Clean up global state for cable render mode (#4539)

* Clean up the global state used to hack part interaction into respecting
the player's facade render mode. Make the name more indicative of
what is actually happening.

* Fun.
This commit is contained in:
shartte
2020-08-03 14:46:39 +02:00
committed by GitHub
parent 1801302d8f
commit 872d8d33cb
7 changed files with 50 additions and 29 deletions
+10 -2
View File
@@ -22,6 +22,7 @@ import java.util.List;
import java.util.Random;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.client.util.InputMappings;
import net.minecraft.entity.player.PlayerEntity;
@@ -55,11 +56,18 @@ public abstract class CommonHelper {
public abstract void postInit();
public abstract CableRenderMode getRenderMode();
public abstract CableRenderMode getCableRenderMode();
public abstract void triggerUpdates();
public abstract void updateRenderMode(PlayerEntity player);
/**
* Sets the player that is currently interacting with a cable or part attached
* to a cable. This will return that player's cable render mode from calls to
* {@link #getCableRenderMode()}, until another player or null is set.
*
* @param player Null to revert to the default cable render mode.
*/
public abstract void setPartInteractionPlayer(@Nullable PlayerEntity player);
public abstract boolean isActionKey(@Nonnull final ActionKey key, InputMappings.Input input);
+1 -1
View File
@@ -41,6 +41,6 @@ public class ApiPart implements IPartHelper {
@Override
public CableRenderMode getCableRenderMode() {
return AppEng.proxy.getRenderMode();
return AppEng.proxy.getCableRenderMode();
}
}
@@ -18,13 +18,13 @@
package appeng.core.api.definitions;
import java.awt.*;
import java.util.function.Consumer;
import net.minecraft.entity.EntityClassification;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemModelsProperties;
import net.minecraft.item.Rarity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@@ -241,7 +241,8 @@ public final class ApiItems implements IItems {
.features(AEFeature.NETWORK_TOOL).build();
this.cellCreative = registry.item("creative_storage_cell", CreativeStorageCellItem::new)
.props(props -> props.maxStackSize(1)).features(AEFeature.STORAGE_CELLS, AEFeature.CREATIVE).build();
.props(props -> props.maxStackSize(1).rarity(Rarity.EPIC))
.features(AEFeature.STORAGE_CELLS, AEFeature.CREATIVE).build();
this.viewCell = registry.item("view_cell", ViewCellItem::new).props(props -> props.maxStackSize(1))
.features(AEFeature.VIEW_CELL).build();
@@ -68,11 +68,14 @@ public class PartPlacementPacket extends BasePacket {
@Override
public void serverPacketData(final INetworkInfo manager, final PlayerEntity player) {
final ServerPlayerEntity sender = (ServerPlayerEntity) player;
AppEng.proxy.updateRenderMode(sender);
PartPlacement.setEyeHeight(this.eyeHeight);
PartPlacement.place(sender.getHeldItem(this.hand), new BlockPos(this.x, this.y, this.z),
Direction.values()[this.face], sender, this.hand, sender.world,
PartPlacement.PlaceType.INTERACT_FIRST_PASS, 0);
AppEng.proxy.updateRenderMode(null);
AppEng.proxy.setPartInteractionPlayer(sender);
try {
PartPlacement.setEyeHeight(this.eyeHeight);
PartPlacement.place(sender.getHeldItem(this.hand), new BlockPos(this.x, this.y, this.z),
Direction.values()[this.face], sender, this.hand, sender.world,
PartPlacement.PlaceType.INTERACT_FIRST_PASS, 0);
} finally {
AppEng.proxy.setPartInteractionPlayer(null);
}
}
}