Compiles again.

This commit is contained in:
Sebastian Hartte
2020-07-27 23:50:28 +02:00
parent 56ecda5173
commit 84e6aaa122
136 changed files with 1004 additions and 1108 deletions
@@ -87,7 +87,7 @@ public final class TinyTNTPrimedEntity extends TNTEntity implements IEntityAddit
*/
@Override
public void tick() {
this.handleWaterMovement();
this.func_233566_aG_();
this.prevPosX = this.getPosX();
this.prevPosY = this.getPosY();
@@ -168,11 +168,11 @@ public final class TinyTNTPrimedEntity extends TNTEntity implements IEntityAddit
+ ((y + 0.5f) - this.getPosY()) * ((y + 0.5f) - this.getPosY())
+ ((z + 0.5f) - this.getPosZ()) * ((z + 0.5f) - this.getPosZ())));
final float resistance = block.getExplosionResistance(state, this.world, point, this, ex);
final float resistance = block.getExplosionResistance(state, this.world, point, ex);
strength -= (resistance + 0.3F) * 0.11f;
if (strength > 0.01) {
if (block.getRenderMaterial(state) != Material.AIR) {
if (state.getMaterial() != Material.AIR) {
if (block.canDropFromExplosion(ex)) {
block.spawnDrops(state, this.world, point);
}