Compiles again.

This commit is contained in:
Sebastian Hartte
2020-07-27 23:50:28 +02:00
parent 56ecda5173
commit 84e6aaa122
136 changed files with 1004 additions and 1108 deletions
@@ -30,6 +30,7 @@ import net.minecraft.client.particle.Particle;
import net.minecraft.client.particle.ParticleManager;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
@@ -223,7 +224,7 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusTileEntity> implement
// FIXME: Check how this looks, probably like shit, maybe provide parts the
// ability to supply particle textures???
effectRenderer
.addEffect(new CableBusBreakingParticle(world, x, y, z, texture).multipleParticleScaleBy(0.8F));
.addEffect(new CableBusBreakingParticle((ClientWorld) world, x, y, z, texture).multipleParticleScaleBy(0.8F));
}
return true;
@@ -264,7 +265,7 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusTileEntity> implement
// FIXME: Check how this looks, probably like shit, maybe provide parts the
// ability to supply particle textures???
Particle effect = new CableBusBreakingParticle(world, x, y, z, x - pos.getX() - 0.5D,
Particle effect = new CableBusBreakingParticle((ClientWorld) world, x, y, z, x - pos.getX() - 0.5D,
y - pos.getY() - 0.5D, z - pos.getZ() - 0.5D, texture);
effectRenderer.addEffect(effect);
}
@@ -337,11 +338,6 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusTileEntity> implement
return this.cb(w, pos).activate(player, hand, hitInBlock) ? ActionResultType.SUCCESS : ActionResultType.PASS;
}
@Override
public boolean recolorBlock(BlockState state, IWorld world, BlockPos pos, Direction side, DyeColor color) {
return recolorBlock(world, pos, side, color, null);
}
public boolean recolorBlock(final IBlockReader world, final BlockPos pos, final Direction side,
final DyeColor color, final PlayerEntity who) {
try {