Fixed Bug: #0642 - Unicode Font too small for item counts in terminals
This commit is contained in:
@@ -42,6 +42,9 @@ public class AppEngRenderItem extends RenderItem
|
||||
float RScaleFactor = 1.0f / ScaleFactor;
|
||||
int offset = AEConfig.instance.useTerminalUseLargeFont() ? 0 : -1;
|
||||
|
||||
boolean unicodeFlag = par1FontRenderer.getUnicodeFlag();
|
||||
par1FontRenderer.setUnicodeFlag( false );
|
||||
|
||||
if ( is.isItemDamaged() )
|
||||
{
|
||||
int k = (int) Math.round( 13.0D - is.getItemDamageForDisplay() * 13.0D / is.getMaxDamage() );
|
||||
@@ -139,6 +142,8 @@ public class AppEngRenderItem extends RenderItem
|
||||
GL11.glEnable( GL11.GL_LIGHTING );
|
||||
GL11.glEnable( GL11.GL_DEPTH_TEST );
|
||||
}
|
||||
|
||||
par1FontRenderer.setUnicodeFlag( unicodeFlag );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user