Added Light Detector
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@@ -0,0 +1,48 @@
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package appeng.block.misc;
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import java.util.EnumSet;
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import java.util.Random;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import appeng.core.features.AEFeature;
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import appeng.tile.misc.TileLightDetector;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class BlockLightDetector extends BlockQuartzTorch
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{
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public BlockLightDetector() {
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super( BlockLightDetector.class );
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setfeature( EnumSet.of( AEFeature.LightDetector ) );
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setTileEntiy( TileLightDetector.class );
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}
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@Override
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public void onNeighborChange(IBlockAccess world, int x, int y, int z, int tileX, int tileY, int tileZ)
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{
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super.onNeighborChange( world, x, y, z, tileX, tileY, tileZ );
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TileLightDetector tld = getTileEntity( world, x, y, z );
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if ( tld != null )
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tld.updateLight();
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}
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@Override
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public int isProvidingWeakPower(IBlockAccess w, int x, int y, int z, int side)
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{
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if ( w instanceof World && ((TileLightDetector) getTileEntity( w, x, y, z )).isReady() )
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return (int) ((World) w).getBlockLightValue( x, y, z ) - 6;
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return 0;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void randomDisplayTick(World w, int x, int y, int z, Random r)
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{
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// cancel out lightning
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}
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}
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