Closes #593 Updating RF Integration to use version 1.7.10R1.0.2

The new update contained a split of the IEnergyHandler into the IEnergyReceiver and IEnergyProvider.
Since all tiles in AE2 are basically IEnergyReceivers we use them and changed the detection of opposing tile entities from IEnergyHandler to IEnergyReceiver
This commit is contained in:
thatsIch
2014-12-15 22:10:26 +01:00
parent 2af5a17054
commit 825567c122
7 changed files with 133 additions and 134 deletions
@@ -18,49 +18,47 @@
package appeng.tile.powersink;
import net.minecraftforge.common.util.ForgeDirection;
import cofh.api.energy.IEnergyReceiver;
import appeng.api.config.PowerUnits;
import appeng.transformer.annotations.integration.Interface;
import cofh.api.energy.IEnergyHandler;
@Interface(iname = "RF", iface = "cofh.api.energy.IEnergyHandler")
public abstract class RedstoneFlux extends RotaryCraft implements IEnergyHandler
@Interface( iname = "RF", iface = "cofh.api.energy.IEnergyReceiver" )
public abstract class RedstoneFlux extends RotaryCraft implements IEnergyReceiver
{
@Override
final public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate)
final public int receiveEnergy( ForgeDirection from, int maxReceive, boolean simulate )
{
final int networkRFDemand = (int) Math.floor( this.getExternalPowerDemand( PowerUnits.RF, maxReceive ) );
final int networkRFDemand = ( int ) Math.floor( this.getExternalPowerDemand( PowerUnits.RF, maxReceive ) );
final int usedRF = Math.min( maxReceive, networkRFDemand );
if ( !simulate )
{
this.injectExternalPower( PowerUnits.RF, usedRF );
}
return usedRF;
}
@Override
final public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate)
final public int getEnergyStored( ForgeDirection from )
{
return 0;
return ( int ) Math.floor( PowerUnits.AE.convertTo( PowerUnits.RF, this.getAECurrentPower() ) );
}
@Override
final public boolean canConnectEnergy(ForgeDirection from)
final public int getMaxEnergyStored( ForgeDirection from )
{
return ( int ) Math.floor( PowerUnits.AE.convertTo( PowerUnits.RF, this.getAEMaxPower() ) );
}
@Override
final public boolean canConnectEnergy( ForgeDirection from )
{
return this.getPowerSides().contains( from );
}
@Override
final public int getEnergyStored(ForgeDirection from)
{
return (int) Math.floor( PowerUnits.AE.convertTo( PowerUnits.RF, this.getAECurrentPower() ) );
}
@Override
final public int getMaxEnergyStored(ForgeDirection from)
{
return (int) Math.floor( PowerUnits.AE.convertTo( PowerUnits.RF, this.getAEMaxPower() ) );
}
}