tag;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Identifier;
import net.minecraft.util.NonNullList;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.registry.Registry;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.text.Text;
import net.minecraft.world.EmptyBlockReader;
import net.minecraftforge.registries.ForgeRegistries;
@@ -53,7 +53,7 @@ public class FacadeItem extends AEBaseItem implements IFacadeItem, IAlphaPassIte
/**
* Block tag used to explicitly whitelist blocks for use in facades.
*/
private static final ResourceLocation TAG_WHITELISTED = new ResourceLocation(AppEng.MOD_ID, "whitelisted/facades");
private static final Identifier TAG_WHITELISTED = new Identifier(AppEng.MOD_ID, "whitelisted/facades");
private static final String NBT_ITEM_ID = "item";
@@ -68,7 +68,7 @@ public class FacadeItem extends AEBaseItem implements IFacadeItem, IAlphaPassIte
}
@Override
public ITextComponent getDisplayName(ItemStack is) {
public Text getDisplayName(ItemStack is) {
try {
final ItemStack in = this.getTextureItem(is);
if (!in.isEmpty()) {
@@ -142,7 +142,7 @@ public class FacadeItem extends AEBaseItem implements IFacadeItem, IAlphaPassIte
return ItemStack.EMPTY;
}
ResourceLocation itemId = new ResourceLocation(nbt.getString(NBT_ITEM_ID));
Identifier itemId = new Identifier(nbt.getString(NBT_ITEM_ID));
Item baseItem = ForgeRegistries.ITEMS.getValue(itemId);
if (baseItem == null) {