Compiles again.
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@@ -118,12 +118,10 @@ public class TinyTNTBlock extends AEBaseBlock {
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LivingEntity igniter = null;
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// Check if the shooter still exists
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if (w instanceof ServerWorld) {
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ServerWorld serverWorld = (ServerWorld) w;
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Entity shooter = serverWorld.getEntityByUuid(entityarrow.shootingEntity);
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Entity shooter = entityarrow.func_234616_v_();
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if (shooter instanceof LivingEntity) {
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igniter = (LivingEntity) shooter;
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}
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}
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this.startFuse(w, pos, igniter);
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w.removeBlock(pos, false);
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