Replaced C-style array instantiation with Java-Style
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@@ -103,9 +103,9 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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static final ChestNoHandler noHandler = new ChestNoHandler();
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static final int sides[] = new int[] { 0 };
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static final int front[] = new int[] { 1 };
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static final int noSlots[] = new int[] {};
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static final int[] sides = new int[] { 0 };
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static final int[] front = new int[] { 1 };
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static final int[] noSlots = new int[] { };
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final AppEngInternalInventory inv = new AppEngInternalInventory( this, 2 );
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final BaseActionSource mySrc = new MachineSource( this );
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@@ -60,7 +60,7 @@ import appeng.util.Platform;
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public class TileDrive extends AENetworkInvTile implements IChestOrDrive, IPriorityHost
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{
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final int sides[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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final int[] sides = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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final AppEngInternalInventory inv = new AppEngInternalInventory( this, 10 );
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boolean isCached = false;
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@@ -72,10 +72,10 @@ public class TileIOPort extends AENetworkInvTile implements IUpgradeableHost, IC
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final ConfigManager cm = new ConfigManager( this );
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final int input[] = { 0, 1, 2, 3, 4, 5 };
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final int output[] = { 6, 7, 8, 9, 10, 11 };
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final int[] input = { 0, 1, 2, 3, 4, 5 };
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final int[] output = { 6, 7, 8, 9, 10, 11 };
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final int outputSlots[] = { 6, 7, 8, 9, 10, 11 };
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final int[] outputSlots = { 6, 7, 8, 9, 10, 11 };
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final AppEngInternalInventory cells = new AppEngInternalInventory( this, 12 );
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final UpgradeInventory upgrades = new UpgradeInventory( AEApi.instance().blocks().blockIOPort.block(), this, 3 );
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@@ -34,7 +34,7 @@ import appeng.util.Platform;
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public class TileSkyChest extends AEBaseInvTile
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{
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final int sides[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35 };
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final int[] sides = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35 };
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final AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 * 4 );
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@TileEvent(TileEventType.NETWORK_WRITE)
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