Easy entity renderers

This commit is contained in:
covers1624
2020-06-01 14:26:30 +09:30
parent e7dadcddbe
commit 848f4238d2
2 changed files with 45 additions and 58 deletions
@@ -19,39 +19,43 @@
package appeng.entity;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.block.Blocks;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.block.Blocks;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.Vector3f;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.renderer.entity.EntityRendererManager;
import net.minecraft.client.renderer.entity.TNTMinecartRenderer;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn( Dist.CLIENT )
public class RenderTinyTNTPrimed extends Render<EntityTinyTNTPrimed>
public class RenderTinyTNTPrimed extends EntityRenderer<EntityTinyTNTPrimed>
{
public RenderTinyTNTPrimed( final RenderManager p_i46134_1_ )
public RenderTinyTNTPrimed( final EntityRendererManager manager )
{
super( p_i46134_1_ );
super( manager );
this.shadowSize = 0.5F;
}
@Override
public void doRender( final EntityTinyTNTPrimed tnt, final double x, final double y, final double z, final float unused, final float life )
public void render( EntityTinyTNTPrimed tnt, float entityYaw, float partialTicks, MatrixStack mStack, IRenderTypeBuffer buffers, int packedLight )
{
final BlockRendererDispatcher blockrendererdispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
GlStateManager.pushMatrix();
GlStateManager.translate( (float) x, (float) y + 0.25F, (float) z );
mStack.push();
mStack.translate( 0, 0.25F, 0 );
float f2;
if( tnt.getFuse() - life + 1.0F < 10.0F )
if( tnt.getFuse() - partialTicks + 1.0F < 10.0F )
{
f2 = 1.0F - ( tnt.getFuse() - life + 1.0F ) / 10.0F;
f2 = 1.0F - ( tnt.getFuse() - partialTicks + 1.0F ) / 10.0F;
if( f2 < 0.0F )
{
@@ -66,41 +70,22 @@ public class RenderTinyTNTPrimed extends Render<EntityTinyTNTPrimed>
f2 *= f2;
f2 *= f2;
final float f3 = 1.0F + f2 * 0.3F;
GlStateManager.scale( f3, f3, f3 );
mStack.scale( f3, f3, f3 );
}
GlStateManager.scale( 0.5f, 0.5f, 0.5f );
f2 = ( 1.0F - ( tnt.getFuse() - life + 1.0F ) / 100.0F ) * 0.8F;
this.bindEntityTexture( tnt );
GlStateManager.translate( -0.5F, -0.5F, 0.5F );
blockrendererdispatcher.renderBlockBrightness( Blocks.TNT.getDefaultState(), tnt.getBrightness() );
GlStateManager.translate( 0.0F, 0.0F, 1.0F );
if( tnt.getFuse() / 5 % 2 == 0 )
{
GlStateManager.disableTexture2D();
GlStateManager.disableLighting();
GlStateManager.enableBlend();
GlStateManager.blendFunc( 770, 772 );
GlStateManager.color( 1.0F, 1.0F, 1.0F, f2 );
GlStateManager.doPolygonOffset( -3.0F, -3.0F );
GlStateManager.enablePolygonOffset();
blockrendererdispatcher.renderBlockBrightness( Blocks.TNT.getDefaultState(), 1.0F );
GlStateManager.doPolygonOffset( 0.0F, 0.0F );
GlStateManager.disablePolygonOffset();
GlStateManager.color( 1.0F, 1.0F, 1.0F, 1.0F );
GlStateManager.disableBlend();
GlStateManager.enableLighting();
GlStateManager.enableTexture2D();
}
GlStateManager.popMatrix();
super.doRender( tnt, x, y, z, unused, life );
mStack.scale( 0.5f, 0.5f, 0.5f );
f2 = ( 1.0F - ( tnt.getFuse() - partialTicks + 1.0F ) / 100.0F ) * 0.8F;
mStack.rotate( Vector3f.YP.rotationDegrees( -90.0F ) );
mStack.translate( -0.5D, -0.5D, 0.5D );
mStack.rotate( Vector3f.YP.rotationDegrees( 90.0F ) );
TNTMinecartRenderer.renderTntFlash( Blocks.TNT.getDefaultState(), mStack, buffers, packedLight, tnt.getFuse() / 5 % 2 == 0 );
mStack.pop();
super.render( tnt, entityYaw, partialTicks, mStack, buffers, packedLight );
}
@Override
protected ResourceLocation getEntityTexture( final EntityTinyTNTPrimed entity )
public ResourceLocation getEntityTexture( final EntityTinyTNTPrimed entity )
{
return TextureMap.LOCATION_BLOCKS_TEXTURE;
return AtlasTexture.LOCATION_BLOCKS_TEXTURE;
}
}