Err too much.

This commit is contained in:
AlgorithmX2
2014-01-20 10:41:37 -06:00
parent 5652ec30ec
commit 834e9c04c5
159 changed files with 7953 additions and 1541 deletions
+7 -7
View File
@@ -71,7 +71,7 @@ public class AdaptorIInventory extends InventoryAdaptor
if ( rv != null )
{
i.onInventoryChanged();
// i.onInventoryChanged();
return rv;
}
}
@@ -150,8 +150,8 @@ public class AdaptorIInventory extends InventoryAdaptor
}
}
if ( rv != null )
i.onInventoryChanged();
// if ( rv != null )
// i.onInventoryChanged();
return rv;
}
@@ -226,7 +226,7 @@ public class AdaptorIInventory extends InventoryAdaptor
if ( left.stackSize <= 0 )
{
i.onInventoryChanged();
// i.onInventoryChanged();
return null;
}
}
@@ -247,7 +247,7 @@ public class AdaptorIInventory extends InventoryAdaptor
left.stackSize -= used;
if ( left.stackSize <= 0 )
{
i.onInventoryChanged();
// i.onInventoryChanged();
return null;
}
}
@@ -257,8 +257,8 @@ public class AdaptorIInventory extends InventoryAdaptor
}
}
if ( left.stackSize != A.stackSize )
i.onInventoryChanged();
// if ( left.stackSize != A.stackSize )
// i.onInventoryChanged();
return left;
}
+1 -1
View File
@@ -22,7 +22,7 @@ public class IMEInventoryDestination implements IInventoryDestination
if ( stack == null )
return false;
IAEItemStack failed = me.injectItems( AEItemStack.create( stack ), Actionable.SIMULATE );
IAEItemStack failed = me.injectItems( AEItemStack.create( stack ), Actionable.SIMULATE, null );
if ( failed == null )
return true;
@@ -7,13 +7,13 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import appeng.integration.modules.BC;
public class WrapperPipe implements IInventory
public class WrapperBCPipe implements IInventory
{
TileEntity ad;
ForgeDirection dir;
public WrapperPipe(TileEntity te, ForgeDirection d) {
public WrapperBCPipe(TileEntity te, ForgeDirection d) {
ad = te;
dir = d;
}
+99
View File
@@ -0,0 +1,99 @@
package appeng.util.inv;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import appeng.integration.modules.TE;
public class WrapperTEPipe implements IInventory
{
TileEntity ad;
ForgeDirection dir;
public WrapperTEPipe(TileEntity te, ForgeDirection d) {
ad = te;
dir = d;
}
@Override
public int getSizeInventory()
{
return 1;
}
@Override
public ItemStack getStackInSlot(int i)
{
return null;
}
@Override
public ItemStack decrStackSize(int i, int j)
{
return null;
}
@Override
public ItemStack getStackInSlotOnClosing(int i)
{
return null;
}
@Override
public void setInventorySlotContents(int i, ItemStack itemstack)
{
TE.instance.addItemsToPipe( ad, itemstack, dir );
}
@Override
public String getInvName()
{
return null;
}
@Override
public boolean isInvNameLocalized()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public void onInventoryChanged()
{
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityplayer)
{
return false;
}
@Override
public void openChest()
{
}
@Override
public void closeChest()
{
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack)
{
return TE.instance.canAddItemsToPipe( ad, itemstack, dir );
}
}