Plane Connection Refactor (#4556)
* Refactors all plane parts to use a common helper for calculating connections to adjacent planes. Also fixes problems with updating these connections on neighbor updates. * Fix conflicting GuiSync ID. * Slightly refactor PlaneConnectionHelper, and fix an issue where the bounding box was calculated incorrectly by using the wrong up-direction.
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@@ -14,7 +14,6 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.tags.FluidTags;
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import net.minecraft.tags.ITag;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Direction;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockReader;
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@@ -35,15 +34,12 @@ import appeng.api.networking.storage.IStorageGrid;
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import appeng.api.networking.ticking.IGridTickable;
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import appeng.api.networking.ticking.TickRateModulation;
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import appeng.api.networking.ticking.TickingRequest;
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import appeng.api.parts.IPart;
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import appeng.api.parts.IPartCollisionHelper;
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import appeng.api.parts.IPartHost;
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import appeng.api.parts.IPartModel;
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import appeng.api.storage.IMEInventory;
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import appeng.api.storage.channels.IFluidStorageChannel;
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import appeng.api.storage.data.IAEFluidStack;
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import appeng.api.util.AECableType;
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import appeng.api.util.AEPartLocation;
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import appeng.core.Api;
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import appeng.core.AppEng;
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import appeng.core.settings.TickRates;
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@@ -53,6 +49,7 @@ import appeng.items.parts.PartModels;
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import appeng.me.GridAccessException;
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import appeng.me.helpers.MachineSource;
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import appeng.parts.BasicStatePart;
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import appeng.parts.automation.PlaneConnectionHelper;
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import appeng.parts.automation.PlaneConnections;
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import appeng.parts.automation.PlaneModelData;
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import appeng.parts.automation.PlaneModels;
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@@ -73,115 +70,27 @@ public class FluidAnnihilationPlanePart extends BasicStatePart implements IGridT
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private final IActionSource mySrc = new MachineSource(this);
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private final PlaneConnectionHelper connectionHelper = new PlaneConnectionHelper(this);
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public FluidAnnihilationPlanePart(final ItemStack is) {
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super(is);
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}
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@Override
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public void getBoxes(final IPartCollisionHelper bch) {
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int minX = 1;
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int minY = 1;
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int maxX = 15;
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int maxY = 15;
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final IPartHost host = this.getHost();
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if (host != null) {
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final TileEntity te = host.getTile();
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final BlockPos pos = te.getPos();
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final Direction e = bch.getWorldX();
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final Direction u = bch.getWorldY();
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if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(e.getOpposite())), this.getSide())) {
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minX = 0;
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}
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if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(e)), this.getSide())) {
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maxX = 16;
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}
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if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(u.getOpposite())), this.getSide())) {
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minY = 0;
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}
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if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(e)), this.getSide())) {
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maxY = 16;
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}
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}
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bch.addBox(5, 5, 14, 11, 11, 15);
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bch.addBox(minX, minY, 15, maxX, maxY, 16);
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connectionHelper.getBoxes(bch);
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}
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public PlaneConnections getConnections() {
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final Direction facingRight, facingUp;
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AEPartLocation location = this.getSide();
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switch (location) {
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case UP:
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facingRight = Direction.EAST;
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facingUp = Direction.NORTH;
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break;
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case DOWN:
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facingRight = Direction.WEST;
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facingUp = Direction.NORTH;
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break;
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case NORTH:
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facingRight = Direction.WEST;
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facingUp = Direction.UP;
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break;
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case SOUTH:
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facingRight = Direction.EAST;
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facingUp = Direction.UP;
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break;
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case WEST:
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facingRight = Direction.SOUTH;
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facingUp = Direction.UP;
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break;
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case EAST:
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facingRight = Direction.NORTH;
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facingUp = Direction.UP;
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break;
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default:
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case INTERNAL:
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return PlaneConnections.of(false, false, false, false);
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}
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boolean left = false, right = false, down = false, up = false;
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final IPartHost host = this.getHost();
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if (host != null) {
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final TileEntity te = host.getTile();
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final BlockPos pos = te.getPos();
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if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(facingRight.getOpposite())),
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this.getSide())) {
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left = true;
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}
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if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(facingRight)), this.getSide())) {
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right = true;
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}
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if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(facingUp.getOpposite())),
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this.getSide())) {
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down = true;
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}
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if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(facingUp)), this.getSide())) {
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up = true;
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}
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}
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return PlaneConnections.of(up, right, down, left);
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return connectionHelper.getConnections();
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}
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@Override
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public void onNeighborChanged(IBlockReader w, BlockPos pos, BlockPos neighbor) {
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if (pos.offset(this.getSide().getFacing()).equals(neighbor)) {
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this.refresh();
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} else {
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connectionHelper.updateConnections();
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}
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}
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@@ -190,14 +99,6 @@ public class FluidAnnihilationPlanePart extends BasicStatePart implements IGridT
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return 1;
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}
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private boolean isAnnihilationPlane(final TileEntity blockTileEntity, final AEPartLocation side) {
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if (blockTileEntity instanceof IPartHost) {
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final IPart p = ((IPartHost) blockTileEntity).getPart(side);
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return p != null && p.getClass() == this.getClass();
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}
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return false;
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}
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private void refresh() {
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try {
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this.getProxy().getTick().alertDevice(this.getProxy().getNode());
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