Update MCP Mappings to stable_32

Some mapping updates are just straight up weird. 20170516 -> isBlockSolid, 20170517 -> causesDownwardCurrent
This commit is contained in:
Gunther De Wachter
2017-07-03 06:54:45 +02:00
parent 780ce89ac3
commit 890eef1803
67 changed files with 213 additions and 216 deletions
@@ -46,8 +46,8 @@ public class GuiToggleButton extends GuiButton implements ITooltip
this.iconIdxOff = off;
this.displayName = displayName;
this.displayHint = displayHint;
this.xPosition = x;
this.yPosition = y;
this.x = x;
this.y = y;
this.width = 16;
this.height = 16;
}
@@ -66,13 +66,13 @@ public class GuiToggleButton extends GuiButton implements ITooltip
GlStateManager.color( 1.0f, 1.0f, 1.0f, 1.0f );
par1Minecraft.renderEngine.bindTexture( new ResourceLocation( "appliedenergistics2", "textures/guis/states.png" ) );
this.hovered = par2 >= this.xPosition && par3 >= this.yPosition && par2 < this.xPosition + this.width && par3 < this.yPosition + this.height;
this.hovered = par2 >= this.x && par3 >= this.y && par2 < this.x + this.width && par3 < this.y + this.height;
final int uv_y = (int) Math.floor( iconIndex / 16 );
final int uv_x = iconIndex - uv_y * 16;
this.drawTexturedModalRect( this.xPosition, this.yPosition, 256 - 16, 256 - 16, 16, 16 );
this.drawTexturedModalRect( this.xPosition, this.yPosition, uv_x * 16, uv_y * 16, 16, 16 );
this.drawTexturedModalRect( this.x, this.y, 256 - 16, 256 - 16, 16, 16 );
this.drawTexturedModalRect( this.x, this.y, uv_x * 16, uv_y * 16, 16, 16 );
this.mouseDragged( par1Minecraft, par2, par3 );
}
}
@@ -120,13 +120,13 @@ public class GuiToggleButton extends GuiButton implements ITooltip
@Override
public int xPos()
{
return this.xPosition;
return this.x;
}
@Override
public int yPos()
{
return this.yPosition;
return this.y;
}
@Override