Implemented ME chest item + block model.
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package appeng.block.storage;
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import appeng.api.util.AEColor;
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import appeng.bootstrap.BlockRenderingCustomizer;
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import appeng.bootstrap.IBlockRendering;
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import appeng.bootstrap.IItemRendering;
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import appeng.client.render.ColorableTileBlockColor;
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import appeng.client.render.StaticItemColor;
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public class ChestRendering extends BlockRenderingCustomizer
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{
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@Override
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public void customize( IBlockRendering rendering, IItemRendering itemRendering )
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{
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// I checked, the ME chest doesn't keep its color in item form
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itemRendering.color( new StaticItemColor( AEColor.Transparent ) );
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rendering.blockColor( new ColorableTileBlockColor() );
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}
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}
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