Crafting calculator now supports damageable items, and ore dictionary stuff in primitive form.
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@@ -4,6 +4,9 @@ import java.util.HashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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import appeng.api.networking.crafting.ICraftingPatternDetails;
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import appeng.api.networking.security.BaseActionSource;
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@@ -17,20 +20,43 @@ public class CraftingTreeProcess
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ICraftingPatternDetails details;
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CraftingJob job;
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int crafts = 0;
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long crafts = 0;
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boolean damageable;
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final private int depth;
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Map<CraftingTreeNode, Long> nodes = new HashMap();
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public boolean possible = true;
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public CraftingTreeProcess(CraftingCache cc, CraftingJob job, ICraftingPatternDetails details, CraftingTreeNode craftingTreeNode, int depth) {
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public CraftingTreeProcess(CraftingCache cc, CraftingJob job, ICraftingPatternDetails details, CraftingTreeNode craftingTreeNode, int depth, World world) {
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parent = craftingTreeNode;
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this.details = details;
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this.job = job;
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this.depth = depth;
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for (IAEItemStack part : details.getCondencedInputs())
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nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, depth + 1 ), part.getStackSize() );
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if ( details.isCraftable() )
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{
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IAEItemStack list[] = details.getInputs();
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for (int x = 0; x < list.length; x++)
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{
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IAEItemStack part = list[x];
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if ( part != null )
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{
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ItemStack is = part.getItemStack();
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if ( is.getItem().hasContainerItem( is ) )
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damageable = true;
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nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, x, depth + 1 ), part.getStackSize() );
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}
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}
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}
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else
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{
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for (IAEItemStack part : details.getCondencedInputs())
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{
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nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, -1, depth + 1 ), part.getStackSize() );
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}
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}
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}
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public boolean notRecurive(ICraftingPatternDetails details)
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@@ -38,6 +64,13 @@ public class CraftingTreeProcess
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return parent.notRecurive( details );
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}
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long getTimes(long remaining, long stackSize)
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{
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if ( damageable )
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return 1;
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return (remaining / stackSize) + (remaining % stackSize != 0 ? 1 : 0);
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}
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IAEItemStack getAmountCrafted(IAEItemStack what2)
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{
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for (IAEItemStack is : details.getCondencedOutputs())
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@@ -59,7 +92,22 @@ public class CraftingTreeProcess
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for (Entry<CraftingTreeNode, Long> entry : nodes.entrySet())
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{
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IAEItemStack item = entry.getKey().getStack( entry.getValue() );
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entry.getKey().request( inv, item.getStackSize() * i, src );
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IAEItemStack stack = entry.getKey().request( inv, item.getStackSize() * i, src );
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if ( damageable )
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{
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ItemStack is = stack.getItemStack();
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if ( stack.getItem().hasContainerItem( is ) )
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{
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is = stack.getItem().getContainerItem( is );
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if ( is.isItemStackDamageable() && is.getItemDamage() == is.getMaxDamage() )
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is = null;
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IAEItemStack o = AEApi.instance().storage().createItemStack( is );
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if ( o != null )
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inv.injectItems( o, Actionable.MODULATE, src );
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}
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}
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}
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// assume its possible.
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