Multiple variables in one declaration
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@@ -327,7 +327,9 @@ public class Platform
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if ( isClient() )
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return;
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int x = (int) p.posX, y = (int) p.posY, z = (int) p.posZ;
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int x = (int) p.posX;
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int y = (int) p.posY;
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int z = (int) p.posZ;
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if ( tile != null )
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{
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x = tile.xCoord;
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@@ -1602,7 +1604,8 @@ public class Platform
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public static void configurePlayer(EntityPlayer player, ForgeDirection side, TileEntity tile)
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{
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float pitch = 0.0f, yaw = 0.0f;
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float pitch = 0.0f;
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float yaw = 0.0f;
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player.yOffset = 1.8f;
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switch (side)
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