Plane Connection Refactor (#4556)

* Refactors all plane parts to use a common helper for
calculating connections to adjacent planes.
Also fixes problems with updating these connections on neighbor updates.

* Fix conflicting GuiSync ID.

* Slightly refactor PlaneConnectionHelper, and fix an issue where the bounding box was calculated incorrectly by using the wrong up-direction.
This commit is contained in:
shartte
2020-08-05 17:45:33 +02:00
committed by GitHub
parent 9bc844738c
commit 8617dc8340
7 changed files with 180 additions and 336 deletions
@@ -0,0 +1,160 @@
package appeng.parts.automation;
import javax.annotation.Nullable;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.util.AEPartLocation;
import appeng.parts.AEBasePart;
/**
* Helps plane parts (annihilation, formation) with determining and checking for
* connections to adjacent plane parts of the same type to form a visually
* larger plane.
*/
public final class PlaneConnectionHelper {
private final AEBasePart part;
public PlaneConnectionHelper(AEBasePart part) {
this.part = part;
}
/**
* Gets on which sides this part has adjacent planes that it visually connects
* to
*/
public PlaneConnections getConnections() {
TileEntity hostTileEntity = getHostTileEntity();
AEPartLocation side = part.getSide();
final Direction facingRight, facingUp;
switch (side) {
case UP:
facingRight = Direction.EAST;
facingUp = Direction.NORTH;
break;
case DOWN:
facingRight = Direction.WEST;
facingUp = Direction.NORTH;
break;
case NORTH:
facingRight = Direction.WEST;
facingUp = Direction.UP;
break;
case SOUTH:
facingRight = Direction.EAST;
facingUp = Direction.UP;
break;
case WEST:
facingRight = Direction.SOUTH;
facingUp = Direction.UP;
break;
case EAST:
facingRight = Direction.NORTH;
facingUp = Direction.UP;
break;
default:
case INTERNAL:
return PlaneConnections.of(false, false, false, false);
}
boolean left = false, right = false, down = false, up = false;
if (hostTileEntity != null) {
World world = hostTileEntity.getWorld();
BlockPos pos = hostTileEntity.getPos();
if (isCompatiblePlaneAdjacent(world.getTileEntity(pos.offset(facingRight.getOpposite())))) {
left = true;
}
if (isCompatiblePlaneAdjacent(world.getTileEntity(pos.offset(facingRight)))) {
right = true;
}
if (isCompatiblePlaneAdjacent(world.getTileEntity(pos.offset(facingUp.getOpposite())))) {
down = true;
}
if (isCompatiblePlaneAdjacent(world.getTileEntity(pos.offset(facingUp)))) {
up = true;
}
}
return PlaneConnections.of(up, right, down, left);
}
/**
* Get the bounding boxes of this plane parts components.
*/
public void getBoxes(IPartCollisionHelper bch) {
int minX = 1;
int minY = 1;
int maxX = 15;
int maxY = 15;
TileEntity hostTile = getHostTileEntity();
if (hostTile != null) {
World world = hostTile.getWorld();
final BlockPos pos = hostTile.getPos();
final Direction e = bch.getWorldX();
final Direction u = bch.getWorldY();
if (isCompatiblePlaneAdjacent(world.getTileEntity(pos.offset(e.getOpposite())))) {
minX = 0;
}
if (isCompatiblePlaneAdjacent(world.getTileEntity(pos.offset(e)))) {
maxX = 16;
}
if (isCompatiblePlaneAdjacent(world.getTileEntity(pos.offset(u.getOpposite())))) {
minY = 0;
}
if (isCompatiblePlaneAdjacent(world.getTileEntity(pos.offset(u)))) {
maxY = 16;
}
}
bch.addBox(5, 5, 14, 11, 11, 15);
bch.addBox(minX, minY, 15, maxX, maxY, 16);
}
/**
* Call this when an adjacent block has changed since the connections need to be
* recalculated.
*/
public void updateConnections() {
TileEntity hostTile = getHostTileEntity();
if (hostTile != null) {
hostTile.requestModelDataUpdate();
}
}
private boolean isCompatiblePlaneAdjacent(@Nullable TileEntity adjacentTileEntity) {
if (adjacentTileEntity instanceof IPartHost) {
final IPart p = ((IPartHost) adjacentTileEntity).getPart(part.getSide());
return p != null && p.getClass() == part.getClass();
}
return false;
}
private TileEntity getHostTileEntity() {
IPartHost host = part.getHost();
if (host != null) {
return host.getTile();
}
return null;
}
}