Makes quartz fixture resources and class consistent with the registry name.
This commit is contained in:
+3
-3
@@ -49,16 +49,16 @@ import appeng.core.CommonHelper;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import appeng.helpers.MetaRotation;
|
||||
|
||||
public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, ICustomCollision
|
||||
public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock, ICustomCollision
|
||||
{
|
||||
|
||||
// Cannot use the vanilla FACING property here because it excludes facing DOWN
|
||||
public static final PropertyDirection FACING = PropertyDirection.create( "facing" );
|
||||
|
||||
// Used to alternate between two variants of the torch on adjacent blocks
|
||||
// Used to alternate between two variants of the fixture on adjacent blocks
|
||||
public static final PropertyBool ODD = PropertyBool.create( "odd" );
|
||||
|
||||
public BlockQuartzTorch()
|
||||
public BlockQuartzFixture()
|
||||
{
|
||||
super( Material.CIRCUITS );
|
||||
|
||||
Reference in New Issue
Block a user