Some Clean up.
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@@ -311,7 +311,6 @@ public class PartPlacement
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MovingObjectPosition mop = block.collisionRayTrace( world, x, y, z, dir.a, dir.b );
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if ( mop != null )
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{
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List<ItemStack> is = new LinkedList();
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SelectedPart sp = host.selectPart( mop.hitVec.addVector( -mop.blockX, -mop.blockY, -mop.blockZ ) );
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if ( sp.part != null )
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